//#import #import @interface SDK : NSObject +(SDK*)Instance; -(void)Init; -(void)Login; -(void)SwitchLogin; -(void)Logout; -(bool)IsSupportExit; -(void)ExitGame; -(void)SubmitExtraData:(int) dataType serverId :(int) serverId serverName :(NSString *) serverName zoneID :(NSString *) zoneID zoneName :(NSString *) zoneName roleID :(NSString *) roleID roleName :(NSString *) roleName roleLevel :(NSString *) roleLevel guildlD :(NSString *) guildlD Vip :(NSString *) Vip moneyNum :(int) moneyNum roleCreateTime :(NSString *) roleCreateTime roleLevelUpTime :(NSString *) roleLevelUpTime; -(void)Pay:(NSString *) rechargeId showType :(int)showType productId :(int) productId productName :(NSString *) productName productDesc :(NSString *) productDesc price :(NSString *) price currencyType :(NSString *) currencyType ratio :(int) ratio buyNum :(int) buyNum coinNum :(int) coinNum zoneId :(NSString *) zoneId serverID :(NSString *) serverID serverName :(NSString *) serverName accounted :(NSString *) accounted roleID :(NSString *) roleID roleName :(NSString *) roleName roleLevel :(int) roleLevel Vip :(NSString *) Vip guildlD :(NSString *) guildlD payNotifyUrl :(NSString *) payNotifyUrl extension :(NSString *) extension orderID :(NSString *) orderID; -(void)Bind; -(void)Community; -(void)CustomerService; -(void)Relation:(NSString *) type; -(void)Cancellation; -(bool)IsCDKey; -(void)CDKey:(NSString *) cdkey serverID :(NSString *)serverID roleID :(NSString *)roleID; -(void)LoginPanel_Btn1; -(void)LoginPanel_Btn2; -(void)CustomEvent:(int) type param :(NSString *) param; @end