miduo_client/Assets/ManagedResources/~Lua/Modules/LingMaiMiJing/LingMaiMiJingManager.lua

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LingMaiMiJingManager = {}
local this = LingMaiMiJingManager
function this.Initialize()
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this.state = 1
this.startTime = 1636601615
this.endTime = 1636646400
this.myPlaceId = 3
this.rankData = {
[1] = {playerId = 1,playerName = "我叫1",placeId = 1},
[2] = {playerId = 2,playerName = "我叫2",placeId = 2},
[3] = {playerId = 3,playerName = "我叫3",placeId = 3},
[4] = {playerId = 4,playerName = "我叫4",placeId = 4},
[5] = {playerId = 5,playerName = "我叫5",placeId = 5},
}
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end
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--获取服务器发来的信息
function this.GetLingMaiServerData(msg)
this.state = msg.state
this.startTime = msg.state.startTime
this.endTime = msg.state.endTime
this.myPlaceId = msg.myPlaceId
this.rankData = msg.rankData
Game.GlobalEvent:DispatchEvent(GameEvent.LingMaiMiJing.RefreshPanel)
end
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return LingMaiMiJingManager