27 lines
		
	
	
		
			412 B
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			27 lines
		
	
	
		
			412 B
		
	
	
	
		
			C#
		
	
using UnityEngine;
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using System.Collections;
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public class UVMove : MonoBehaviour 
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{
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	public Material Mat;
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	public float XSpeed;
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	public float YSpeed;
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	// Use this for initialization
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	void Start ()
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	{
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	}
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	// Update is called once per frame
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	void Update () 
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	{
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		if (Mat != null) 
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		{
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			float x = Time.time * XSpeed;
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			float y = Time.time * YSpeed;
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			Mat.mainTextureOffset = new Vector2(x,y);
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		}
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	}
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}
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