sk-client/Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicTaskPage.lua

288 lines
9.9 KiB
Lua

local DynamicTaskPage = quick_class("DynamicTaskPage")
local this = DynamicTaskPage
local allData = {}
local itemsGrid = {}--item重复利用
local singleTaskPre = {}
local parent
local endtime = 0
local HeroConfig = ConfigManager.GetConfig(ConfigName.HeroConfig)
local GlobalActConfig = ConfigManager.GetConfig(ConfigName.GlobalActivity)
local AcitvityShowTheme = ConfigManager.GetConfig(ConfigName.AcitvityShowTheme)
local curindex
function DynamicTaskPage:ctor(mainPanel, gameObject)
self.mainPanel = mainPanel
self.gameObject = gameObject
self:InitComponent(gameObject)
self:BindEvent()
end
function DynamicTaskPage:InitComponent(gameObject)
this.gameObject = gameObject
this.time = Util.GetGameObject(gameObject, "time/Text"):GetComponent("Text")
this.livePos = Util.GetGameObject(gameObject, "bg/live")
this.font = Util.GetGameObject(gameObject, "bg/font"):GetComponent("Image")
this.itemPre = Util.GetGameObject(gameObject, "ItemPre")
this.scroll = Util.GetGameObject(gameObject, "scroll")
local rootHight = this.scroll.transform.rect.height
local width = this.scroll.transform.rect.width
this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, this.scroll.transform,
this.itemPre, nil, Vector2.New(width, rootHight), 1, 1, Vector2.New(0, 0))
this.ScrollView.moveTween.MomentumAmount = 1
this.ScrollView.moveTween.Strength = 2
end
--绑定事件(用于子类重写)
function DynamicTaskPage:BindEvent()
end
function this:AddListener()
Game.GlobalEvent:AddEvent(GameEvent.DynamicTask.OnMissionChange, this.Refresh)
end
function this:RemoveListener()
Game.GlobalEvent:RemoveEvent(GameEvent.DynamicTask.OnMissionChange, this.Refresh)
end
local sortingOrder = 0
--界面打开时调用(用于子类重写)
function DynamicTaskPage:OnOpen()
end
--界面打开或者重新打开后,界面刷新时调用(用于子类重写)
function DynamicTaskPage:OnShow(_sortingOrder, _parent)
sortingOrder = _sortingOrder
parent = _parent
local id = ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.DynamicAct)
curindex = GlobalActConfig[id].ShowArt
local spriteName = AcitvityShowTheme[curindex].Compent
this.font.sprite = Util.LoadSprite(GetPictureFont(spriteName))
if this.live then
UnLoadHerolive(HeroConfig[AcitvityShowTheme[curindex].Live], this.live)
Util.ClearChild(this.livePos.transform)
this.live = nil
end
if AcitvityShowTheme[curindex].Live ~= 0 then
this.live = LoadHerolive(HeroConfig[AcitvityShowTheme[curindex].Live], this.livePos.transform)
end
this.Refresh()
end
function DynamicTaskPage:OnClose()
end
--界面销毁时调用(用于子类重写)
function DynamicTaskPage:OnDestroy()
if self.timer then
self.timer:Stop()
self.timer = nil
end
singleTaskPre = {}
itemsGrid = {}
if this.live then
UnLoadHerolive(HeroConfig[AcitvityShowTheme[curindex].Live], this.live)
Util.ClearChild(this.livePos.transform)
this.live = nil
end
curindex = 0
end
function DynamicTaskPage:OnHide()
if self.timer then
self.timer:Stop()
self.timer = nil
end
end
function this.Refresh()
allData = OperatingManager:InitDynamicActData()
this:OnShowData()
this:SetTime()
CheckRedPointStatus(RedPointType.DynamicActTask)
end
function DynamicTaskPage:SetTime()
if self.timer then
self.timer:Stop()
self.timer = nil
end
local five_timeDown
local week_timeDown
five_timeDown = CalculateSecondsNowTo_N_OClock(24)
week_timeDown = endtime - GetTimeStamp()
-- for k,v in pairs(singleTaskPre) do
-- -- v.com.gameObject:SetActive(true)
-- if v and v.data.type == 1 then
-- if five_timeDown > 3600 then
-- v.com:GetComponent("Text").text = string.format(GetLanguageStrById(10561),TimeToH(five_timeDown))
-- else
-- v.com:GetComponent("Text").text = string.format(GetLanguageStrById(10561),TimeToMS(five_timeDown))
-- end
-- else
-- if week_timeDown > 3600 then
-- v.com:GetComponent("Text").text = string.format(GetLanguageStrById(10561),TimeToDH(week_timeDown))
-- else
-- v.com:GetComponent("Text").text = string.format(GetLanguageStrById(10561),TimeToMS(week_timeDown))
-- end
-- end
-- end
this.time.text = GetLanguageStrById(12321)..TimeToDHMS(week_timeDown)
self.timer = Timer.New(function()
five_timeDown = five_timeDown - 1
week_timeDown = week_timeDown - 1
if five_timeDown <= 0 then
this.Refresh()
return
end
if week_timeDown <= 0 then
return
end
-- for k,v in pairs(singleTaskPre) do
-- -- v.com.gameObject:SetActive(true)
-- if v and v.data.type == 1 then
-- if five_timeDown >= 3600 then
-- v.com:GetComponent("Text").text = string.format(GetLanguageStrById(10561),TimeToH(five_timeDown))
-- else
-- v.com:GetComponent("Text").text = string.format(GetLanguageStrById(10561),TimeToMS(five_timeDown))
-- end
-- else
-- if week_timeDown >= 3600 then
-- v.com:GetComponent("Text").text = string.format(GetLanguageStrById(10561),TimeToDH(week_timeDown))
-- else
-- v.com:GetComponent("Text").text = string.format(GetLanguageStrById(10561),TimeToMS(week_timeDown))
-- end
-- end
-- end
this.time.text = GetLanguageStrById(12321)..TimeToDHMS(week_timeDown)
end, 1, -1, true)
self.timer:Start()
end
function DynamicTaskPage:OnShowData()
if allData then
endtime = ActivityGiftManager.GetTaskEndTime(ActivityTypeDef.DynamicAct)
this.SortData(allData)
allData[#allData+1] = {}
this.ScrollView:SetData(allData, function (index, go)
if index == #allData then
go:SetActive(false)
return
end
go:SetActive(true)
this.SingleDataShow(go, allData[index])
if not singleTaskPre[go] then
singleTaskPre[go] = {}
end
singleTaskPre[go].data = allData[index]
end)
else
parent.OnPageTabChange(1)
PopupTipPanel.ShowTipByLanguageId(12320)
end
end
local typeIndex = {
[0] = 1,
[1] = 0,
[2] = 2,
}
function DynamicTaskPage:SortData()
if allData == nil then
return
end
table.sort(allData, function(a,b)
if typeIndex[a.state] == typeIndex[b.state] then
if a.type == b.type then
return a.id < b.id
else
return a.type < b.type
end
else
return typeIndex[a.state] < typeIndex[b.state]
end
end)
end
--刷新每一条的显示数据
function this.SingleDataShow(go, data)--0-未完成 1-完成未领取 2-已领取
local title = Util.GetGameObject(go, "context/title"):GetComponent("Text")
local slider = Util.GetGameObject(go, "context/Slider/Image"):GetComponent("Image")
local reward = Util.GetGameObject(go.gameObject, "scrollView/grid")
local btn = Util.GetGameObject(go.gameObject, "btn")
local red = Util.GetGameObject(btn.gameObject, "redPoint")
title.text = data.title .. "#" .. data.content
slider.fillAmount = data.progress > data.value and data.value or data.progress/data.value
if itemsGrid[go] then
for i = 1, #itemsGrid[go] do
itemsGrid[go][i].gameObject:SetActive(false)
end
for i = 1, #data.reward do
if itemsGrid[go][i] then
itemsGrid[go][i]:OnOpen(false, {data.reward[i][1], data.reward[i][2]}, 0.65)
itemsGrid[go][i].gameObject:SetActive(true)
end
end
else
itemsGrid[go] = {}
for i = 1, #data.reward do
itemsGrid[go][i] = SubUIManager.Open(SubUIConfig.ItemView, reward.transform)
itemsGrid[go][i].gameObject:SetActive(false)
local obj = newObjToParent(reward, itemsGrid[go][i].transform)
obj.gameObject:SetActive(false)
end
for i = 1, #data.reward do
itemsGrid[go][i]:OnOpen(false, {data.reward[i][1], data.reward[i][2]}, 0.65)
itemsGrid[go][i].gameObject:SetActive(true)
end
end
SetBtnReceiveState(data.state, btn, Util.GetGameObject(btn, "Text"):GetComponent("Text"))
red:SetActive(data.state == 1)
Util.AddOnceClick(btn, function()
if data.state == 1 then
NetManager.TakeMissionRewardRequest(TaskTypeDef.DynamicActTask, data.id, function(respond)
ThinkingAnalyticsManager.Track("activity_engine_task",{
activity_engine_task_id = data.id
})
UIManager.OpenPanel(UIName.RewardItemPopup, respond.drop, 1,function ()
this.Refresh()
CheckRedPointStatus(RedPointType.DynamicActTask)
end)
end)
elseif data.state == 0 then
if data.jump then
JumpManager.GoJump(data.jump)
end
end
end)
end
function this.RechargeSuccessFunc(id)
FirstRechargeManager.RefreshAccumRechargeValue(id)
-- OperatingManager.RefreshGiftGoodsBuyTimes(GoodsTypeDef.GiftBuy, id)
this.Refresh()
end
--- 将一段时间转换为天时分秒
function DynamicTaskPage:TimeToDHMS(second)
local day = math.floor(second / (24 * 3600))
local minute = math.floor(second / 60) % 60
local sec = second % 60
local hour = math.floor(math.floor(second - day * 24 * 3600 - sec - minute * 60) / 3600)
if day <= 0 and hour <= 0 then
return string.format(GetLanguageStrById(12231),minute, sec)
else
return string.format(GetLanguageStrById(12232),day, hour)
end
end
return DynamicTaskPage