sk-client/Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_ResolveDebris.lua

72 lines
1.8 KiB
Lua

----- 送神弹窗 -----
local this = {}
--传入父脚本模块
local parent
--传入特效层级
local sortingOrder=0
local _args={}
--传入选择英雄计算返回奖励数据列表
local dropList = {}
--item容器
local itemList = {}
local fun
--传入选择英雄
local selectHeroData
local heroConfig=ConfigManager.GetConfig(ConfigName.HeroConfig)
local itemConfig=ConfigManager.GetConfig(ConfigName.ItemConfig)
function this:InitComponent(gameObject)
this.titleText=Util.GetGameObject(gameObject,"TitleText"):GetComponent("Text")
this.bodyText=Util.GetGameObject(gameObject,"BodyText"):GetComponent("Text")
this.cancelBtn=Util.GetGameObject(gameObject,"CancelBtn")
this.confirmBtn=Util.GetGameObject(gameObject,"ConfirmBtn")
--滚动条根节点
this.root = Util.GetGameObject(gameObject, "Root")
end
function this:BindEvent()
Util.AddClick(this.cancelBtn,function()
parent:ClosePanel()
end)
Util.AddClick(this.confirmBtn,function()
if fun then
fun()
end
parent:ClosePanel()
end)
end
function this:AddListener()
end
function this:RemoveListener()
end
function this:OnShow(_parent,...)
parent=_parent
sortingOrder =_parent.sortingOrder
local args = {...}
dropList = args[1]
selectHeroData=args[2]
fun=args[3]
--this.titleText.text=GetLanguageStrById(11643)
this.titleText.text=GetLanguageStrById(12504)
--返还比
local num=tonumber(ConfigManager.GetConfigData(ConfigName.SpecialConfig,35).Value)/100
this.bodyText.text=string.format( GetLanguageStrById(11644),num,"%")
local data={}
for i, v in pairs(dropList) do
data[i]={v[1],v[2]}
end
FindFairyManager.ResetItemView(this.root,this.root.transform,itemList,10,1,sortingOrder,false,data)
end
function this:OnClose()
end
function this:OnDestroy()
end
return this