153 lines
5.9 KiB
Lua
153 lines
5.9 KiB
Lua
require("Base/BasePanel")
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require("Base/Stack")
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MissionDailyTipPanel = Inherit(BasePanel)
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local this = MissionDailyTipPanel
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local showType = 0
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this.timer = Timer.New()
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--初始化组件(用于子类重写)
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function MissionDailyTipPanel:InitComponent()
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this.startTran = Util.GetGameObject(self.transform, "startTran")
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this.info = Util.GetGameObject(self.transform, "info")
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this.titleTypeText = Util.GetGameObject(self.transform, "info/titleTypeText"):GetComponent("Text")
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this.titleText = Util.GetGameObject(self.transform, "info/titleText"):GetComponent("Text")
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this.icon = Util.GetGameObject(self.transform, "info/Image/icon"):GetComponent("Image")
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this.content = Util.GetGameObject(self.transform, "info/content")
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this.qianwangButton = Util.GetGameObject(self.transform, "info/qianwangButton/Image")
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this.goAni = self.gameObject--:GetComponent("PlayFlyAnim")
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end
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--添加事件监听(用于子类重写)
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function MissionDailyTipPanel:AddListener()
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end
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--移除事件监听(用于子类重写)
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function MissionDailyTipPanel:RemoveListener()
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end
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function MissionDailyTipPanel:BindEvent()
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Util.AddClick(this.qianwangButton, function()
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if UIManager.IsOpen(UIName.BattlePanel) then
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PopupTipPanel.ShowTipByLanguageId(11347)--请等待战斗结束后查看!
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return
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end
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if showType == 1 then
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UIManager.OpenPanel(UIName.MissionDailyPanel, 1)
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elseif showType == 2 then
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UIManager.OpenPanel(UIName.MissionDailyPanel, 2)
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elseif showType == 3 then
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UIManager.OpenPanel(UIName.BattlePassPanel, 2)
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-- elseif showType == 4 then
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-- UIManager.OpenPanel(UIName.OperatingPanel, {tabIndex = 4, extraParam = 2, showType = 2})
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elseif showType == 5 then
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UIManager.OpenPanel(UIName.EnergyBaseMainPanel)
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end
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self:ClosePanel()
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end)
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end
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local sortingOrder = 0
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function MissionDailyTipPanel:OnSortingOrderChange()
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sortingOrder = self.sortingOrder
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end
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--界面打开时调用(用于子类重写)--OnOpen
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function MissionDailyTipPanel.ShowInfo(_showType, _showStr, _itemId)
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UIManager.OpenPanel(UIName.MissionDailyTipPanel)
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this:PlayerAniAndShowData(_showType, _showStr, _itemId)
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end
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function MissionDailyTipPanel:PlayerAniAndShowData(_showType, showStr, _itemId)
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showType = _showType
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this.info.transform.localPosition = this.startTran.transform.localPosition
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this.titleText.text = GetLanguageStrById(showStr)
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local showReward
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if showType == 1 then
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this.titleTypeText.text = GetLanguageStrById(11348)
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showReward = 12042
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elseif showType == 2 then
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this.titleTypeText.text = GetLanguageStrById(11349)
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showReward = 209255
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elseif showType == 3 then
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this.titleTypeText.text = GetLanguageStrById(50154)
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showReward = 11517
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-- elseif showType == 4 then
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-- this.titleTypeText.text = GetLanguageStrById(50365)
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-- showReward = 12036
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elseif showType == 5 then
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this.titleTypeText.text = GetLanguageStrById(50478)
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showReward = _itemId
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end
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this.icon.sprite = Util.LoadSprite(GetResourcePath(showReward))
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this.info.transform:DOLocalMove(Vector3.New(this.startTran.transform.localPosition.x, this.startTran.transform.localPosition.y - 350, this.startTran.transform.localPosition.z), 0.3, false):OnStart(function ()
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end):OnComplete(function ()
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if this.timer then
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this.timer:Stop()
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this.timer = nil
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end
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this.timer = Timer.New(function()
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this.info.transform:DOLocalMove(this.startTran.transform.localPosition, 0.3, false):OnStart(function ()
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end):OnComplete(function ()
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this:RefreshShowDailyMissionTipPanel()
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end):SetEase(Ease.Linear)
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end,3)
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this.timer:Start()
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end):SetEase(Ease.Linear)
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end
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function MissionDailyTipPanel:RefreshShowDailyMissionTipPanel()
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local AllShowTipMission = TaskManager.GetAllShowTipMission()
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if #AllShowTipMission > 0 then
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local data = AllShowTipMission[1]
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if data.type == TaskTypeDef.DayTask then
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local curConfig = ConfigManager.TryGetConfigData(ConfigName.DailyTasksConfig, data.Id)
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if curConfig then
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this:PlayerAniAndShowData(1, string.format(GetLanguageStrById(curConfig.Desc), curConfig.Values[2][1]))
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else
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this:ClosePanel()
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end
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elseif data.type == TaskTypeDef.Achievement then
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local curConfig = ConfigManager.TryGetConfigData(ConfigName.AchievementConfig, data.Id)
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if curConfig then
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this:PlayerAniAndShowData(2, curConfig.ContentsShow)
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else
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this:ClosePanel()
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end
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elseif data.type == TaskTypeDef.BattlePass then
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local curConfig = ConfigManager.TryGetConfigData(ConfigName.BattlePassTask, data.Id)
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if curConfig then
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this:PlayerAniAndShowData(3, curConfig.Desc)
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else
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this:ClosePanel()
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end
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-- elseif data.type == 15 then
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-- local curConfig = ConfigManager.TryGetConfigData(ConfigName.ActivityRewardConfig, data.Id)
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-- if curConfig then
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-- MissionDailyTipPanel.ShowInfo(4, string.format(GetLanguageStrById(50366), curConfig.Reward[1][2]))
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-- else
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-- this:ClosePanel()
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-- end
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end
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TaskManager.DelAllShowTipMissionOne()
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else
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this:ClosePanel()
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end
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end
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--界面关闭时调用(用于子类重写)
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function MissionDailyTipPanel:OnClose()
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this.info.transform.localPosition = this.startTran.transform.localPosition
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if this.timer then
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this.timer:Stop()
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this.timer = nil
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end
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end
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--界面销毁时调用(用于子类重写)
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function MissionDailyTipPanel:OnDestroy()
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if this.timer then
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this.timer:Stop()
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this.timer = nil
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end
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end
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return MissionDailyTipPanel |