35 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			35 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C#
		
	
using System;
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using System.Collections.Generic;
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using System.Collections;
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using System.Reflection;
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using System.Linq;
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using UnityEngine;
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using UnityEditor;
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public class GenVsSolution
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{
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	[MenuItem("Assets/GenVsSolution", false, 10)]
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	static public void SyncVSSolution()
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     {
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         string syncClass = "SyncVS";
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         Debug.Log("Syncing VS Solution:");
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         IEnumerable<Type> syncVS = from ass in AppDomain.CurrentDomain.GetAssemblies()
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                                    from t in ass.GetTypes()
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                                    where t.Name.Equals(syncClass)
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                                    select t;
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         if (syncVS.Count() != 1)
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             Debug.Log("ERROR: Not single unique class of type: " + syncClass);
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         else
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         {
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             Type sync = syncVS.First();
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             MethodInfo method = sync.GetMethod("SyncSolution");
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             if (method == null)
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                 Debug.Log("ERROR: Unable to find SyncSolution method");
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             else
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                 method.Invoke(null, null);
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         }
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     }
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}	 |