sk-client/Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_HeroStarBack.lua

72 lines
1.8 KiB
Lua

----- 回溯 -----
local this = {}
--传入父脚本模块
local parent
--传入特效层级
local sortingOrder = 0
local _args = {}
--传入选择英雄计算返回奖励数据列表
local dropList = {}
--item容器
local itemList = {}
local fun
--传入选择英雄
local selectHeroData
local heroConfig = ConfigManager.GetConfig(ConfigName.HeroConfig)
local itemConfig = ConfigManager.GetConfig(ConfigName.ItemConfig)
function this:InitComponent(gameObject)
this.titleText = Util.GetGameObject(gameObject,"TitleText"):GetComponent("Text")
this.bodyText = Util.GetGameObject(gameObject,"BodyText"):GetComponent("Text")
this.cancelBtn = Util.GetGameObject(gameObject,"CancelBtn")
this.confirmBtn = Util.GetGameObject(gameObject,"ConfirmBtn")
--滚动条根节点
this.root = Util.GetGameObject(gameObject, "Root/scroll")
end
function this:BindEvent()
Util.AddClick(this.cancelBtn,function()
parent:ClosePanel()
end)
Util.AddClick(this.confirmBtn,function()
if fun then
fun()
end
parent:ClosePanel()
end)
end
function this:AddListener()
end
function this:RemoveListener()
end
function this:OnShow(_parent,...)
parent = _parent
sortingOrder =_parent.sortingOrder-1
local args = {...}
dropList = args[1]
selectHeroData = args[2]
fun = args[3]
this.titleText.text = GetLanguageStrById(12638)
--返还比
--local num = tonumber(ConfigManager.GetConfigData(ConfigName.SpecialConfig,35).Value)/100
this.bodyText.text = GetLanguageStrById(50484)
-- local data = {}
-- for i, v in pairs(dropList) do
-- data[i] = {v.id,v.num}
-- end
FindFairyManager.ResetItemView(this.root,this.root.transform, itemList, 10, 0.7, sortingOrder, false, dropList)
end
function this:OnClose()
end
function this:OnDestroy()
end
return this