主文件修改布局
parent
9a0f48c1c0
commit
071551d8f6
452
main.sh
452
main.sh
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@ -42,6 +42,11 @@ show_file(){
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find /data/update/"$filer" -maxdepth 1 \( -type f -o -type d \) -printf "%T@\t%-20f\n" | sort -n | awk '{print strftime("%Y-%m-%d %H:%M:%S", $1)"\t"$2}'
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}
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# 获取当前时间,精确到秒,格式年月日时分秒
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get_current_time() {
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date +"%Y%m%d%H%M%S"
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}
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# 发包并解压缩
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unzip_package(){
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# 服务器地址
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@ -54,7 +59,7 @@ unzip_package(){
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local destination_dir=${4}
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if [ -e $source_tar ]; then
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echo "正在处理服务器 $ip"
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scp "$source_tar/$package" "$ip:$destination_dir"
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scp "$source_tar/$package" "$ip:$destination_dir" || { echo "SCP 失败"; exit 1; }
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ssh "$ip" "tar -zxvf $destination_dir/$package -C $destination_dir"
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ssh "$ip" "rm -f $destination_dir/$package"
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echo "处理完成服务器 $ip "
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@ -83,9 +88,15 @@ restart_server() {
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"admin")
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restart_script="bash /data/jieling/gm/gm_reboot.sh"
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;;
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"core")
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"super")
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restart_script="supervisorctl restart all"
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;;
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"coreStop")
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restart_script="bash /data/jieling/server/bin/stop.sh core1"
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;;
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"coreStart")
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restart_script="bash /data/jieling/server/bin/start.sh core1"
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;;
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*)
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echo -e "${red}无效的服务器名称${NC}"
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exit 1
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@ -97,192 +108,43 @@ restart_server() {
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echo "${server_name} ${ip} 重启完成"
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}
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# 发送包并重启
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# 游戏代码发送包并重启
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game_send_package() {
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local channel=${1}
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local package=${2}
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local reboot=${3}
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local channel=${1} # ip还是文本更新
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local package=${2} # 包名
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local reboot=${3} # 是否重启(分辨热更)
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local source_tar="/data/update/package/"
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local destination_dir="/data/jieling/server"
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if is_valid_ip "$channel"; then
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unzip_package $channel $package $source_tar $destination_dir
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if [[ $reboot -eq 1 ]]; then
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restart_server "core" "$channel"
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# 停服更新
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if [[ $reboot -eq 1 ]]; then
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if is_valid_ip "$channel"; then
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unzip_package $channel $package $source_tar $destination_dir
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restart_server "coreStop" "$channel"
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sleep 5
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restart_server "coreStart" "$channel"
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else
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for ip in $(awk '{print $2}' "txt/$channel")
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do
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unzip_package $ip $package $source_tar $destination_dir
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restart_server "super" "$ip"
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done
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fi
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else
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for ip in $(awk '{print $2}' "txt/$channel")
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do
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unzip_package $ip $package $source_tar $destination_dir
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if [[ $reboot -eq 1 ]]; then
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restart_server "core" "$ip"
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fi
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done
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fi
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}
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# 更新gm
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gm_send_package() {
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local channel=${1}
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local package=gm
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local source_tar="/data/update/project/miduo_gm/gm"
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local destination_dir="/data/jieling/gm"
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if is_valid_ip "$channel"; then
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unzip_package $channel $package $source_tar $destination_dir
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restart_server "admin" $channel
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else
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for ip in $(awk '{print $2}' "txt/$channel")
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do
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unzip_package $ip $package $source_tar $destination_dir
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restart_server "admin" $ip
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done
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fi
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}
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# 通用游戏服更新函数
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game_update_option() {
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local action=$1
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case $action in
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"update")
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local action_desc="打更新包"
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local script="update_game.sh"
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;;
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"hotfix")
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local action_desc="打热更包"
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local script="hotfix_game.sh"
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;;
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"official_hotfix")
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local action_desc="正式服热更"
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local script="hotfix_game.sh"
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local send_to="txt"
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local reboot=0
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;;
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"official_reboot")
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local action_desc="正式服停服更新"
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local script="hotfix_game.sh"
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local send_to="txt"
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local reboot=1
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;;
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"test_hotfix")
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local action_desc="测试服热更"
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local script="hotfix_game.sh"
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local send_to="ip"
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local reboot=0
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;;
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"test_reboot")
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local action_desc="测试服停服更新"
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local script="hotfix_game.sh"
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local send_to="ip"
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local reboot=1
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;;
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*)
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echo -e "${red}无效的选项,请重新输入${NC}"
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show_menu
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handle_input
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return
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;;
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esac
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echo -e "${yellow}$action_desc${NC}"
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echo "=============================="
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# 项目属性
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if [ $action = "update" ] || [ $action = "hotfix" ]; then
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show_file project
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echo -e "${blue}==============================${NC}"
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read -rp "请输入项目地址: " project
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if [ -z "$project" ]; then
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echo -e "${red}项目地址不能为空,请重新输入${NC}"
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return
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# 热更新
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if is_valid_ip "$channel"; then
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unzip_package $channel $package $source_tar $destination_dir
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else
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for ip in $(awk '{print $2}' "txt/$channel")
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do
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unzip_package $ip $package $source_tar $destination_dir
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done
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fi
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fi
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# 包属性
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show_file package
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echo -e "${blue}==============================${NC}"
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read -rp "请输入包名(不需要带文件后缀):" package
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if [ -z "$package" ]; then
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echo -e "${red}包名不能为空,请重新输入${NC}"
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return
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fi
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echo -e "开始执行操作 项目:$project, 包名:$package"
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if [ "$send_to" = "txt" ]; then
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show_file script/txt
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read -rp "请输入文件名称(不需要带文件后缀): " channel
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echo -e "开始发送 包名:$package, channel:$channel"
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game_send_package "${channel}.txt" "$package" "$reboot"
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elif [ "$send_to" = "ip" ]; then
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read -rp "请输入游戏服ip: " ip
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echo -e "开始发送 包名:$package, ip:$ip"
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game_send_package "$ip" "$package" "$reboot"
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else
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bash "$script" "$project" "$package"
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fi
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}
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# 通用GM更新函数
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gm_option() {
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local action=$1
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case $action in
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"package")
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local action_desc="打包"
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local script="update_gm.sh"
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;;
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"single_update")
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local action_desc="单机器更新"
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local send_to="ip"
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;;
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"batch_update")
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local action_desc="批量更新"
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local send_to="txt"
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;;
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# "single_reboot")
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# local action_desc="单机器重启"
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# ;;
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# "batch_reboot")
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# local action_desc="批量重启"
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# ;;
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*)
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echo -e "${red}无效的选项,请重新输入${NC}"
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show_menu
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handle_input
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return
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;;
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esac
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echo -e "${yellow}$action_desc${NC}"
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if [ "$action" = "package" ]; then
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show_file project
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echo -e "${blue}==============================${NC}"
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read -rp "请输入表所在游戏项目地址: " project
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bash "$script" "$project"
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echo -e "gm打包完成"
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elif [ "$action" = "single_update" ]; then
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read -rp "请输入游戏服ip: " ip
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echo -e "开始更新gm"
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gm_send_package "$ip"
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elif [ "$action" = "batch_update" ]; then
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echo -e "开始更新gm"
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gm_send_package gm_ip.txt
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elif [ "$action" = "single_reboot" ]; then
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read -rp "请输入游戏服ip: " ip
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echo -e "开始重启gm"
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restart_server "admin" "$ip"
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elif [ "$action" = "batch_reboot" ]; then
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local path="/data/update/script/txt/gm_ip.txt"
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for ip in $(awk '{print $2}' "${path}")
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do
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echo -e "开始更新gm $ip"
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restart_server "admin" "$ip"
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done
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fi
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}
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# 通用的更新函数
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update_server() {
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update_code() {
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local server_name=$1
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local update_script=$2
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@ -318,85 +180,165 @@ exit_script() {
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exit 0
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}
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# 游戏服更新子菜单
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game_menu(){
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echo -e "================================"
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echo -e "开始更新${green}游戏服${NC}"
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echo -e "1. ${yellow}打更新包${NC}"
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echo -e "2. ${yellow}打热更包${NC}"
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echo -e "3. ${yellow}正式服热更${NC}"
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echo -e "4. ${yellow}正式服停服更新${NC}"
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echo -e "5. ${yellow}测试服热更${NC}"
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echo -e "6. ${yellow}测试服停服更新${NC}"
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echo -e "0. ${green}返回主菜单${NC}"
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echo -e "*. ${red}其他任意键退出程序${NC}"
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}
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# 游戏服更新
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update_game(){
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while true; do
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game_menu
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echo -e "开始更新${green}游戏服${NC}"
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echo -e "================================"
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echo -e "1. ${yellow}更新包${NC}"
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echo -e "2. ${yellow}正式服更新${NC}"
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echo -e "3. ${yellow}测试服更新${NC}"
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echo -e "4. ${yellow}热更包${NC}"
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echo -e "5. ${yellow}正式服热更${NC}"
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echo -e "6. ${yellow}测试服热更${NC}"
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echo -e "0. ${green}返回主菜单${NC}"
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echo -e "*. ${red}其他任意键退出程序${NC}"
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read -rp "请输入选项编号: " choice
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case $choice in
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1) game_update_option "update" ;; # 游戏服更新:打更新包
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2) game_update_option "hotfix" ;; # 游戏服更新:打热更包
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3) game_update_option "official_hotfix" ;; # 游戏服更新:正式服热更
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4) game_update_option "official_reboot" ;; # 游戏服更新:正式服停服更新
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5) game_update_option "test_hotfix" ;; # 游戏服更新:测试服热更
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6) game_update_option "test_reboot" ;; # 游戏服更新:测试服停服更新
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1) game_update_option "create_update_package" ;; # 游戏服更新:打更新包
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2) game_update_option "official_reboot" ;; # 游戏服更新:正式服停服更新
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3) game_update_option "test_reboot" ;; # 游戏服更新:测试服停服更新
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4) game_update_option "create_hotfix_package" ;; # 游戏服更新:打热更包
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5) game_update_option "official_hotfix" ;; # 游戏服更新:正式服热更
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6) game_update_option "test_hotfix" ;; # 游戏服更新:测试服热更
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0) return ;;
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*) exit_script ;;
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esac
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done
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}
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# gm更新子菜单
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gm_menu(){
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echo -e "================================"
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echo -e "开始更新${green}gm服${NC}"
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echo -e "1. ${yellow}打包${NC}"
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echo -e "2. ${yellow}单机器更新${NC}"
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echo -e "3. ${yellow}批量更新${NC}"
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# echo -e "4. ${yellow}单机器重启${NC}"
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# echo -e "5. ${yellow}批量重启${NC}"
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echo -e "0. ${green}返回主菜单${NC}"
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echo -e "*. ${red}其他任意键退出程序${NC}"
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# 通用游戏服更新函数
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game_update_option() {
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echo -e "${yellow}游戏服更新开始...${NC}"
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local action=$1
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local current_time=get_current_time
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case $action in
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"create_update_package") game_code_build "update" "update_game.sh" ;;
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"official_reboot") game_code_official "update" "1" ;;
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"test_reboot") game_code_test "update" "1" ;;
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"create_hotfix_package") game_code_build "hotfix" "hotfix_game.sh" ;;
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"official_hotfix") game_code_official "hotfix" "0" ;;
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"test_hotfix") game_code_test "hotfix" "0" ;;
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*)
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echo -e "${red}无效的选项,请重新输入${NC}"
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handle_menu
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return
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;;
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esac
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}
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# 游戏代码打包
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game_code_build(){
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local type=$1
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local script=$2
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show_file project | grep master
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read -rp "请输入项目地址: " project
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bash "${script}" "${project}" "${project}_${type}_${current_time}"
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}
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# 游戏代码正式更新
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game_code_official(){
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local type=$1
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local reboot=$2
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show_file package | grep "${type}"
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read -rp "请输入包名(不需要带文件后缀):" package
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show_file script/txt
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read -rp "请输入文件名称(不需要带文件后缀): " channel
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echo -e "开始发送 包名:$package, 渠道:$channel"
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game_send_package "${channel}.txt" "$package" "${reboot}"
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}
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# 游戏代码测试更新
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game_code_test(){
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local type=$1
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local reboot=$2
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show_file package | grep "${type}"
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read -rp "请输入包名(不需要带文件后缀):" package
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read -rp "请输入游戏服ip: " ip
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echo -e "开始发送 包名:$package, ip:$ip"
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game_send_package "$ip" "$package" "${reboot}"
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}
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# gm更新
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update_gm(){
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while true; do
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gm_menu
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echo -e "================================"
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echo -e "开始更新${green}gm服${NC}"
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echo -e "1. ${yellow}打包${NC}"
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echo -e "2. ${yellow}单机器更新${NC}"
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echo -e "3. ${yellow}批量更新${NC}"
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echo -e "0. ${green}返回主菜单${NC}"
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echo -e "*. ${red}其他任意键退出程序${NC}"
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read -rp "请输入选项编号: " choice
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case $choice in
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1) gm_option "package" ;; # GM更新:打包
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2) gm_option "single_update" ;; # GM更新:单机器更新
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3) gm_option "batch_update" ;; # GM更新:批量更新
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# 4) gm_option "single_reboot" ;; # GM更新:单机器重启
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# 5) gm_option "batch_reboot" ;; # GM更新:批量重启
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0) return ;;
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*) exit_script ;;
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esac
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done
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}
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# 登陆服更新子菜单
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login_menu(){
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echo -e "================================"
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echo -e "开始更新${green}登陆服${NC}"
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echo -e "1. ${yellow}更新登陆服代码${NC}"
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echo -e "2. ${yellow}重启登陆服${NC}"
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echo -e "0. ${green}返回主菜单${NC}"
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echo -e "*. ${red}其他任意键退出程序${NC}"
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# 通用GM更新函数
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gm_option() {
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local action=$1
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case $action in
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"package")
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show_file project
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echo -e "${blue}==============================${NC}"
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read -rp "请输入表所在游戏项目地址: " project
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bash "update_gm.sh" "$project"
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echo -e "gm打包完成"
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;;
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"single_update")
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read -rp "请输入游戏服ip: " ip
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echo -e "开始更新gm"
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gm_send_package "$ip"
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;;
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"batch_update")
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echo -e "开始更新gm"
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gm_send_package gmip.txt
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;;
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*)
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echo -e "${red}无效的选项,请重新输入${NC}"
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handle_menu
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return
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;;
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esac
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}
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||||
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||||
# 更新gm
|
||||
gm_send_package() {
|
||||
local channel=${1}
|
||||
local package=gm
|
||||
local source_tar="/data/update/project/miduo_gm/gm"
|
||||
local destination_dir="/data/jieling/gm"
|
||||
|
||||
if is_valid_ip "$channel"; then
|
||||
unzip_package "$channel" $package $source_tar $destination_dir
|
||||
restart_server "admin" "$channel"
|
||||
else
|
||||
# shellcheck disable=SC2013
|
||||
for ip in $(awk '{print $2}' "txt/$channel")
|
||||
do
|
||||
unzip_package "$ip" $package $source_tar $destination_dir
|
||||
restart_server "admin" "$ip"
|
||||
done
|
||||
fi
|
||||
}
|
||||
|
||||
# 登陆服更新
|
||||
login(){
|
||||
update_login(){
|
||||
while true; do
|
||||
login_menu
|
||||
echo -e "开始更新${green}登陆服${NC}"
|
||||
echo -e "================================"
|
||||
echo -e "1. ${yellow}更新登陆服代码${NC}"
|
||||
echo -e "2. ${yellow}重启登陆服${NC}"
|
||||
echo -e "0. ${green}返回主菜单${NC}"
|
||||
echo -e "*. ${red}其他任意键退出程序${NC}"
|
||||
read -rp "请输入选项编号: " choice
|
||||
case $choice in
|
||||
1) update_server "tomcat" "update_login.sh" ;;
|
||||
1) update_code "tomcat" "update_login.sh" ;;
|
||||
2) restart_bol "tomcat" ;;
|
||||
0) return ;;
|
||||
*) exit_script ;;
|
||||
|
|
@ -404,23 +346,18 @@ login(){
|
|||
done
|
||||
}
|
||||
|
||||
# 支付服更新子菜单
|
||||
pay_menu(){
|
||||
echo -e "================================"
|
||||
echo -e "开始更新${green}支付服${NC}"
|
||||
echo -e "1. ${yellow}更新支付服代码${NC}"
|
||||
echo -e "2. ${yellow}重启支付服${NC}"
|
||||
echo -e "0. ${green}返回主菜单${NC}"
|
||||
echo -e "*. ${red}其他任意键退出程序${NC}"
|
||||
}
|
||||
|
||||
# 支付服更新
|
||||
pay(){
|
||||
update_pay(){
|
||||
while true; do
|
||||
pay_menu
|
||||
echo -e "开始更新${green}支付服${NC}"
|
||||
echo -e "================================"
|
||||
echo -e "1. ${yellow}更新支付服代码${NC}"
|
||||
echo -e "2. ${yellow}重启支付服${NC}"
|
||||
echo -e "0. ${green}返回主菜单${NC}"
|
||||
echo -e "*. ${red}其他任意键退出程序${NC}"
|
||||
read -rp "请输入选项编号: " choice
|
||||
case $choice in
|
||||
1) update_server "delivery" "update_delivery.sh" ;;
|
||||
1) update_code "delivery" "update_delivery.sh" ;;
|
||||
2) restart_bol "delivery" ;;
|
||||
0) return ;;
|
||||
*) exit_script ;;
|
||||
|
|
@ -428,23 +365,18 @@ pay(){
|
|||
done
|
||||
}
|
||||
|
||||
# 敏感词服菜单
|
||||
mingan_menu(){
|
||||
echo -e "================================"
|
||||
echo -e "开始更新${green}敏感词服${NC}"
|
||||
echo -e "1. ${yellow}更新敏感词服代码${NC}"
|
||||
echo -e "2. ${yellow}重启敏感词服${NC}"
|
||||
echo -e "0. ${green}返回主菜单${NC}"
|
||||
echo -e "*. ${red}其他任意键退出程序${NC}"
|
||||
}
|
||||
|
||||
# 敏感词服更新
|
||||
mingan(){
|
||||
update_mingan(){
|
||||
while true; do
|
||||
mingan_menu
|
||||
echo -e "开始更新${green}敏感词服${NC}"
|
||||
echo -e "================================"
|
||||
echo -e "1. ${yellow}更新敏感词服代码${NC}"
|
||||
echo -e "2. ${yellow}重启敏感词服${NC}"
|
||||
echo -e "0. ${green}返回主菜单${NC}"
|
||||
echo -e "*. ${red}其他任意键退出程序${NC}"
|
||||
read -rp "请输入选项编号: " choice
|
||||
case $choice in
|
||||
1) update_server "sensitive" "update_sensitive.sh" ;;
|
||||
1) update_code "sensitive" "update_sensitive.sh" ;;
|
||||
2) restart_bol "sensitive" ;;
|
||||
0) return ;;
|
||||
*) exit_script ;;
|
||||
|
|
@ -452,27 +384,24 @@ mingan(){
|
|||
done
|
||||
}
|
||||
|
||||
# 展示菜单选项
|
||||
show_menu() {
|
||||
# 处理用户输入
|
||||
handle_menu() {
|
||||
local current_time=get_current_time
|
||||
echo -e "欢迎使用${blue}戒灵更新脚本-${current_time}${NC}"
|
||||
echo -e "================================"
|
||||
echo -e "欢迎使用${blue}戒灵更新脚本${NC}"
|
||||
echo -e "1. ${yellow}游戏服更新${NC}"
|
||||
echo -e "2. ${yellow}gm更新${NC}"
|
||||
echo -e "2. ${yellow}gm后台更新${NC}"
|
||||
echo -e "3. ${yellow}登陆服更新${NC}"
|
||||
echo -e "4. ${yellow}支付服更新${NC}"
|
||||
echo -e "5. ${yellow}敏感词服更新${NC}"
|
||||
echo -e "0. ${red}退出${NC}"
|
||||
}
|
||||
|
||||
# 处理用户输入
|
||||
handle_input() {
|
||||
read -rp "请输入选项编号: " choice
|
||||
case $choice in
|
||||
1) update_game ;;
|
||||
2) update_gm ;;
|
||||
3) login ;;
|
||||
4) pay ;;
|
||||
5) mingan ;;
|
||||
3) update_login ;;
|
||||
4) update_pay ;;
|
||||
5) update_mingan ;;
|
||||
0) exit_script ;;
|
||||
*) echo -e "${red}无效的选项,请重新输入${NC}" ;;
|
||||
esac
|
||||
|
|
@ -481,8 +410,7 @@ handle_input() {
|
|||
# 主程序入口
|
||||
main() {
|
||||
while true; do
|
||||
show_menu
|
||||
handle_input
|
||||
handle_menu
|
||||
done
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue