151 lines
5.8 KiB
Lua
151 lines
5.8 KiB
Lua
----- 公会红包-抢红包 -----
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local this = {}
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local sortingOrder = 0
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function this:InitComponent(gameObject)
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this.group = Util.GetGameObject(gameObject,"Root/Group")--红包父节点
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this.noInfo = Util.GetGameObject(gameObject,"NoInfo")--无红包提示
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this.redPacketPre = Util.GetGameObject(gameObject,"ScrollRoot/RedPacketPre")--红包预设
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this.scrollRoot = Util.GetGameObject(gameObject,"ScrollRoot")
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this.scrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView,this.scrollRoot.transform,this.redPacketPre, nil,
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Vector2.New(this.scrollRoot.transform.rect.width,this.scrollRoot.transform.rect.height),1,3,Vector2.New(0,10))
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this.scrollView.moveTween.MomentumAmount = 1
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this.scrollView.moveTween.Strength = 2
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end
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function this:BindEvent()
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end
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function this:AddListener()
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Game.GlobalEvent:AddEvent(GameEvent.GuildRedPacket.OnRefreshGetRedPacket, this.InitGetView)
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end
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function this:RemoveListener()
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Game.GlobalEvent:RemoveEvent(GameEvent.GuildRedPacket.OnRefreshGetRedPacket, this.InitGetView)
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end
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function this:OnShow(_sortingOrder)
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sortingOrder = _sortingOrder
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this:InitGetView()
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end
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function this:OnClose()
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end
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function this:OnDestroy()
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this.scrollView = nil
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end
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--初始化抢红包面板
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function this:InitGetView()
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local dataLength = 0
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NetManager.GetAllRedPacketResponse(function(msg)
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-- for index, value in ipairs(msg.info) do
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-- end
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local data = {}
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for i,v in ipairs(msg.info) do
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table.insert(data,v)
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end
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this:DataSort(data)
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dataLength = #msg.info
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this.noInfo:SetActive(dataLength == 0)
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this.scrollView:SetData(data,function(index,root)
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this:SetView(root,data[index])
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end)
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this.scrollView:SetIndex(1)
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end)
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end
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function this:SetView(root,data)
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local fromPlayer = Util.GetGameObject(root,"FromPlayer"):GetComponent("Text")--红包来自玩家名
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local getBtn = Util.GetGameObject(root,"GetBtn")--抢红包按钮
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local mask = Util.GetGameObject(root,"Mask"):GetComponent("Image")--红包遮罩
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local getBtnImage = Util.GetGameObject(root,"GetBtn/Image"):GetComponent("Image")--按钮状态图片
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local numOrRecordBtn = Util.GetGameObject(root,"NumOrRecord")
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local numOrRecordText = Util.GetGameObject(root,"NumOrRecord/Text"):GetComponent("Text")--剩余礼包数或查看记录
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local redId = data.redId
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local config = ConfigManager.GetConfigData(ConfigName.GuildRedPackConfig,data.redType)
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fromPlayer.text = GetLanguageStrById(11067)..data.userName.."</color>"
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root:GetComponent("Image").sprite = Util.LoadSprite(GetPictureFont("X1_gonghui_hongbao_0"..data.redType))
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getBtn:GetComponent("Button").interactable = (config.Num - data.getCount) ~= 0 and data.isGet == 0 --抢红包按钮开关
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numOrRecordBtn:GetComponent("Button").interactable = data.isGet == 1 or (config.Num - data.getCount) == 0
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mask.gameObject:SetActive(data.isGet == 1 or (config.Num - data.getCount) == 0) --已领取或已领完 打开遮罩
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mask.transform:SetSiblingIndex(2)
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getBtnImage.gameObject:SetActive(true)
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if data.isGet == 1 then
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numOrRecordText.text = ""--GetLanguageStrById(11068)
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-- getBtnImage.sprite = Util.LoadSprite(BtnStateImage[2]) --GetLanguageStrById(10350)
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getBtnImage.gameObject:SetActive(false)
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else
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numOrRecordText.text = GetLanguageStrById(10535)..(config.Num - data.getCount).."/"..config.Num
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if config.Num == 10 then
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getBtnImage.sprite = Util.LoadSprite(GetPictureFont("X1_gonghui_qiang_01")) --GetLanguageStrById(11069)
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else
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getBtnImage.sprite = Util.LoadSprite(GetPictureFont("X1_gonghui_qiang_02"))
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end
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end
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if (config.Num - data.getCount) == 0 then
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numOrRecordText.text = ""--GetLanguageStrById(11068)
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-- getBtnImage.sprite = Util.LoadSprite(BtnStateImage[3]) --GetLanguageStrById(11070)
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if config.Num == 10 then
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getBtnImage.sprite = Util.LoadSprite(GetPictureFont("X1_gonghui_qiang_03")) --GetLanguageStrById(11069)
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else
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getBtnImage.sprite = Util.LoadSprite(GetPictureFont("X1_gonghui_qiang_04"))
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end
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end
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getBtnImage:SetNativeSize()
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Util.AddOnceClick(getBtn,function()
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NetManager.GetRobRedPackageRequest(redId,function(msg)
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local success = msg.isSuccess
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local itemId = msg.itemId
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local count = msg.count
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if success == 1 then--红包抢成功
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local itemName = GetLanguageStrById(ConfigManager.GetConfigData(ConfigName.ItemConfig,itemId).Name)
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UIManager.OpenPanel(UIName.RedPacketPopup,redId,data.redType)
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PopupTipPanel.ShowTip(string.format(GetLanguageStrById(11071),itemName,count))
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else--抢红包失败
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PopupTipPanel.ShowTipByLanguageId(11072)
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end
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this:InitGetView()
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end)
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end)
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Util.AddOnceClick(numOrRecordBtn,function()--查看记录
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NetManager.GetRedPackageDetailRequest(redId,function(msg)
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UIManager.OpenPanel(UIName.RedPacketPopup,redId,data.redType)
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this:InitGetView()
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end)
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end)
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end
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--数据排序
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function this:DataSort(data)
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table.sort(data,function(a,b)
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if a.isGet == b.isGet then
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return a.sendTime > b.sendTime
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else
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return this:SortFun(a) < this:SortFun(b)
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end
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end)
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end
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function this:SortFun(x)
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if x.isGet == 0 then
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return 1 --抢
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else
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local config = ConfigManager.GetConfigData(ConfigName.GuildRedPackConfig,x.redType)
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if x.isGet == 1 then
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return 2--已领取
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elseif (config.Num - x.getCount) == 0 then
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return 3 --已领完
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end
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end
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end
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return this |