202 lines
7.3 KiB
Lua
202 lines
7.3 KiB
Lua
require("Base/BasePanel")
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MedalCompoundChoosePopup = Inherit(BasePanel)
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local this = MedalCompoundChoosePopup
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local MedalConfig = ConfigManager.GetConfig(ConfigName.MedalConfig)
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local MedalSuitConfig = ConfigManager.GetConfig(ConfigName.MedalSuitConfig)
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local MedalSuitType = ConfigManager.GetConfig(ConfigName.MedalSuitType)
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local PropertyConfig = ConfigManager.GetConfig(ConfigName.PropertyConfig)
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local TabBox = require("Modules/Common/TabBox")
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local _TabData = { default = "x1_haoyou_biaoqian_weixuanzhong_quekou", select = "x1_haoyou_biaoqian_xuanzhong"}
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local seleceList = {}--选中的勋章
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-------------------------------合成材料
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--初始化组件(用于子类重写)
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function MedalCompoundChoosePopup:InitComponent()
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this.btnBack = Util.GetGameObject(self.gameObject,"btnBack")
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this.scroll = Util.GetGameObject(self.gameObject,"scroll")
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this.tabBox = Util.GetGameObject(self.gameObject, "TabBox")
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this.itemPre = Util.GetGameObject(self.gameObject,"itemPre")
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this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, this.scroll.transform,
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this.itemPre, nil, Vector2.New(this.scroll.transform.rect.width, this.scroll.transform.rect.height), 1, 4, Vector2.New(5, 5))
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this.ScrollView.moveTween.MomentumAmount = 1
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this.ScrollView.moveTween.Strength = 2
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this.SureBtn = Util.GetGameObject(self.gameObject,"SureBtn")
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this.num = Util.GetGameObject(self.gameObject,"num")
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end
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--绑定事件(用于子类重写)
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function MedalCompoundChoosePopup:BindEvent()
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Util.AddClick(this.btnBack,function()
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this.openPanel.UpdataPanel(seleceList)
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self:ClosePanel()
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end)
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Util.AddClick(this.SureBtn,function()
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this.openPanel.UpdataPanel(seleceList)
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self:ClosePanel()
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end)
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end
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--添加事件监听(用于子类重写)
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function MedalCompoundChoosePopup:AddListener()
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end
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--移除事件监听(用于子类重写)
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function MedalCompoundChoosePopup:RemoveListener()
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end
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--界面打开时调用(用于子类重写)
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function MedalCompoundChoosePopup:OnOpen(...)
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local args = {...}
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this.openPanel = args[1]
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this.alreadySelect = args[2]
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this.tabType = {}
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table.insert(this.tabType, 0)
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for k,v in ConfigPairs(MedalSuitType) do
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table.insert(this.tabType, k)
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end
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end
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--界面打开或者重新打开后,界面刷新时调用(用于子类重写)
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function MedalCompoundChoosePopup:OnShow()
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seleceList = this.alreadySelect
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this.TabCtrl = TabBox.New()
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this.TabCtrl:SetTabAdapter(this.TabAdapter)
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this.TabCtrl:SetChangeTabCallBack(this.SwitchView)
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this.TabCtrl:Init(this.tabBox, this.tabType,1)
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this.num:GetComponent("Text").text = GetLanguageStrById(11957) .. string.format(" %s/3",LengthOfTable(seleceList))
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end
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function MedalCompoundChoosePopup:OnSortingOrderChange()
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end
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--界面关闭时调用(用于子类重写)
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function MedalCompoundChoosePopup:OnClose()
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end
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--界面销毁时调用(用于子类重写)
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function MedalCompoundChoosePopup:OnDestroy()
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end
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function this.TabAdapter(tab, index, status)
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local tabLab = Util.GetGameObject(tab, "Text")
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local select =Util.GetGameObject(tab, "select")
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if index == 1 and status == "default" then
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Util.GetGameObject(tab,"Image"):GetComponent("Image").sprite = Util.LoadSprite("x1_haoyou_biaoqian_weixuanzhong")
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else
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Util.GetGameObject(tab,"Image"):GetComponent("Image").sprite = Util.LoadSprite(_TabData[status])
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end
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--tabLab:GetComponent("Text").text = _TabData[index].name
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if index-1 == 0 then
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tabLab:GetComponent("Text").text = GetLanguageStrById(10191)
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select:GetComponent("Text").text = GetLanguageStrById(10191)
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else
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local MedalSuit = MedalManager.GetMedalSuitInfoByType(index-1)
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tabLab:GetComponent("Text").text = GetLanguageStrById(MedalSuit.Name)
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select:GetComponent("Text").text = GetLanguageStrById(MedalSuit.Name)
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end
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select:SetActive(status == "select")
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tabLab:SetActive(status == "default")
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end
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function this.SwitchView(index)
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local itemlist = MedalManager.MedalDaraByType(index-1)
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--seleceList = {}
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this.MedalSortData(itemlist)
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this.ScrollView:SetData(itemlist, function(index, Item)
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this:SetData(Item,itemlist[index])
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end)
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end
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function this.MedalSortData(medalData)
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table.sort(medalData,function (a,b)
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if a.itemConfig.Quantity > b.itemConfig.Quantity then
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if a.itemConfig.Id > b.itemConfig.Id then
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return a.id > b.id
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else
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return a.id < b.id
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end
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end
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end)
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end
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function this:SetData(go,data)
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local MedalConfigData = data.medalConfig
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go:SetActive(true)
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this.frame = Util.GetGameObject(go,"frame")
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this.icon = Util.GetGameObject(go,"icon")
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-- this.pro = Util.GetGameObject(go,"pro")
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-- this.starPre = Util.GetGameObject(go,"starPre")
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-- this.star = Util.GetGameObject(go,"star/num")
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-- this.name = Util.GetGameObject(go,"name")
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this.starGrid = Util.GetGameObject(go,"starGrid")
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local btn = Util.GetGameObject(go,"btn")
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local selsect = Util.GetGameObject(go,"bg")
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-- local btnSelect = Util.GetGameObject(go,"btn/Image")
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this.frame:GetComponent("Image").sprite = Util.LoadSprite(GetQuantityImageByquality(MedalConfigData.Quality))
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this.icon:GetComponent("Image").sprite = Util.LoadSprite(data.icon)
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SetHeroStars(this.starGrid,MedalConfigData.Star)
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-- this.pro:GetComponent("Text").text = MedalManager.GetQualityName(MedalConfigData.Quality)
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-- this.name:GetComponent("Text").text = MedalConfigData.Id
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-- this.star:SetActive(false)
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--if MedalConfigData.Star > 1 then
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-- this.star:SetActive(true)
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-- this.star:GetComponent("Text").text = MedalConfigData.Star
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--end
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btn:SetActive(false)
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selsect:SetActive(false)
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Util.AddOnceClick(this.frame, function()
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UIManager.OpenPanel(UIName.MedalParticularsPopup,data,nil,false,nil,true,false)
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end)
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if seleceList[data.idDyn] then
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btn:SetActive(true)
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selsect:SetActive(true)
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else
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btn:SetActive(false)
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selsect:SetActive(false)
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end
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Util.AddOnceClick(go, function()
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if seleceList[data.idDyn] then
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seleceList[data.idDyn] = nil
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btn:SetActive(false)
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selsect:SetActive(false)
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else
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if LengthOfTable(seleceList) >= 3 then
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PopupTipPanel.ShowTip(GetLanguageStrById(23057))
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return
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end
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if LengthOfTable(seleceList) == 0 then
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this.firstid = nil
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end
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if LengthOfTable(seleceList) == 1 then
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for k,v in pairs(seleceList)do
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this.firstid = v.id
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end
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end
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if this.firstid then
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if data.id == this.firstid then
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seleceList[data.idDyn] = data
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btn:SetActive(true)
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selsect:SetActive(true)
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else
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PopupTipPanel.ShowTip(GetLanguageStrById(23058))
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end
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else
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seleceList[data.idDyn] = data
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btn:SetActive(true)
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selsect:SetActive(true)
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end
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end
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this.num:GetComponent("Text").text = GetLanguageStrById(11957) .. string.format(" %s/3",LengthOfTable(seleceList))
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end)
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end
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return MedalCompoundChoosePopup |