//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class UnityEngine_EventSystems_EventTriggerWrap { public static void Register(LuaState L) { L.BeginClass(typeof(UnityEngine.EventSystems.EventTrigger), typeof(UnityEngine.MonoBehaviour)); L.RegFunction("OnPointerEnter", OnPointerEnter); L.RegFunction("OnPointerExit", OnPointerExit); L.RegFunction("OnDrag", OnDrag); L.RegFunction("OnDrop", OnDrop); L.RegFunction("OnPointerDown", OnPointerDown); L.RegFunction("OnPointerUp", OnPointerUp); L.RegFunction("OnPointerClick", OnPointerClick); L.RegFunction("OnSelect", OnSelect); L.RegFunction("OnDeselect", OnDeselect); L.RegFunction("OnScroll", OnScroll); L.RegFunction("OnMove", OnMove); L.RegFunction("OnUpdateSelected", OnUpdateSelected); L.RegFunction("OnInitializePotentialDrag", OnInitializePotentialDrag); L.RegFunction("OnBeginDrag", OnBeginDrag); L.RegFunction("OnEndDrag", OnEndDrag); L.RegFunction("OnSubmit", OnSubmit); L.RegFunction("OnCancel", OnCancel); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("triggers", get_triggers, set_triggers); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnPointerEnter(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2); obj.OnPointerEnter(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnPointerExit(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2); obj.OnPointerExit(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnDrag(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2); obj.OnDrag(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnDrop(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2); obj.OnDrop(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnPointerDown(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2); obj.OnPointerDown(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnPointerUp(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2); obj.OnPointerUp(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnPointerClick(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2); obj.OnPointerClick(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnSelect(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.BaseEventData arg0 = (UnityEngine.EventSystems.BaseEventData)ToLua.CheckObject(L, 2); obj.OnSelect(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnDeselect(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.BaseEventData arg0 = (UnityEngine.EventSystems.BaseEventData)ToLua.CheckObject(L, 2); obj.OnDeselect(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnScroll(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2); obj.OnScroll(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnMove(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.AxisEventData arg0 = (UnityEngine.EventSystems.AxisEventData)ToLua.CheckObject(L, 2); obj.OnMove(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnUpdateSelected(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.BaseEventData arg0 = (UnityEngine.EventSystems.BaseEventData)ToLua.CheckObject(L, 2); obj.OnUpdateSelected(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnInitializePotentialDrag(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2); obj.OnInitializePotentialDrag(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnBeginDrag(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2); obj.OnBeginDrag(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnEndDrag(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2); obj.OnEndDrag(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnSubmit(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.BaseEventData arg0 = (UnityEngine.EventSystems.BaseEventData)ToLua.CheckObject(L, 2); obj.OnSubmit(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnCancel(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.BaseEventData arg0 = (UnityEngine.EventSystems.BaseEventData)ToLua.CheckObject(L, 2); obj.OnCancel(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_triggers(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)o; System.Collections.Generic.List ret = obj.triggers; ToLua.PushSealed(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index triggers on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_triggers(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)o; System.Collections.Generic.List arg0 = (System.Collections.Generic.List)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.List)); obj.triggers = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index triggers on a nil value"); } } }