sk-client/Assets/ManagedResources/~Lua/Modules/Medal/MedalCompoundChoosePopup.lua

202 lines
7.3 KiB
Lua

require("Base/BasePanel")
MedalCompoundChoosePopup = Inherit(BasePanel)
local this = MedalCompoundChoosePopup
local MedalConfig = ConfigManager.GetConfig(ConfigName.MedalConfig)
local MedalSuitConfig = ConfigManager.GetConfig(ConfigName.MedalSuitConfig)
local MedalSuitType = ConfigManager.GetConfig(ConfigName.MedalSuitType)
local PropertyConfig = ConfigManager.GetConfig(ConfigName.PropertyConfig)
local TabBox = require("Modules/Common/TabBox")
local _TabData = { default = "x1_haoyou_biaoqian_weixuanzhong_quekou", select = "x1_haoyou_biaoqian_xuanzhong"}
local seleceList = {}--选中的勋章
-------------------------------合成材料
--初始化组件(用于子类重写)
function MedalCompoundChoosePopup:InitComponent()
this.btnBack = Util.GetGameObject(self.gameObject,"btnBack")
this.scroll = Util.GetGameObject(self.gameObject,"scroll")
this.tabBox = Util.GetGameObject(self.gameObject, "TabBox")
this.itemPre = Util.GetGameObject(self.gameObject,"itemPre")
this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, this.scroll.transform,
this.itemPre, nil, Vector2.New(this.scroll.transform.rect.width, this.scroll.transform.rect.height), 1, 4, Vector2.New(5, 5))
this.ScrollView.moveTween.MomentumAmount = 1
this.ScrollView.moveTween.Strength = 2
this.SureBtn = Util.GetGameObject(self.gameObject,"SureBtn")
this.num = Util.GetGameObject(self.gameObject,"num")
end
--绑定事件(用于子类重写)
function MedalCompoundChoosePopup:BindEvent()
Util.AddClick(this.btnBack,function()
this.openPanel.UpdataPanel(seleceList)
self:ClosePanel()
end)
Util.AddClick(this.SureBtn,function()
this.openPanel.UpdataPanel(seleceList)
self:ClosePanel()
end)
end
--添加事件监听(用于子类重写)
function MedalCompoundChoosePopup:AddListener()
end
--移除事件监听(用于子类重写)
function MedalCompoundChoosePopup:RemoveListener()
end
--界面打开时调用(用于子类重写)
function MedalCompoundChoosePopup:OnOpen(...)
local args = {...}
this.openPanel = args[1]
this.alreadySelect = args[2]
this.tabType = {}
table.insert(this.tabType, 0)
for k,v in ConfigPairs(MedalSuitType) do
table.insert(this.tabType, k)
end
end
--界面打开或者重新打开后,界面刷新时调用(用于子类重写)
function MedalCompoundChoosePopup:OnShow()
seleceList = this.alreadySelect
this.TabCtrl = TabBox.New()
this.TabCtrl:SetTabAdapter(this.TabAdapter)
this.TabCtrl:SetChangeTabCallBack(this.SwitchView)
this.TabCtrl:Init(this.tabBox, this.tabType,1)
this.num:GetComponent("Text").text = GetLanguageStrById(11957) .. string.format(" %s/3",LengthOfTable(seleceList))
end
function MedalCompoundChoosePopup:OnSortingOrderChange()
end
--界面关闭时调用(用于子类重写)
function MedalCompoundChoosePopup:OnClose()
end
--界面销毁时调用(用于子类重写)
function MedalCompoundChoosePopup:OnDestroy()
end
function this.TabAdapter(tab, index, status)
local tabLab = Util.GetGameObject(tab, "Text")
local select =Util.GetGameObject(tab, "select")
if index == 1 and status == "default" then
Util.GetGameObject(tab,"Image"):GetComponent("Image").sprite = Util.LoadSprite("x1_haoyou_biaoqian_weixuanzhong")
else
Util.GetGameObject(tab,"Image"):GetComponent("Image").sprite = Util.LoadSprite(_TabData[status])
end
--tabLab:GetComponent("Text").text = _TabData[index].name
if index-1 == 0 then
tabLab:GetComponent("Text").text = GetLanguageStrById(10191)
select:GetComponent("Text").text = GetLanguageStrById(10191)
else
local MedalSuit = MedalManager.GetMedalSuitInfoByType(index-1)
tabLab:GetComponent("Text").text = GetLanguageStrById(MedalSuit.Name)
select:GetComponent("Text").text = GetLanguageStrById(MedalSuit.Name)
end
select:SetActive(status == "select")
tabLab:SetActive(status == "default")
end
function this.SwitchView(index)
local itemlist = MedalManager.MedalDaraByType(index-1)
--seleceList = {}
this.MedalSortData(itemlist)
this.ScrollView:SetData(itemlist, function(index, Item)
this:SetData(Item,itemlist[index])
end)
end
function this.MedalSortData(medalData)
table.sort(medalData,function (a,b)
if a.itemConfig.Quantity > b.itemConfig.Quantity then
if a.itemConfig.Id > b.itemConfig.Id then
return a.id > b.id
else
return a.id < b.id
end
end
end)
end
function this:SetData(go,data)
local MedalConfigData = data.medalConfig
go:SetActive(true)
this.frame = Util.GetGameObject(go,"frame")
this.icon = Util.GetGameObject(go,"icon")
-- this.pro = Util.GetGameObject(go,"pro")
-- this.starPre = Util.GetGameObject(go,"starPre")
-- this.star = Util.GetGameObject(go,"star/num")
-- this.name = Util.GetGameObject(go,"name")
this.starGrid = Util.GetGameObject(go,"starGrid")
local btn = Util.GetGameObject(go,"btn")
local selsect = Util.GetGameObject(go,"bg")
-- local btnSelect = Util.GetGameObject(go,"btn/Image")
this.frame:GetComponent("Image").sprite = Util.LoadSprite(GetQuantityImageByquality(MedalConfigData.Quality))
this.icon:GetComponent("Image").sprite = Util.LoadSprite(data.icon)
SetHeroStars(this.starGrid,MedalConfigData.Star)
-- this.pro:GetComponent("Text").text = MedalManager.GetQualityName(MedalConfigData.Quality)
-- this.name:GetComponent("Text").text = MedalConfigData.Id
-- this.star:SetActive(false)
--if MedalConfigData.Star > 1 then
-- this.star:SetActive(true)
-- this.star:GetComponent("Text").text = MedalConfigData.Star
--end
btn:SetActive(false)
selsect:SetActive(false)
Util.AddOnceClick(this.frame, function()
UIManager.OpenPanel(UIName.MedalParticularsPopup,data,nil,false,nil,true,false)
end)
if seleceList[data.idDyn] then
btn:SetActive(true)
selsect:SetActive(true)
else
btn:SetActive(false)
selsect:SetActive(false)
end
Util.AddOnceClick(go, function()
if seleceList[data.idDyn] then
seleceList[data.idDyn] = nil
btn:SetActive(false)
selsect:SetActive(false)
else
if LengthOfTable(seleceList) >= 3 then
PopupTipPanel.ShowTip(GetLanguageStrById(23057))
return
end
if LengthOfTable(seleceList) == 0 then
this.firstid = nil
end
if LengthOfTable(seleceList) == 1 then
for k,v in pairs(seleceList)do
this.firstid = v.id
end
end
if this.firstid then
if data.id == this.firstid then
seleceList[data.idDyn] = data
btn:SetActive(true)
selsect:SetActive(true)
else
PopupTipPanel.ShowTip(GetLanguageStrById(23058))
end
else
seleceList[data.idDyn] = data
btn:SetActive(true)
selsect:SetActive(true)
end
end
this.num:GetComponent("Text").text = GetLanguageStrById(11957) .. string.format(" %s/3",LengthOfTable(seleceList))
end)
end
return MedalCompoundChoosePopup