sk-client/Assets/Source/Generate/UnityEngine_UI_Dropdown_Opt...

140 lines
3.7 KiB
C#

//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class UnityEngine_UI_Dropdown_OptionDataWrap
{
public static void Register(LuaState L)
{
L.BeginClass(typeof(UnityEngine.UI.Dropdown.OptionData), typeof(System.Object));
L.RegFunction("New", _CreateUnityEngine_UI_Dropdown_OptionData);
L.RegFunction("__tostring", ToLua.op_ToString);
L.RegVar("text", get_text, set_text);
L.RegVar("image", get_image, set_image);
L.EndClass();
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _CreateUnityEngine_UI_Dropdown_OptionData(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 0)
{
UnityEngine.UI.Dropdown.OptionData obj = new UnityEngine.UI.Dropdown.OptionData();
ToLua.PushObject(L, obj);
return 1;
}
else if (count == 1 && TypeChecker.CheckTypes<UnityEngine.Sprite>(L, 1))
{
UnityEngine.Sprite arg0 = (UnityEngine.Sprite)ToLua.ToObject(L, 1);
UnityEngine.UI.Dropdown.OptionData obj = new UnityEngine.UI.Dropdown.OptionData(arg0);
ToLua.PushObject(L, obj);
return 1;
}
else if (count == 1 && TypeChecker.CheckTypes<string>(L, 1))
{
string arg0 = ToLua.ToString(L, 1);
UnityEngine.UI.Dropdown.OptionData obj = new UnityEngine.UI.Dropdown.OptionData(arg0);
ToLua.PushObject(L, obj);
return 1;
}
else if (count == 2)
{
string arg0 = ToLua.CheckString(L, 1);
UnityEngine.Sprite arg1 = (UnityEngine.Sprite)ToLua.CheckObject(L, 2, typeof(UnityEngine.Sprite));
UnityEngine.UI.Dropdown.OptionData obj = new UnityEngine.UI.Dropdown.OptionData(arg0, arg1);
ToLua.PushObject(L, obj);
return 1;
}
else
{
return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.UI.Dropdown.OptionData.New");
}
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_text(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.Dropdown.OptionData obj = (UnityEngine.UI.Dropdown.OptionData)o;
string ret = obj.text;
LuaDLL.lua_pushstring(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index text on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_image(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.Dropdown.OptionData obj = (UnityEngine.UI.Dropdown.OptionData)o;
UnityEngine.Sprite ret = obj.image;
ToLua.PushSealed(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index image on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_text(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.Dropdown.OptionData obj = (UnityEngine.UI.Dropdown.OptionData)o;
string arg0 = ToLua.CheckString(L, 2);
obj.text = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index text on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_image(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.Dropdown.OptionData obj = (UnityEngine.UI.Dropdown.OptionData)o;
UnityEngine.Sprite arg0 = (UnityEngine.Sprite)ToLua.CheckObject(L, 2, typeof(UnityEngine.Sprite));
obj.image = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index image on a nil value");
}
}
}