sk-client/proto/protos/ActivityProto.proto

92 lines
2.3 KiB
Protocol Buffer

package com.ljsd.jieling.protocols;
option optimize_for = SPEED;
import "CommonProto.proto";
//社稷大典贡献道具
message CommitShejiActivityItemRequest{
optional int32 itemId = 1; //道具id
optional int32 itemNum = 2; //道具数量
}
message CommitShejiActivityItemResponse{
optional Drop drop = 1;
}
//获取社稷奖励
message GetShejiAwardRequest{
optional int32 activityId = 1;
}
message GetShejiAwardResponse{
optional Drop drop = 1;
}
//选择易经宝库终极奖励
message SeletSubRewardPoolRequest{
optional int32 selectId = 1;
optional int32 activityId = 2;
}
message SeletSubRewardPoolResponse{
}
//灵兽up抽卡
message SpecicalMonsterChooseRequest{
optional int32 activityId = 1;
optional int32 selectId = 2;
}
//扭转乾坤
message GoodLuckRequest{
optional int32 activityId = 1;
}
message GoodLuckResponse{
optional int32 index = 1;
optional Drop drop = 2;
}
//BOX扭蛋
message BoxPoolListRequest{
}
message BoxPoolInfoListResponse{
repeated BoxPoolInfo boxPoolInfos = 1;//活动抽奖信息
}
message BoxPoolInfo{
optional int32 id = 1;
optional int32 lotteryId = 2;//卡池ID
repeated int32 rewardList = 3;//被抽过的奖
optional int32 autoResetCount = 4;//自动重置次数
optional int32 manualResetCount = 5;//手动重置次数
}
//BOX扭蛋抽取、重置
message BoxPoolOperateRequest{
optional int32 id = 1;//BoxPoolConfig中的ID
optional bool reset = 2;//false抽取true重置
}
message BoxPoolOperateResponse{
optional Drop drop = 1;//重置的时候为null
optional BoxPoolInfo info = 2;
}
//英雄试炼 章节数据
message ActivityChapterListRequest{
}
message ActivityChapterListResponse{
repeated ActivityChapterInfo chapterInfoList = 1;//开启章节
}
message ActivityChapterInfo{
optional int32 id = 1;//章节ID
optional int32 state = 2;//开启1通过2
repeated ActivityChapterLevelInfo leveInofList = 3;//解锁关卡
}
message ActivityChapterLevelInfo{
optional int32 id = 1;//关卡ID
optional int32 state = 2;//开启1通过2
optional int32 challengeCount = 3;//已挑战次数
repeated int32 starList = 4;//获星条件
}
//章节数据推送
message ActivityChapterIndication{
optional ActivityChapterInfo activityChapterInfo = 1;
}