524 lines
22 KiB
Lua
524 lines
22 KiB
Lua
----- 日常副本 -----
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require("Base/BasePanel")
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DailyCarbonPanel = Inherit(BasePanel)
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local this = DailyCarbonPanel
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local dailyChallengeConfig = ConfigManager.GetConfig(ConfigName.DailyChallengeConfig)
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local mainLevelConfig = ConfigManager.GetConfig(ConfigName.MainLevelConfig)
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local itemConfig = ConfigManager.GetConfig(ConfigName.ItemConfig)
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local specialConfig = ConfigManager.GetConfig(ConfigName.SpecialConfig)
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local curData = {}
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local showIndex = 0
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local orginLayer = 0
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local carbonIndex = 0--副本索引
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local isGoBattle = fa
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--顶部背景图
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local titleBg = {
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--金币
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[1] = {bg = "X1_wuzi_banner01",icon = "X1_wuzi_jinbi",titleTip = specialConfig[41].Value, textbg = GetLanguageStrById(10328), color = Color.New(209/255,91/255,0/255,1)},
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--经验
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[2] = {bg = "X1_wuzi_banner02",icon = "X1_wuzi_jingyan",titleTip = specialConfig[42].Value, textbg = GetLanguageStrById(10329), color = Color.New(0/255,119/255,241/255,1)},
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--碎片
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[3] = {bg = "X1_wuzi_banner04",icon = "X1_wuzi_yingxiong",titleTip = specialConfig[43].Value, textbg = GetLanguageStrById(10330), color = Color.New(224/255,51/255,4/255,1)},
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--支援
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[4] = {bg = "X1_wuzi_banner03",icon = "X1_wuzi_shouhu",titleTip = specialConfig[44].Value, textbg = GetLanguageStrById(10331), color = Color.New(137/255,76/255,212/255,1)},
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--方案
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[5] = {bg = "X1_wuzi_banner05",icon = "X1_wuzi_jiezhi",titleTip = specialConfig[45].Value, textbg = GetLanguageStrById(10332), color = Color.New(254/255,0/255,85/255,1)},
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}
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--难度图片
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local qualityBg = {
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[1] = { color = Color.New(255 / 255, 255 / 255, 255 / 255, 255 / 255), font = GetLanguageStrById(10304) },
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[2] = { color = Color.New(84 / 255, 245 / 255, 60 / 255, 255 / 255), font = GetLanguageStrById(10305) },
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[3] = { color = Color.New(51 / 255, 186 / 255, 255 / 255, 255 / 255), font = GetLanguageStrById(10306) },
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[4] = { color = Color.New(231 / 255, 46 / 255, 210 / 255, 255 / 255), font = GetLanguageStrById(10288) },
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[5] = { color = Color.New(248 / 255, 145 / 255, 68 / 255, 255 / 255), font = GetLanguageStrById(10289) },
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[6] = { color = Color.New(255 / 255, 42 / 255, 36 / 255, 255 / 255), font = GetLanguageStrById(10307) },
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[7] = { color = Color.New(255 / 255, 244 / 255, 25 / 255, 255 / 255), font = GetLanguageStrById(10308) },
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[8] = { color = Color.New(255 / 255, 244 / 255, 25 / 255, 255 / 255), font = GetLanguageStrById(10309) },
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[9] = { color = Color.New(255 / 255, 244 / 255, 25 / 255, 255 / 255), font = GetLanguageStrById(10310) }
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}
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local itemList = {}--奖励容器
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--每日副本服务器数据
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local buyTime = 0--购买次数
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local freeTime = 0--免费次数
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--Tab
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local TabBox = require("Modules/Common/TabBox")
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local _TabData = { [1] = {default = "X1_wuzi_jinbi_weixuanzhong",select = "X1_wuzi_jinbi_xuanzhong" ,lock = "X1_wuzi_jinbi_weixuanzhong", name = GetLanguageStrById(10328),type = FUNCTION_OPEN_TYPE.DAILYCHALLENGE_COIN },
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[2] = {default = "X1_wuzi_jingyan_weixuanzhong",select = "X1_wuzi_jingyan_xuanzhong" ,lock = "X1_wuzi_jingyan_weixuanzhong", name = GetLanguageStrById(10329),type = FUNCTION_OPEN_TYPE.DAILYCHALLENGE_EXP },
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[3] = {default = "X1_wuzi_suipian_weixuanzhong",select = "X1_wuzi_suipian_xuanzhong" ,lock = "X1_wuzi_suipian_weixuanzhong", name = GetLanguageStrById(10330),type = FUNCTION_OPEN_TYPE.DAILYCHALLENGE_HERODEBRIS },
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[4] = {default = "X1_wuzi_shouhu_weixuanzhong",select = "X1_wuzi_shouhu_xuanzhong" ,lock = "X1_wuzi_shouhu_weixuanzhong", name = GetLanguageStrById(10331),type = FUNCTION_OPEN_TYPE.DAILYCHALLENGE_TALISMAN },
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[5] = {default = "X1_wuzi_jiezhi_weixuanzhong",select = "X1_wuzi_jiezhi_xuanzhong" ,lock = "X1_wuzi_jiezhi_weixuanzhong", name = GetLanguageStrById(10332),type = FUNCTION_OPEN_TYPE.DAILYCHALLENGE_SOULPRINT }
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}
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function DailyCarbonPanel:InitComponent()
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this.panel = Util.GetGameObject(this.gameObject,"Panel")
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this.bg = Util.GetGameObject(this.panel,"bg"):GetComponent("Image")
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this.titleIcon = Util.GetGameObject(this.panel,"bg/title/icon"):GetComponent("Image")
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this.titleText = Util.GetGameObject(this.panel,"bg/title/Text"):GetComponent("Text")
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this.titleFontBg = Util.GetGameObject(this.panel,"bg/title/fontBg"):GetComponent("Image")
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this.titleFont = Util.GetGameObject(this.panel,"bg/title/fontBg/Text"):GetComponent("Text")
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this.timeTip = Util.GetGameObject(this.panel,"TimeTip/Text"):GetComponent("Text")
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this.backBtn = Util.GetGameObject(this.panel,"backBtn")
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this.helpBtn = Util.GetGameObject(this.panel, "HelpBtn")
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this.sweepBtn = Util.GetGameObject(this.panel, "sweepBtn")
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this.helpPosition = this.helpBtn:GetComponent("RectTransform").localPosition
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--滚动条
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this.pre = Util.GetGameObject(this.panel, "Scroll/Pre")
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this.scroll = Util.GetGameObject(this.panel, "Scroll")
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local w = this.scroll.transform.rect.width
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local h = this.scroll.transform.rect.height
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this.scrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView,this.scroll.transform,
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this.pre, nil, Vector2.New(this.scroll.transform.rect.width,this.scroll.transform.rect.height), 1, 1, Vector2.New(0, 0))
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this.scrollView.moveTween.MomentumAmount = 1
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this.scrollView.moveTween.Strength = 2
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this.tabBox = Util.GetGameObject(this.panel, "TabBox")
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this.TabCtrl = TabBox.New()
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this.HeadFrameView =SubUIManager.Open(SubUIConfig.PlayerHeadFrameView, self.gameObject.transform)
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this.UpView = SubUIManager.Open(SubUIConfig.UpView, self.transform, { showType = UpViewOpenType.ShowRight})
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end
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function DailyCarbonPanel:BindEvent()
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--返回按钮
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Util.AddClick(this.backBtn, function()
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PlaySoundWithoutClick(SoundConfig.Sound_UICancel)
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self:ClosePanel()
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end)
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--帮助按钮
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Util.AddClick(this.helpBtn, function()
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UIManager.OpenPanel(UIName.HelpPopup,HELP_TYPE.DailyCarbon,this.helpPosition.x,this.helpPosition.y)
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end)
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--一键扫荡
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Util.AddClick(this.sweepBtn, function()
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if this.isOk then
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if buyTime <= 0 and freeTime <= 0 then
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PopupTipPanel.ShowTipByLanguageId(10342)
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return
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end
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local data = ConfigManager.GetConfigDataByKey("DailyChallengeConfig","Type",carbonIndex)
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local storeData = ConfigManager.GetConfigDataByDoubleKey(ConfigName.StoreConfig,"StoreId",7,"Limit",data.PrivilegeId[1])--商店表数据
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--钻石消耗提示
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if buyTime > 0 then
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local itemName = ConfigManager.GetConfigDataByKey("ItemConfig","Id",storeData.Cost[1][1])
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if BagManager.GetItemCountById(storeData.Cost[1][1]) >= storeData.Cost[2][4]*buyTime then
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-- if freeTime > 0 then
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-- NetManager.CopyOneKeySweepRequest(carbonIndex,false,function(msg)
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-- UIManager.OpenPanel(UIName.RewardItemPopup,msg.drop,1,function()
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-- if freeTime > 0 then
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-- PrivilegeManager.RefreshPrivilegeUsedTimes(data.PrivilegeId[2],freeTime)
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-- end
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-- this.OnTabChange(carbonIndex)
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-- end)
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-- end)
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-- else
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local str_1 =string.format(GetLanguageStrById(50279), freeTime ,buyTime,storeData.Cost[2][4]*buyTime,GetLanguageStrById(itemName.Name))
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UIManager.OpenPanel(UIName.GeneralPopup, GENERAL_POPUP_TYPE.Choose,str_1, nil, function(_usebuy)
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NetManager.CopyOneKeySweepRequest(carbonIndex,_usebuy,function(msg)
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local shopData = ShopManager.GetShopDataByType(SHOP_TYPE.FUNCTION_SHOP)
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for _, v in ipairs(shopData.storeItem) do
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if v.id == storeData.Id then
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if _usebuy then
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v.buyNum = v.buyNum + buyTime
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else
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v.buyNum = v.buyNum
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end
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break
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end
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end
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UIManager.OpenPanel(UIName.RewardItemPopup,msg.drop,1,function()
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-- if freeTime > 0 then
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PrivilegeManager.RefreshPrivilegeUsedTimes(data.PrivilegeId[2],freeTime)
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-- end
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this.OnTabChange(carbonIndex)
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end)
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end)
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end)
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-- MsgPanel.ShowTwo(, nil,)
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-- end
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else
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PopupTipPanel.ShowTip(string.format(GetLanguageStrById(10343),GetLanguageStrById(itemName.Name)))
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end
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return
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end
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NetManager.CopyOneKeySweepRequest(carbonIndex, false, function(msg)
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UIManager.OpenPanel(UIName.RewardItemPopup,msg.drop,1,function()
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if freeTime > 0 then
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PrivilegeManager.RefreshPrivilegeUsedTimes(data.PrivilegeId[2],freeTime)
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end
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this.OnTabChange(carbonIndex)
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end)
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end)
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else
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PopupTipPanel.ShowTipByLanguageId(23027)
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end
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end)
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end
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function DailyCarbonPanel:OnSortingOrderChange()
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orginLayer = self.sortingOrder
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for i, v in pairs(itemList) do
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for j = 1, #itemList[i] do
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itemList[i][j]:SetEffectLayer(orginLayer)
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end
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end
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end
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function DailyCarbonPanel:AddListener()
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Game.GlobalEvent:AddEvent(GameEvent.FiveAMRefresh.ServerNotifyRefresh,this.FiveRefresh)
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end
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function DailyCarbonPanel:RemoveListener()
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Game.GlobalEvent:RemoveEvent(GameEvent.FiveAMRefresh.ServerNotifyRefresh,this.FiveRefresh)
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end
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function DailyCarbonPanel:OnOpen(_carbonIndex)
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carbonIndex = _carbonIndex and _carbonIndex or 1
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end
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function DailyCarbonPanel:OnShow()
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this.HeadFrameView:OnShow()
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this.UpView:OnOpen({ showType = UpViewOpenType.ShowRight, panelType = PanelType.Main })
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isGoBattle = false
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if carbonIndex == 0 then carbonIndex = 1 end
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this.TabCtrl:SetTabAdapter(this.TabAdapter)
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this.TabCtrl:SetTabIsLockCheck(this.TabIsLockCheck)
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this.TabCtrl:SetChangeTabCallBack(this.OnTabChange)
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this.TabCtrl:Init_SetTabAndBox(this.tabBox, _TabData, carbonIndex, Util.GetGameObject(this.tabBox, "tab"), Util.GetGameObject(this.tabBox, "box"))
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-- 音效
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SoundManager.PlayMusic(SoundConfig.BGM_Carbon)
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end
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function DailyCarbonPanel:RefreshRedPotShow()
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local tabs = Util.GetGameObject(this.tabBox,"box").transform
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for i = 1,tabs.childCount do
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Util.GetGameObject(tabs:GetChild(i-1),"Redpot").gameObject:SetActive(CarbonManager.GetDailyCarbons(i).state)
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end
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CheckRedPointStatus(RedPointType.HeroExplore)
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end
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function DailyCarbonPanel:OnClose()
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end
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function DailyCarbonPanel:OnDestroy()
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itemList = {}
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this.scrollView = nil
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SubUIManager.Close(this.HeadFrameView)
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SubUIManager.Close(this.UpView)
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end
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function this.FiveRefresh()
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this.OnTabChange(1)
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DailyCarbonPanel:RefreshRedPotShow()
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end
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--刷新面板
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function this.OnTabChange(i)
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carbonIndex = i
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curData = {}
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curData = ConfigManager.GetAllConfigsDataByKey(ConfigName.DailyChallengeConfig,"Type",i)
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this.bg.sprite = Util.LoadSprite(titleBg[i].bg)
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this.titleIcon.sprite = Util.LoadSprite(titleBg[i].icon)
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this.titleText.text = titleBg[i].textbg
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this.titleFontBg.color = titleBg[i].color
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this.titleFont.text = GetLanguageStrById(titleBg[i].titleTip)
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this.SetTimeTip()
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this.SetScroll(i)
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DailyCarbonPanel:RefreshRedPotShow()
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end
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--设置滚动条
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function this.SetScroll(_index)
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this.isOk = false
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for i = 1, #curData do
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local ldata = nil
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if curData[i-1] ~= nil then
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ldata = curData[i-1]
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end
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local data = curData[i]
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local _lv = 0--等级
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local _point = 0--关卡
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local _power = 0--data.ForceShow--表战力
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for i = 1, #data.OpenRules do
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if data.OpenRules[i][1] == 1 then
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_lv = data.OpenRules[i][2]
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elseif data.OpenRules[i][1] == 2 then
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_point = data.OpenRules[i][2]
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elseif data.OpenRules[i][1] == 3 then
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_power = data.OpenRules[i][2]
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end
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end
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if data.OpenRules[2] ~= nil and data.OpenRules[1][1] == 1 then
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_lv = data.OpenRules[1][2]
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end
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if data.OpenRules[1] ~= nil and data.OpenRules[1][1] == 2 then
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_point = data.OpenRules[1][2]
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end
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if data.OpenRules[2][1] == 3 then
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_power = data.OpenRules[2][2]
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end
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local isOpen = (not ldata or CarbonManager.IsDailyCarbonPass(ldata.Id)) -- 上一个副本解锁
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and PlayerManager.level >= _lv -- 等级
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and (_point == 0 or FightPointPassManager.IsFightPointPass(_point))
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and PlayerManager.maxForce >= _power -- 战斗力
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-- if isOpen and not CarbonManager.IsDailyCarbonPass(data.Id) then
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-- showIndex = _index
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-- end
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end
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-- local itemList = {}
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this.scrollView:SetData(curData,function(index,root)
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this.SetData(root,curData[index], curData[index - 1])
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-- itemList[index] = root
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end)
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Util.SetGray(this.sweepBtn, not this.isOk)
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-- this.scrollView:SetIndex(1)
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-- DelayCreation(itemList)
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end
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--设置滚动条数据 root根节点 data本地表数据 ldata 上一条数据
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function this.SetData(root, data, ldata)
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-- root:SetActive(true)
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local type = 0 --0为未开启 1为挑战 2为扫荡
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local title = Util.GetGameObject(root,"Title"):GetComponent("Text")
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local reward = Util.GetGameObject(root,"Reward")
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local tip = Util.GetGameObject(root,"Tip"):GetComponent("Text")
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local goBtn = Util.GetGameObject(root,"GoBtn")
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local sweep = Util.GetGameObject(goBtn,"sweep")
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local challenge = Util.GetGameObject(goBtn,"challenge")
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local Consume = Util.GetGameObject(root,"Consume")
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-- local goIcon = Util.GetGameObject(root,"Consume/Icon")
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local goIconNum = Util.GetGameObject(root,"Consume/Num"):GetComponent("Text")
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local storeData = ConfigManager.GetConfigDataByDoubleKey(ConfigName.StoreConfig,"StoreId",7,"Limit",data.PrivilegeId[1])--商店表数据
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title.text = qualityBg[data.Quality].font
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title.color = qualityBg[data.Quality].color
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ResetItemView(root,reward.transform,itemList,3,1,orginLayer,false,data.RewardView)
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--解锁状态
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local _lv = 0 --等级
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local _point = 0 --关卡
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local _power = 0 --data.ForceShow--表战力
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for i = 1, #data.OpenRules do
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if data.OpenRules[i][1] == 1 then
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_lv = data.OpenRules[i][2]
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elseif data.OpenRules[i][1] == 2 then
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_point = data.OpenRules[i][2]
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elseif data.OpenRules[i][1] == 3 then
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_power = data.OpenRules[i][2]
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end
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end
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if data.OpenRules[2] ~= nil and data.OpenRules[1][1] == 1 then
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_lv = data.OpenRules[1][2]
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end
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if data.OpenRules[1] ~= nil and data.OpenRules[1][1] == 2 then
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_point = data.OpenRules[1][2]
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end
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if data.OpenRules[2][1] == 3 then
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_power = data.OpenRules[2][2]
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end
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local maxPower = FormationManager.GetMaxPowerForTeamID()
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-- 判断每日副本是否解锁
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local isOpen = (not ldata or CarbonManager.IsDailyCarbonPass(ldata.Id)) -- 上一个副本解锁
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and PlayerManager.level >= _lv -- 等级
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and (_point == 0 or FightPointPassManager.IsFightPointPass(_point))
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and maxPower >= _power -- 战斗力
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--显示挑战或扫荡道具消耗
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Consume:SetActive(isOpen and freeTime <= 0)
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if freeTime <= 0 then
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goIconNum.text = storeData.Cost[2][4]
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end
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Util.GetGameObject(challenge,"Text"):GetComponent("Text").text = GetLanguageStrById(10334)
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Util.GetGameObject(sweep,"Text"):GetComponent("Text").text = GetLanguageStrById(10336)
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--表现显示
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Util.SetGray(goBtn, not isOpen)
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if isOpen then
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type = 1
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goBtn:SetActive(true)
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tip.gameObject:SetActive(false)
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sweep:SetActive(false)
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if CarbonManager.IsDailyCarbonPass(data.Id) then--扫荡
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this.isOk = true
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type = 2
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sweep:SetActive(true)
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end
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else
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type = 0
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goBtn:SetActive(false)
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tip.gameObject:SetActive(true)
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tip.text = string.format(GetLanguageStrById(10338),_power)
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end
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--点击事件
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Util.AddOnceClick(goBtn, function()
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local func = function()
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if PlayerManager.level < _lv then
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PopupTipPanel.ShowTip(string.format(GetLanguageStrById(10340),_lv))
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return
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elseif maxPower < _power then
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PopupTipPanel.ShowTip(string.format(GetLanguageStrById(12219), _power))
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return
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elseif _point ~= 0 and not FightPointPassManager.IsFightPointPass(_point) then
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PopupTipPanel.ShowTip(string.format(GetLanguageStrById(12220), mainLevelConfig[_point].Name))
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return
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-- elseif PlayerManager.curMapId ~= 0 and FightPointPassManager.IsFightPointPass(PlayerManager.curMapId)==false then
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-- PopupTipPanel.ShowTip(string.format(GetLanguageStrById(10341),mainLevelConfig[_point].Name))
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-- return
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end
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if not isOpen then
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|
PopupTipPanel.ShowTip(GetLanguageStrById(12191))
|
|
return
|
|
end
|
|
|
|
--检测剩余次数
|
|
if buyTime <= 0 and freeTime <= 0 then
|
|
PopupTipPanel.ShowTip(GetLanguageStrById(10342))
|
|
return
|
|
end
|
|
|
|
--检测妖晶数量
|
|
local itemId = storeData.Cost[1][1] --消耗道具
|
|
if BagManager.GetItemCountById(itemId) < storeData.Cost[2][4] and freeTime <= 0 then
|
|
PopupTipPanel.ShowTip(string.format(GetLanguageStrById(10343),GetLanguageStrById(itemConfig[itemId].Name)))
|
|
return
|
|
end
|
|
|
|
--当免费次数不足 不管是挑战还是扫荡 购买次数
|
|
if freeTime <= 0 then
|
|
ShopManager.IsCanTokensBuy(SHOP_TYPE.FUNCTION_SHOP, storeData.Id, 1, function() end)
|
|
end
|
|
|
|
isGoBattle = true
|
|
NetManager.DailyChallengeRequest(data.Id, type, function(msg)
|
|
|
|
ThinkingAnalyticsManager.Track("train_start", {
|
|
train_start_id = data.Id
|
|
})
|
|
|
|
local fightData = BattleManager.GetBattleServerData(msg)
|
|
fightData.mapName = this.GetMapName(data.Type)
|
|
if type == 1 then --挑战
|
|
BattleManager.SetAgainstInfoAICommon(BATTLE_TYPE.CollectMaterials, G_DailyChallengeConfig[data.Id].MonsterId)
|
|
UIManager.OpenPanel(UIName.BattleStartPopup, function()
|
|
UIManager.OpenPanel(UIName.BattlePanel, fightData, BATTLE_TYPE.CollectMaterials , function(result)
|
|
if result.result == 0 then
|
|
this.SetTimeTip()
|
|
this:RefreshRedPotShow()
|
|
this.SetScroll()
|
|
isGoBattle = false
|
|
elseif result.result == 1 then
|
|
UIManager.OpenPanel(UIName.RewardItemPopup,msg.drop,1,function()
|
|
PrivilegeManager.RefreshPrivilegeUsedTimes(data.PrivilegeId[2],1)
|
|
CarbonManager.AddDailyChallengeInfo(data.Id)
|
|
-- this.RefreshShow(carbonIndex)
|
|
this.SetTimeTip()
|
|
this:RefreshRedPotShow()
|
|
this.SetScroll()
|
|
isGoBattle = false
|
|
end)
|
|
end
|
|
end)
|
|
end)
|
|
elseif type == 2 then --扫荡
|
|
UIManager.OpenPanel(UIName.RewardItemPopup,msg.drop,1,function()
|
|
PrivilegeManager.RefreshPrivilegeUsedTimes(data.PrivilegeId[2],1)
|
|
-- this.RefreshShow(carbonIndex)
|
|
this.SetTimeTip()
|
|
this:RefreshRedPotShow()
|
|
this.SetScroll()
|
|
isGoBattle = false
|
|
end)
|
|
end
|
|
end)
|
|
end
|
|
|
|
if isGoBattle then
|
|
return
|
|
end
|
|
|
|
if type == 1 then
|
|
BattleManager.GotoFight(function()
|
|
func()
|
|
end)
|
|
else
|
|
func()
|
|
end
|
|
end)
|
|
end
|
|
|
|
--设置剩余次数
|
|
function this.SetTimeTip()
|
|
local storeData = ConfigManager.GetConfigDataByDoubleKey(ConfigName.StoreConfig,"StoreId",7,"Limit",curData[1].PrivilegeId[1])--商店表数据
|
|
local buyTimeId = curData[1].PrivilegeId[1]
|
|
local freeTimeId = curData[1].PrivilegeId[2]
|
|
buyTime = ShopManager.GetShopItemRemainBuyTimes(SHOP_TYPE.FUNCTION_SHOP,storeData.Id) --购买次数
|
|
freeTime = PrivilegeManager.GetPrivilegeRemainValue(freeTimeId) --免费次数
|
|
local str = ""
|
|
if freeTime > 0 then
|
|
str = string.format(GetLanguageStrById(10344),"<color=#FFD12B><B>"..tostring(freeTime).."</B></color>")
|
|
else
|
|
str = string.format(GetLanguageStrById(10345),"<color=#FFD12B><B>"..tostring(buyTime).."</B></color>")
|
|
end
|
|
this.timeTip.text = str
|
|
end
|
|
|
|
-- tab节点显示自定义
|
|
function this.TabAdapter(tab, index, status)
|
|
local select = Util.GetGameObject(tab,"select")
|
|
local lock = Util.GetGameObject(tab, "LockImage")
|
|
lock:SetActive(status == "lock")
|
|
select:SetActive(status == "select")
|
|
local bg = Util.GetGameObject(tab,"bg"):GetComponent("Image")
|
|
bg.sprite = Util.LoadSprite(GetPictureFont(_TabData[index][status]))
|
|
end
|
|
|
|
function this.TabIsLockCheck(index)
|
|
if not ActTimeCtrlManager.SingleFuncState(_TabData[index].type) then
|
|
return true,ActTimeCtrlManager.SystemOpenTip(_TabData[index].type)
|
|
end
|
|
return false
|
|
end
|
|
|
|
local typeToMap = {
|
|
[1] = "Map3",
|
|
[2] = "Map7",
|
|
[3] = "Map8",
|
|
[4] = "Map5",
|
|
[5] = "Map1",
|
|
}
|
|
|
|
function this.GetMapName(type)
|
|
return typeToMap[type]
|
|
end
|
|
|
|
return DailyCarbonPanel |