sk-client/Assets/ManagedResources/~Lua/Modules/Minsk/BattleOfMinskDocumentPopup.lua

62 lines
2.0 KiB
Lua

require("Base/BasePanel")
BattleOfMinskDocumentPopup = Inherit(BasePanel)
local this = BattleOfMinskDocumentPopup
local WorldBossConfig = ConfigManager.GetConfig(ConfigName.WorldBossConfig)
local heroConfig = ConfigManager.GetConfig(ConfigName.HeroConfig)
--初始化组件(用于子类重写)
function BattleOfMinskDocumentPopup:InitComponent()
this.name = Util.GetGameObject(self.gameObject, "bg/name"):GetComponent("Text")
this.content = Util.GetGameObject(self.gameObject, "bg/content"):GetComponent("Text")
this.btnBack = Util.GetGameObject(self.gameObject, "btnBack")
this.live = Util.GetGameObject(self.gameObject, "bg/live")
end
--绑定事件(用于子类重写)
function BattleOfMinskDocumentPopup:BindEvent()
Util.AddClick(this.btnBack, function()
this:ClosePanel()
end)
end
--添加事件监听(用于子类重写)
function BattleOfMinskDocumentPopup:AddListener()
end
--移除事件监听(用于子类重写)
function BattleOfMinskDocumentPopup:RemoveListener()
end
--界面打开时调用(用于子类重写)
function BattleOfMinskDocumentPopup:OnOpen(...)
local arg = {...}
this.id = arg[1]
this.config = heroConfig[WorldBossConfig[this.id].Boss]
end
--界面打开或者重新打开后,界面刷新时调用(用于子类重写)
function BattleOfMinskDocumentPopup:OnShow()
this.content.text = string.format(GetLanguageStrById(WorldBossConfig[this.id].BossDes))
this.name.text = GetLanguageStrById(WorldBossConfig[this.id].Name)
if not this.liveObj then
this.liveObj = LoadHerolive(this.config, this.live,true)
end
end
function BattleOfMinskDocumentPopup:OnSortingOrderChange()
end
--界面关闭时调用(用于子类重写)
function BattleOfMinskDocumentPopup:OnClose()
if this.liveObj and this.config then
UnLoadHerolive(this.config, this.live)
this.liveObj = nil
end
end
--界面销毁时调用(用于子类重写)
function BattleOfMinskDocumentPopup:OnDestroy()
end
return BattleOfMinskDocumentPopup