sk-client/Assets/Art/EffectCamera.cs

25 lines
596 B
C#

using UnityEngine;
/// <summary>
/// 特效摄像机动画参数
/// </summary>
public class EffectCamera : MonoBehaviour
{
/// <summary>
/// 摄像机位置
/// </summary>
public Transform effectCamera;
/// <summary>
/// 如果区分左右方,左边施法摄像机位置
/// </summary>
public Transform effectCamera_left;
/// <summary>
/// 如果区分左右方,右边施法摄像机位置
/// </summary>
public Transform effectCamera_right;
/// <summary>
/// 摄像机动画节点
/// </summary>
public Transform CameraAni;
}