sk-client/Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_Buy.lua

65 lines
1.4 KiB
Lua

----- 招募二次确认弹窗 -----
local this = {}
--传入父脚本模块
local parent
--传入特效层级
local sortingOrder = 0
local func
function this:InitComponent(gameObject)
this.cancel = Util.GetGameObject(gameObject, "CancelBtn")
this.confirm = Util.GetGameObject(gameObject, "ConfirmBtn")
this.toggle = Util.GetGameObject(gameObject,"Root/Toggle"):GetComponent("Toggle")
this.icon = Util.GetGameObject(gameObject,"Root/font/Image"):GetComponent("Image")
this.txt = Util.GetGameObject(gameObject,"Root/font/num"):GetComponent("Text")
end
function this:BindEvent()
Util.AddClick(this.cancel, this.OnLeftBtnClick)
Util.AddClick(this.confirm, this.OnRightBtnClick)
end
--左边按钮点击事件
function this.OnLeftBtnClick()
parent:ClosePanel()
end
--右边按钮点击事件
function this.OnRightBtnClick()
parent:ClosePanel()
if func then
func(this.toggle.isOn)
end
end
function this.Hide()
parent:ClosePanel()
end
function this:AddListener()
end
function this:RemoveListener()
end
function this:OnShow(_parent, ...)
parent = _parent
local args = {...}
this.icon.sprite = Util.LoadSprite(GetResourcePath(args[1]))
this.txt.text = args[2]
func = args[3]
if args[4] ~= nil then
this.toggle.gameObject:SetActive(args[4])
else
this.toggle.gameObject:SetActive(true)
end
end
function this:OnClose()
end
function this:OnDestroy()
end
return this