sk-client/Assets/Source/Generate/EffectCameraWrap.cs

190 lines
4.7 KiB
C#

//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class EffectCameraWrap
{
public static void Register(LuaState L)
{
L.BeginClass(typeof(EffectCamera), typeof(UnityEngine.MonoBehaviour));
L.RegFunction("__eq", op_Equality);
L.RegFunction("__tostring", ToLua.op_ToString);
L.RegVar("effectCamera", get_effectCamera, set_effectCamera);
L.RegVar("effectCamera_left", get_effectCamera_left, set_effectCamera_left);
L.RegVar("effectCamera_right", get_effectCamera_right, set_effectCamera_right);
L.RegVar("CameraAni", get_CameraAni, set_CameraAni);
L.EndClass();
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int op_Equality(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
bool o = arg0 == arg1;
LuaDLL.lua_pushboolean(L, o);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_effectCamera(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
EffectCamera obj = (EffectCamera)o;
UnityEngine.Transform ret = obj.effectCamera;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index effectCamera on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_effectCamera_left(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
EffectCamera obj = (EffectCamera)o;
UnityEngine.Transform ret = obj.effectCamera_left;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index effectCamera_left on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_effectCamera_right(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
EffectCamera obj = (EffectCamera)o;
UnityEngine.Transform ret = obj.effectCamera_right;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index effectCamera_right on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_CameraAni(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
EffectCamera obj = (EffectCamera)o;
UnityEngine.Transform ret = obj.CameraAni;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index CameraAni on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_effectCamera(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
EffectCamera obj = (EffectCamera)o;
UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject<UnityEngine.Transform>(L, 2);
obj.effectCamera = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index effectCamera on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_effectCamera_left(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
EffectCamera obj = (EffectCamera)o;
UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject<UnityEngine.Transform>(L, 2);
obj.effectCamera_left = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index effectCamera_left on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_effectCamera_right(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
EffectCamera obj = (EffectCamera)o;
UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject<UnityEngine.Transform>(L, 2);
obj.effectCamera_right = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index effectCamera_right on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_CameraAni(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
EffectCamera obj = (EffectCamera)o;
UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject<UnityEngine.Transform>(L, 2);
obj.CameraAni = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index CameraAni on a nil value");
}
}
}