2020-08-25 15:46:38 +08:00
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PatFaceManager = {};
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2020-05-09 13:31:21 +08:00
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local this = PatFaceManager
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this.isFirstLog = 0--0当天第一次登陆
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this.isLogin = false
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2020-10-19 20:15:28 +08:00
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local fightLevelConfig = ConfigManager.GetConfig(ConfigName.MainLevelConfig)
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2020-05-09 13:31:21 +08:00
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function this.Initialize()
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Game.GlobalEvent:AddEvent(GameEvent.PatFace.PatFaceSend, this.OnAddPatFaceData)
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end
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function this.SetisFirstLogVal(isDayFirst,setPatFaceFinishTabs)
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this.isFirstLog = isDayFirst
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--Log(" this.isFirstLog ".. this.isFirstLog)
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if this.isFirstLog == 0 then--是否是今天的第一次登陆
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for i, v in ConfigPairs(ConfigManager.GetConfig(ConfigName.LoginPosterConfig)) do
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if v.ShowType == 1 then--一天一清
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if RedPointManager.PlayerPrefsGetStr(v.Id.."PatFace") ~= "0" then
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RedPointManager.PlayerPrefsDeleteStr(v.Id.."PatFace")
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end
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elseif v.ShowType == 4 then--公会战 巅峰战 结束清 默认一天一轮回
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if RedPointManager.PlayerPrefsGetStr(v.Id.."PatFace") ~= "0" then
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RedPointManager.PlayerPrefsDeleteStr(v.Id.."PatFace")
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end
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end
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end
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else
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if setPatFaceFinishTabs and #setPatFaceFinishTabs > 0 then
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for i = 1, #setPatFaceFinishTabs do
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2020-10-13 19:12:07 +08:00
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if setPatFaceFinishTabs[i].Type == 8 then--升级限时礼包特殊处理
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if RedPointManager.PlayerPrefsGetStr(setPatFaceFinishTabs[i].Id..PlayerManager.level.."PatFace") == "0" then
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RedPointManager.PlayerPrefsSetStr(setPatFaceFinishTabs[i].Id..PlayerManager.level.."PatFace","1")
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end
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elseif setPatFaceFinishTabs[i].Type == 9 then
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2020-10-19 21:54:01 +08:00
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if RedPointManager.PlayerPrefsGetStr(setPatFaceFinishTabs[i].Id..(MonsterCampManager.monsterWave-1).."MonsterWavePatFace") == "0" then
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RedPointManager.PlayerPrefsSetStr(setPatFaceFinishTabs[i].Id..(MonsterCampManager.monsterWave-1).."MonsterWavePatFace","1")
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2020-10-13 19:12:07 +08:00
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end
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elseif setPatFaceFinishTabs[i].Type == 10 then
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2020-10-19 21:54:01 +08:00
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if RedPointManager.PlayerPrefsGetStr(setPatFaceFinishTabs[i].Id..PlayerManager.level.."MainLevelPatFace") == "0" then
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RedPointManager.PlayerPrefsSetStr(setPatFaceFinishTabs[i].Id..PlayerManager.level.."MainLevelPatFace","1")
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2020-10-13 19:12:07 +08:00
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end
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else
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2020-06-18 20:39:29 +08:00
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if setPatFaceFinishTabs[i].ShowType ~= 2 then--触发就拍不用赋值
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if RedPointManager.PlayerPrefsGetStr(setPatFaceFinishTabs[i].Id.."PatFace") == "0" then
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RedPointManager.PlayerPrefsSetStr(setPatFaceFinishTabs[i].Id.."PatFace","1")
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end
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end
|
2020-05-09 13:31:21 +08:00
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end
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end
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end
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end
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--3 类型就拍一次
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end
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local patFaceAllData = {}
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function this.GetPatFaceAllDataTabs()
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if this.isLogin then return end
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patFaceAllData = {}
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for i, v in ConfigPairs(ConfigManager.GetConfig(ConfigName.LoginPosterConfig)) do
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this.PatFaceSpecialMonitorOpenRules(v,patFaceAllData,1)
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end
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if patFaceAllData then
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table.sort(patFaceAllData, function(a,b) return a.Order < b.Order end)
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end
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return patFaceAllData
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end
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function this.PatFaceSpecialMonitorOpenRules(v,patFaceAllData,type,starUpGiftNum)
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--1等级 2关卡 3特劝等级 4功能开启时 5活动开启时 6公会战状态 7条件触发(事件)
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if v.OpenRules[1] == 1 then
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if PlayerManager.level >= v.OpenRules[2] and PlayerManager.level <= v.CloseRules[2] then
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this.PatFaceSpecialMonitor(v,patFaceAllData,type,starUpGiftNum)
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end
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elseif v.OpenRules[1] == 2 then
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local isPass1=FightPointPassManager.IsFightPointPass(v.OpenRules[2])
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local isPass2=FightPointPassManager.IsFightPointPass(v.CloseRules[2])
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if isPass1 and isPass2 == false then
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this.PatFaceSpecialMonitor(v,patFaceAllData,type,starUpGiftNum)
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end
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elseif v.OpenRules[1] == 3 then
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local vipLv = VipManager.GetVipLevel()
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if vipLv >= v.OpenRules[2] and vipLv <= v.CloseRules[2] then
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this.PatFaceSpecialMonitor(v,patFaceAllData,type,starUpGiftNum)
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end
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elseif v.OpenRules[1] == 4 then
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local isOpen = ActTimeCtrlManager.SingleFuncState(v.OpenRules[2])
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if isOpen then
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this.PatFaceSpecialMonitor(v,patFaceAllData,type,starUpGiftNum)
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end
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elseif v.OpenRules[1] == 5 then
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--local activity = ConfigManager.GetConfigData(ConfigName.GlobalActivity,v.OpenRules[2])
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--if activity then
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-- local activityId = ActivityGiftManager.IsActivityTypeOpen(activity.Type)
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-- if activityId then
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-- this.PatFaceSpecialMonitor(v,patFaceAllData,type,starUpGiftNum)
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-- end
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--end
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local activityId = ActivityGiftManager.IsActivityTypeOpen(v.OpenRules[2])
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if activityId and activityId==42 then
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this.PatFaceSpecialMonitor(v,patFaceAllData,type,starUpGiftNum)
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elseif activityId and activityId==v.Values then
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this.PatFaceSpecialMonitor(v,patFaceAllData,type,starUpGiftNum)
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end
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elseif v.OpenRules[1] == 6 then
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--工会
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this.PatFaceSpecialMonitor(v,patFaceAllData,type,starUpGiftNum)
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elseif v.OpenRules[1] == 7 then
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--巅峰战
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this.PatFaceSpecialMonitor(v,patFaceAllData,type,starUpGiftNum)
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end
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end
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function this.PatFaceSpecialMonitor(v,patFaceAllData,type,starUpGiftNum)
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if v.Type == 1 then--十连抽特殊处理
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if RedPointManager.PlayerPrefsGetStr(v.Id.."PatFace") == "0" and RecruitManager.isTenRecruit == 0 then
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table.insert(patFaceAllData,v)
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end
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elseif v.Type == 2 then--异妖直购特殊处理
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local conFigData = ConfigManager.GetConfigData(ConfigName.RechargeCommodityConfig, v.ShopId)
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if conFigData == nil then return end
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local shopItemData = OperatingManager.GetGiftGoodsInfo(conFigData.Type,v.ShopId)
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if RedPointManager.PlayerPrefsGetStr(v.Id.."PatFace") == "0" and shopItemData and shopItemData.buyTimes <= 0 then
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table.insert(patFaceAllData,v)
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end
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elseif v.Type == 3 then--工会
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local curGuildStage = GuildFightManager.GetCurFightStage()
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if PlayerManager.familyId ~= 0 then
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if v.OpenRules[2] == curGuildStage then---2 then
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if RedPointManager.PlayerPrefsGetStr(v.Id.."PatFace") == "0" then
|
2020-06-23 18:36:24 +08:00
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Log(Language[10547])
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2020-05-09 13:31:21 +08:00
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table.insert(patFaceAllData,v)
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end
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end
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end
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elseif v.Type == 5 then--星级成长礼特殊处理
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if starUpGiftNum then
|
2020-08-22 19:40:14 +08:00
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Log("星级成长礼特殊处理 starUpGiftNum == v.Star "..starUpGiftNum .." ".. v.Star)
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--Game.GlobalEvent:DispatchEvent(GameEvent.PatFace.PatFaceHaveGrowGift)--激活一次发一个
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if starUpGiftNum >= v.Star then
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-- local conFigData = ConfigManager.GetConfigData(ConfigName.RechargeCommodityConfig, v.ShopId)
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-- if conFigData == nil then return end
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-- local shopItemData = OperatingManager.GetGiftGoodsInfo(conFigData.Type,v.ShopId)
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-- --shopItemData.startTime 大于零代表第一次开 需要拍脸 下次未购买并在时间内再次获得 shopItemData.startTime为零
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-- --shopItemData.buyTimes <= 0 今天没有购买才会弹
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-- --if shopItemData then
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-- -- Log(" PatFaceManager startTime buyTimes "..shopItemData.startTime.." "..shopItemData.buyTimes)
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-- --else
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-- -- Log("shopItemData 为nil")
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-- --end
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-- if shopItemData and shopItemData.startTime > 0 and shopItemData.buyTimes <= 0 and type == 2 then
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-- if RedPointManager.PlayerPrefsGetStr(v.Id.."PatFace") == "0" then--商品未开启才会激活拍脸
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-- table.insert(patFaceAllData,v)
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-- end
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-- end
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if RedPointManager.PlayerPrefsGetStr(v.Id.."PatFace") == "0" then--商品未开启才会激活拍脸
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table.insert(patFaceAllData,v)
|
2020-05-09 13:31:21 +08:00
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end
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end
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end
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elseif v.Type == 6 then--巅峰战
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local curState = ArenaTopMatchManager.GetBaseData().battleState
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local battleStage = ArenaTopMatchManager.GetBaseData().battleStage
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--Log(" v.Values battleStage "..v.Values.." "..tostring(battleStage))
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if v.OpenRules[2] == curState and type == 2 and battleStage >= v.Values then
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if RedPointManager.PlayerPrefsGetStr(v.Id.."PatFace") == "0" then
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table.insert(patFaceAllData,v)
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end
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end
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elseif v.Type == 7 then--东海寻仙
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if FindFairyManager.GetActivityTime() > 0 then
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if RedPointManager.PlayerPrefsGetStr(v.Id.."PatFace") == "0" then
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table.insert(patFaceAllData,v)
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end
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end
|
2020-06-18 20:39:29 +08:00
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elseif v.Type == 8 then--升级限时礼包
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local specialConfig = ConfigManager.GetConfigData(ConfigName.SpecialConfig,51).Value
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local t = string.split(specialConfig,"#")
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local q = false
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for i = 0, 19 do
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local level = tonumber(t[1])+i*tonumber(t[2])
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if PlayerManager.level == level then
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q =true
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end
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end
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if q then
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if RedPointManager.PlayerPrefsGetStr(v.Id..PlayerManager.level.."PatFace") == "0" then
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table.insert(patFaceAllData,v)
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end
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end
|
2020-10-13 13:51:11 +08:00
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elseif v.Type == 9 then--心魔试炼限时礼包
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2020-10-13 18:39:55 +08:00
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local specialConfig = ConfigManager.GetConfigData(ConfigName.SpecialConfig,92).Value
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2020-10-13 13:51:11 +08:00
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local str = string.split(specialConfig,"|")
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local nums = string.split(str[1],"#")
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local canGet = false
|
2020-10-19 21:54:01 +08:00
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local value = MonsterCampManager.monsterWave-1
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if value == tonumber(nums[1]) or value == tonumber(nums[2]) or value == tonumber(nums[3]) then
|
2020-10-13 13:51:11 +08:00
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canGet = true
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2020-10-19 21:54:01 +08:00
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else
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if value > tonumber(nums[3]) and (value - tonumber(nums[3])) % tonumber(str[2]) == 0 then
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canGet = true
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end
|
2020-10-13 13:51:11 +08:00
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end
|
2020-10-20 14:58:50 +08:00
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-- LogYellow("MonsterCampManager.monsterWave"..MonsterCampManager.monsterWave-1)
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-- LogGreen("canGet:"..tostring(canGet))
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-- LogRed("@@@@@@@@@@@@@@@@@@@@:"..RedPointManager.PlayerPrefsGetStr(v.Id..PlayerManager.level.."MonsterWavePatFace"))
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2020-10-13 13:51:11 +08:00
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if canGet then
|
2020-10-19 21:54:01 +08:00
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if RedPointManager.PlayerPrefsGetStr(v.Id..(MonsterCampManager.monsterWave-1).."MonsterWavePatFace") == "0" then
|
2020-10-13 13:51:11 +08:00
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table.insert(patFaceAllData,v)
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end
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end
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elseif v.Type == 10 then--主线关卡限时礼包
|
2020-10-13 18:39:55 +08:00
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local specialConfig = ConfigManager.GetConfigData(ConfigName.SpecialConfig,93).Value
|
2020-10-13 13:51:11 +08:00
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local num = tonumber(specialConfig)
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local canGet = false
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local value = fightLevelConfig[FightPointPassManager.lastPassFightId].SortId
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if value%num == 0 then
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canGet = true
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end
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if canGet then
|
2020-10-19 21:54:01 +08:00
|
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|
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if RedPointManager.PlayerPrefsGetStr(v.Id..PlayerManager.level.."MainLevelPatFace") == "0" then
|
2020-10-13 13:51:11 +08:00
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table.insert(patFaceAllData,v)
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|
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end
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|
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end
|
2020-05-09 13:31:21 +08:00
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else
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|
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if RedPointManager.PlayerPrefsGetStr(v.Id.."PatFace") == "0" then
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table.insert(patFaceAllData,v)
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end
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|
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end
|
|
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|
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end
|
|
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|
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function this.ShowBuyLaterDrop(msg)
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UIManager.OpenPanel(UIName.RewardItemPopup, msg.drop, 1)
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end
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--秒转换成文字对应时间
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|
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function this.GetTimeStrBySeconds(_seconds)
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return os.date("%Y.%m.%d", _seconds)
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end
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|
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this.timer = Timer.New()
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--刷新倒计时显示
|
2020-07-29 18:36:36 +08:00
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function this.RemainTimeDown(_timeTextExpertgo,_timeTextExpert,timeDown,str)
|
2020-05-09 13:31:21 +08:00
|
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if timeDown > 0 then
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if _timeTextExpertgo then
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|
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_timeTextExpertgo:SetActive(true)
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end
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|
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if _timeTextExpert then
|
2020-07-29 18:36:36 +08:00
|
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if str then
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_timeTextExpert.text = str..this.TimeStampToDateString(timeDown)
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else
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|
_timeTextExpert.text = Language[10028]..this.TimeStampToDateString(timeDown)
|
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end
|
|
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|
|
2020-05-09 13:31:21 +08:00
|
|
|
|
end
|
|
|
|
|
if this.timer then
|
|
|
|
|
this.timer:Stop()
|
|
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|
|
this.timer = nil
|
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|
|
end
|
|
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|
|
this.timer = Timer.New(function()
|
|
|
|
|
if _timeTextExpert then
|
2020-07-29 18:36:36 +08:00
|
|
|
|
if str then
|
|
|
|
|
_timeTextExpert.text = str..this.TimeStampToDateString(timeDown)
|
|
|
|
|
else
|
|
|
|
|
_timeTextExpert.text = Language[10028]..this.TimeStampToDateString(timeDown)
|
|
|
|
|
end
|
2020-05-09 13:31:21 +08:00
|
|
|
|
end
|
|
|
|
|
if timeDown < 0 then
|
|
|
|
|
if _timeTextExpertgo then
|
|
|
|
|
_timeTextExpertgo:SetActive(false)
|
|
|
|
|
end
|
|
|
|
|
this.timer:Stop()
|
|
|
|
|
this.timer = nil
|
|
|
|
|
end
|
|
|
|
|
timeDown = timeDown - 1
|
|
|
|
|
end, 1, -1, true)
|
|
|
|
|
this.timer:Start()
|
|
|
|
|
else
|
|
|
|
|
if _timeTextExpertgo then
|
|
|
|
|
_timeTextExpertgo:SetActive(false)
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function this.TimeStampToDateString(second)
|
|
|
|
|
local day = math.floor(second / (24 * 3600))
|
|
|
|
|
local minute = math.floor(second / 60) % 60
|
|
|
|
|
local sec = second % 60
|
|
|
|
|
local hour = math.floor(math.floor(second - day * 24 * 3600 - sec - minute * 60) / 3600)
|
2020-06-23 18:36:24 +08:00
|
|
|
|
return string.format(Language[10548],day, hour, minute, sec)
|
2020-05-09 13:31:21 +08:00
|
|
|
|
end
|
|
|
|
|
function this.GetGuildFightTime()
|
|
|
|
|
local guildFightData = GuildFightManager.GetGuildFightData()
|
|
|
|
|
if guildFightData then
|
|
|
|
|
local startTime = guildFightData.startTime
|
|
|
|
|
local curTime = GetTimeStamp()
|
|
|
|
|
--Log("curTime - startTime "..curTime - startTime)
|
|
|
|
|
return (curTime - startTime) <= 3 * 60
|
|
|
|
|
else
|
|
|
|
|
return false
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
--事件触发拍脸 (如五星成长礼)
|
|
|
|
|
function this.OnAddPatFaceData(faceConFigType, starUpGiftNum)
|
|
|
|
|
if this.isLogin then return end--上来就弹新关卡界面 所以不弹
|
2020-11-16 15:24:09 +08:00
|
|
|
|
if MapManager.Mapping or UIManager.IsOpen(UIName.BattlePanel) then return end--在关卡里 副本里不弹
|
2020-05-09 13:31:21 +08:00
|
|
|
|
patFaceAllData = {}
|
|
|
|
|
local allTypeFaceConFig = ConfigManager.GetAllConfigsDataByKey(ConfigName.LoginPosterConfig,"Type",faceConFigType)
|
2020-06-18 20:39:29 +08:00
|
|
|
|
-- LogPink("faceConFigType 1--------- "..#allTypeFaceConFig.." "..tostring(starUpGiftNum))
|
2020-05-09 13:31:21 +08:00
|
|
|
|
for i = 1, #allTypeFaceConFig do
|
|
|
|
|
--this.PatFaceSpecialMonitor(allTypeFaceConFig[i],patFaceAllData,2,starUpGiftNum)
|
|
|
|
|
this.PatFaceSpecialMonitorOpenRules(allTypeFaceConFig[i],patFaceAllData,2, starUpGiftNum)
|
|
|
|
|
end
|
|
|
|
|
--local v = ConfigManager.GetConfigData(ConfigName.LoginPosterConfig,faceConFigId)
|
|
|
|
|
--this.PatFaceSpecialMonitor(v,patFaceAllData,2)
|
2020-06-18 20:39:29 +08:00
|
|
|
|
-- LogPink("patFaceAllData 2--------- "..#patFaceAllData)
|
2020-05-09 13:31:21 +08:00
|
|
|
|
if patFaceAllData and not GuideManager.IsFunctionGuideExist() then
|
|
|
|
|
this.OpenPatFacePanel()
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
this.patFaceCallList = Stack.New()
|
|
|
|
|
function this.OpenPatFacePanel()
|
2020-10-19 21:54:01 +08:00
|
|
|
|
LogGreen("#patFaceAllData 事件 " .. #patFaceAllData)
|
2020-05-09 13:31:21 +08:00
|
|
|
|
if #patFaceAllData > 0 then
|
|
|
|
|
this.patFaceCallList:Clear()
|
|
|
|
|
this.patFaceCallList:Push(function()
|
|
|
|
|
--Log("结束了!!!")
|
|
|
|
|
Game.GlobalEvent:DispatchEvent(GameEvent.PatFace.PatFaceSendFinish)
|
|
|
|
|
end)
|
|
|
|
|
for i = #patFaceAllData, 1, -1 do
|
|
|
|
|
this.patFaceCallList:Push(function()
|
|
|
|
|
PatFaceManager.SetisFirstLogVal(1, { patFaceAllData[i] })
|
|
|
|
|
UIManager.OpenPanel(UIName.PatFacePanel, patFaceAllData[i], function()
|
|
|
|
|
local time2 = Timer.New(function()
|
|
|
|
|
this.patFaceCallList:Pop()()
|
|
|
|
|
end, 0.5)
|
|
|
|
|
time2:Start()
|
|
|
|
|
end)
|
|
|
|
|
end)
|
|
|
|
|
end
|
|
|
|
|
this.patFaceCallList:Pop()()
|
|
|
|
|
else
|
|
|
|
|
Game.GlobalEvent:DispatchEvent(GameEvent.PatFace.PatFaceSendFinish)
|
|
|
|
|
end
|
|
|
|
|
end
|
2020-06-23 18:36:24 +08:00
|
|
|
|
return this
|