sk-client/Assets/ManagedResources/~Lua/Modules/Popup/HelpPopup.lua

129 lines
4.3 KiB
Lua

require("Base/BasePanel")
HelpPopup = Inherit(BasePanel)
local this = HelpPopup
this.Rect ={}
this.value = nil
this.value0 = nil
this.value1 = nil
this.contentrootRect = nil
this.configData = {}
this.helpBtnPosX = 0--传入帮助按钮位置,暂时用上X
this.helpBtnPosY = 0
--初始化组件(用于子类重写)
function HelpPopup:InitComponent()
this.RContentroot = Util.GetGameObject(self.gameObject,"RContentroot")
this.RContentrootRect = Util.GetGameObject(self.transform,"RContentroot"):GetComponent("RectTransform")--位置
this.RContent = Util.GetGameObject(self.transform,"RContentroot/bg/RContent"):GetComponent("Text")--内容
this.LContentroot = Util.GetGameObject(self.gameObject,"LContentroot")
this.LContentrootRect = Util.GetGameObject(self.transform,"LContentroot"):GetComponent("RectTransform")
this.LContent = Util.GetGameObject(self.transform,"LContentroot/bg/LContent"):GetComponent("Text")
end
--绑定事件(用于子类重写)
function HelpPopup:BindEvent()
end
--添加事件监听(用于子类重写)
function HelpPopup:AddListener()
end
--移除事件监听(用于子类重写)
function HelpPopup:RemoveListener()
end
--界面打开时调用(用于子类重写)
function HelpPopup:OnOpen(QAConfigID,posX,poxY, str)
this.Rect = Util.GetGameObject(self.transform,"HelpPopup"):GetComponent("RectTransform")
if QAConfigID then
this.configData = ConfigManager.GetConfigData(ConfigName.QAConfig,QAConfigID)
else
this.str = str
end
this.helpBtnPosX = posX
this.helpBtnPosY = poxY
if posX > 0 then
this.contentrootRect = this.RContentrootRect
this.value = 1
else
this.contentrootRect = this.LContentrootRect
this.value = -1
end
--ogErrorTrace(this.value)
local update
update = function()
if Input.GetMouseButtonDown(0) then
local v2 = Input.mousePosition
this.value0,this.value1 = RectTransformUtility.ScreenPointToLocalPointInRectangle(this.Rect,v2,UIManager.camera,nil)
if CheckLOrR(this.value) == 0 then
return
end
this:ClosePanel()
UpdateBeat:Remove(update, this)
end
end
UpdateBeat:Add(update, this)
end
--界面打开或者重新打开后,界面刷新时调用(用于子类重写)
function HelpPopup:OnShow()
this.RContentroot:SetActive(false)
this.LContentroot:SetActive(false)
local str = nil
if not this.str then
str = this.configData.content
str = string.gsub(str,"{","<color=#D48A07>")
str = string.gsub(str,"}","</color>")
str = string.gsub(str,"|","\n")--换行
else
str = this.str
end
if this.helpBtnPosX > 0 then
--this.contentrootRect:DOPivotX(1,0)
this.RContentroot:SetActive(true)
this.RContentrootRect.anchoredPosition=Vector3.New(this.helpBtnPosX-30,this.helpBtnPosY)
this.RContent.text=GetLanguageStrById(str)
else
--this.contentrootRect:DOPivotX(0,0)
this.LContentroot:SetActive(true)
this.LContentrootRect.anchoredPosition=Vector3.New(this.helpBtnPosX+30,this.helpBtnPosY)
this.LContent.text=GetLanguageStrById(str)
end
end
--界面关闭时调用(用于子类重写)
function HelpPopup:OnClose()
this.str = nil
end
--界面销毁时调用(用于子类重写)
function HelpPopup:OnDestroy()
end
function CheckLOrR(index)
--右
if index == 1 then
if this.value1.x > this.RContentrootRect.localPosition.x-this.contentrootRect.sizeDelta.x and
this.value1.x < this.RContentrootRect.localPosition.x and
this.value1.y < this.contentrootRect.localPosition.y and
this.value1.y > this.contentrootRect.localPosition.y-this.contentrootRect.sizeDelta.y then
return 0
end
end
--左
if index == -1 then
if this.value1.x > this.LContentrootRect.localPosition.x and
this.value1.x < this.LContentrootRect.localPosition.x+this.contentrootRect.sizeDelta.x and
this.value1.y < this.contentrootRect.localPosition.y and
this.value1.y > this.contentrootRect.localPosition.y-this.contentrootRect.sizeDelta.y then
return 0
end
end
return 1
end
return HelpPopup