2020-08-06 17:52:32 +08:00
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--[[
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2020-05-09 13:31:21 +08:00
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* @ClassName OperatingManager
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* @Description 运营活动管理
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* @Date 2019/6/6 10:29
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* @Author MagicianJoker, fengliudianshao@outlook.com
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* @Copyright Copyright (c) 2019, MagicianJoker
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--]]
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OperatingManager = {}
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local this = OperatingManager
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2020-08-14 13:01:12 +08:00
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--后端数据 以RechargeCommodityConfig表Type为键
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2020-05-09 13:31:21 +08:00
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local giftGoodsInfoList = {}
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--- 新的数据列表,按照ID存取
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local newGoodsList = {}
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local hadBuyGoodsList = {}
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local rechargeConfig = ConfigManager.GetConfig(ConfigName.RechargeCommodityConfig)
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local luxuryConfig = ConfigManager.GetConfig(ConfigName.LuxuryFundConfig)
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2020-08-14 13:01:12 +08:00
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--后端数据 goodsId;//商品id buyTimes; //购买次数 startTime;//开始时间 endTime; //结束时间 dynamicBuyTimes; //可购买次数
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local giftGoodsInfo
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2020-05-09 13:31:21 +08:00
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2020-08-19 22:03:47 +08:00
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this.upGradePackagePanelType = 1
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this.upGradePackagePanelIndex = 1
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2020-08-22 19:40:14 +08:00
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this.IsShowFiveStarPatch = true
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2020-05-09 13:31:21 +08:00
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--初始化
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function this.Initialize()
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Game.GlobalEvent:AddEvent(GameEvent.Player.OnLevelChange, function()
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RedpotManager.CheckRedPointStatus(RedPointType.GrowthGift)
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end)
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Game.GlobalEvent:AddEvent(GameEvent.PatFace.PatFaceHaveGrowGift, this.NewHeroGift)
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end
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---------------------------局限性----------------------------
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2020-08-14 13:01:12 +08:00
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function this.SetBasicValues(giftGoodsList)
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2020-05-25 19:16:23 +08:00
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giftGoodsInfo = giftGoodsList
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2020-05-09 13:31:21 +08:00
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for _, v in pairs(GoodsTypeDef) do
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giftGoodsInfoList[v] = {}
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end
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for _, giftGoodsInfo in ipairs(giftGoodsList) do
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local rechargeConfig = ConfigManager.GetConfigData(ConfigName.RechargeCommodityConfig, giftGoodsInfo.goodsId)
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2020-08-24 15:20:00 +08:00
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-- LogGreen("------充值活动-----------礼包类型:".. rechargeConfig.Type .." 礼包ID:".. giftGoodsInfo.goodsId .." 已购:"
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-- ..giftGoodsInfo.buyTimes.." 开始:"..giftGoodsInfo.startTime.." 结束:"
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-- ..giftGoodsInfo.endTime .. " 可购(没卵用):" .. giftGoodsInfo.dynamicBuyTimes)
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2020-05-09 13:31:21 +08:00
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if giftGoodsInfoList[rechargeConfig.Type] then
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table.insert(giftGoodsInfoList[rechargeConfig.Type], giftGoodsInfo)
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end
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end
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Game.GlobalEvent:DispatchEvent(GameEvent.FindFairy.RefreshBuyOpenState)
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end
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2020-05-25 19:16:23 +08:00
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--判断商品是否可购买(成长礼)
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function this.IsGrowthGiftGoodsAvailable(goodsType)
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for _, v in ipairs(giftGoodsInfo)do
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local rechargeConfig = ConfigManager.GetConfigData(ConfigName.RechargeCommodityConfig, v.goodsId)
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if(rechargeConfig.Type == goodsType and v.dynamicBuyTimes == 1 and v.buyTimes ~= v.dynamicBuyTimes)then
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return v
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end
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end
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return nil
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end
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2020-05-09 13:31:21 +08:00
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-- 判断商品数据是否在可用时间范围内
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local function _IsGiftGoodsAvailable(gift)
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-- body
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if not gift then return false end
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if gift.startTime == 0 and gift.endTime == 0 then return true end
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local curTime = GetTimeStamp()
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local isAvailable = curTime > gift.startTime and curTime <= gift.endTime
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return isAvailable
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end
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function this.RemoveGiftInfoList(goodsType)
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giftGoodsInfoList[goodsType] = nil
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end
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--- 删除某一类型的某一条商品数据
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function this.RemoveItemInfoByType(type, goodsId)
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if not giftGoodsInfoList[type] then
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2020-06-23 18:36:24 +08:00
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Log(Language[11482])
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2020-05-09 13:31:21 +08:00
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return
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end
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for k,v in pairs(giftGoodsInfoList[type]) do
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if v then
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if v.goodsId == goodsId then
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table.remove(giftGoodsInfoList[type], k)
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end
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end
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end
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2020-06-18 20:39:29 +08:00
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Game.GlobalEvent:DispatchEvent(GameEvent.FindFairy.RefreshBuyOpenState)
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2020-05-09 13:31:21 +08:00
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end
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function this.IsRechargeable(goodsType)
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return giftGoodsInfoList[goodsType]
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end
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--- 获取激活后的商品数据
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function this.GetGiftGoodsInfo(goodsType, Id)
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if not giftGoodsInfoList[goodsType] then
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return nil
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end
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for _, giftGoodsInfo in pairs(giftGoodsInfoList[goodsType]) do
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if Id then
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if giftGoodsInfo.goodsId == Id then
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return giftGoodsInfo
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end
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else
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-- 判断是否可用
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if _IsGiftGoodsAvailable(giftGoodsInfo) then
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return giftGoodsInfo
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end
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end
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end
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return nil
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end
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function this.GetGiftGoodsInfoList(type)
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return giftGoodsInfoList[type] and giftGoodsInfoList[type] or {}
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end
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function this.RefreshGiftGoodsBuyTimes(goodsType, goodsId, buyTimes)
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2020-05-25 19:16:23 +08:00
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-- if not giftGoodsInfoList[goodsType] then
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-- return
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-- end
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-- for _, giftGoodsInfo in ipairs(giftGoodsInfoList[goodsType]) do
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-- if giftGoodsInfo.goodsId == goodsId then
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-- giftGoodsInfo.buyTimes = giftGoodsInfo.buyTimes + (buyTimes and buyTimes or 1)
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-- end
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-- end
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2020-05-09 13:31:21 +08:00
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end
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--- 获取商品的剩余购买次数
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--- 0 不可买 1: 剩余1次,-1不限次数
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function this.GetLeftBuyTime(type, goodsId)
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if not giftGoodsInfoList[type] then
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2020-06-23 18:36:24 +08:00
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Log(Language[11483] .. goodsId)
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2020-05-09 13:31:21 +08:00
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return
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end
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--- 此类商品的购买次数限制
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local limitTime = rechargeConfig[goodsId].Limit
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if limitTime == 0 then --- 不限购
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return -1
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else
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local boughtTime = this.GetGoodsBuyTime(type, goodsId)
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return limitTime - boughtTime
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end
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end
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--- 获取商品已经购买次数
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function this.GetGoodsBuyTime(type, goodsId)
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if not giftGoodsInfoList[type] then
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2020-08-13 15:38:20 +08:00
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--王振兴添加 防止没有查询到数据报错
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return 0
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2020-05-09 13:31:21 +08:00
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end
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for k,v in pairs(giftGoodsInfoList[type]) do
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if v.goodsId == goodsId then
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return v.buyTimes
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end
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end
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2020-08-13 15:38:20 +08:00
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--王振兴添加 防止没有查询到数据报错
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return 0
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2020-05-09 13:31:21 +08:00
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end
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--------------------------------------------------------------
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function this.SetHadBuyGoodsId(BuyGoodsList)
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for i = 1, #BuyGoodsList do
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table.insert(hadBuyGoodsList, BuyGoodsList[i])
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end
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end
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function this.GetHadBuyGoodsTypeId(type)
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2020-05-25 19:16:23 +08:00
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local Id
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2020-05-09 13:31:21 +08:00
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for _, goodsId in ipairs(hadBuyGoodsList) do
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if rechargeConfig[goodsId].Type == type then
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2020-05-25 19:16:23 +08:00
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Id = goodsId
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2020-05-09 13:31:21 +08:00
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end
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end
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2020-05-25 19:16:23 +08:00
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return Id
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2020-05-09 13:31:21 +08:00
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end
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function this.GetGrowthRedPointState()
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local redPoint = false
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2020-05-25 19:16:23 +08:00
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local giftGoodsInfo = OperatingManager.IsGrowthGiftGoodsAvailable(GoodsTypeDef.GrowthReward)
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if giftGoodsInfo then return false end
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local openId = ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.GrowthReward)
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if openId then
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2020-05-09 13:31:21 +08:00
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local actRewardConfig = ConfigManager.GetConfig(ConfigName.ActivityRewardConfig)
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for _, configInfo in ConfigPairs(actRewardConfig) do
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2020-05-25 19:16:23 +08:00
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if configInfo.ActivityId == openId then
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local activityInfo = ActivityGiftManager.GetActivityInfo(openId, configInfo.Id)
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2020-06-03 19:09:01 +08:00
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if activityInfo and activityInfo.state == 0 and PlayerManager.level >= configInfo.Values[1][2] then
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2020-05-25 19:16:23 +08:00
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redPoint = true
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2020-05-09 13:31:21 +08:00
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end
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end
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end
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end
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return redPoint
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end
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-- 商品时间数据
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local _GoodsDurationData = {}
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function this.SetGoodsDurationData(dataList)
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if not dataList then
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return
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end
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for _, data in ipairs(dataList) do
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-- 这里协议字段为goodsType其实数据为ID
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_GoodsDurationData[data.goodsType] = data.endTime
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--Log("商品类型 = "..data.goodsType..", 剩余时间 = "..data.endTime)
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end
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end
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-- 根据类型判断相应的物品是否开启并返回相应的ID
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function this.GetActiveGoodsIDByType(goodsType)
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for goodsId, endTime in pairs(_GoodsDurationData) do
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if rechargeConfig[goodsId].Type == goodsType and endTime > GetTimeStamp() then
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return goodsId, endTime
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end
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end
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end
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function this.GetGoodsEndTime(goodsType)
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local goodsId, endTime = this.GetActiveGoodsIDByType(goodsType)
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return endTime
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end
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function this.RemoveEndTime(goodsId)
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_GoodsDurationData[goodsId] = nil
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end
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function this.SetGoodsEndTime(goodsId, endTime)
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_GoodsDurationData[goodsId] = endTime
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end
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-- 直购活动是否还在
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function this.IsGoodsExit(type, id)
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local isOpen = false
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local data = this.GetGiftGoodsInfo(type, id)
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if data then
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-- 有数据,但是活动结束
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local time = data.endTime - PlayerManager.serverTime
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isOpen = time > 0
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else
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isOpen = false
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end
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return isOpen
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end
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-- 五星成长礼红点
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function this.GetRedState()
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local isRed = false
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local redValue = PlayerPrefs.GetInt(PlayerManager.uid .. "BlaBlaBla")
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local openState = this.IsGoodsExit(GoodsTypeDef.DirectPurchaseGift, 21)
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if openState and redValue == 0 then
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isRed = true
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else
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isRed = false
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end
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return isRed
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end
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---------------------------------------累计签到--------------------------------
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local _SignInData
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function this.SetSignInData(signIn)
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_SignInData = signIn
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CheckRedPointStatus(RedPointType.CumulativeSignIn)
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end
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function this.GetSignInData()
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return _SignInData
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end
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--红点检测方法
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function this.GetSignInRedPointStatus()
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local receiveNum=PrivilegeManager.GetPrivilegeRemainValue(PRIVILEGE_TYPE.DAY_SIGN_IN)--本地标记可领取次数
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local rechargeNum=PrivilegeManager.GetPrivilegeNumber(PRIVILEGE_TYPE.DAY_SIGN_IN)--充值标记 1未充值 2已充值
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return _SignInData.state == 0 or receiveNum>0--(_SignInData.state==1 and ((receiveNum==0 and rechargeNum==1) or (receiveNum==1 and rechargeNum==2)))
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end
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---------------------------------- 什么什么什么新鸡成长礼包 ------------------------------------------
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--- 新增一个礼包
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function this.NewHeroGift()
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this.SetHeroRedState(1)
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CheckRedPointStatus(RedPointType.HERO_STAR_GIFT)
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end
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|
|
|
|
|
|
|
|
|
|
|
|
|
--- 获取那个的显示数据
|
|
|
|
|
function this.GetStarGiftData()
|
|
|
|
|
local data = {}
|
|
|
|
|
for k, v in ConfigPairs(rechargeConfig) do
|
|
|
|
|
if v.ShowType == 8 then
|
|
|
|
|
local t = {}
|
|
|
|
|
t.data = v -- 数据结构
|
|
|
|
|
t.Id = v.Id -- 商品ID
|
|
|
|
|
data[#data + 1] = t
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
return data
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function this.IsHeroGiftActive()
|
2020-07-26 16:44:31 +08:00
|
|
|
|
-- 关闭星级成长礼显示
|
|
|
|
|
return false
|
2020-07-26 17:28:44 +08:00
|
|
|
|
-- local activeNum = 0
|
|
|
|
|
-- if not giftGoodsInfoList[GoodsTypeDef.DirectPurchaseGift] then
|
|
|
|
|
-- return false
|
|
|
|
|
-- else
|
|
|
|
|
-- for i = 1, #giftGoodsInfoList[GoodsTypeDef.DirectPurchaseGift] do
|
|
|
|
|
-- local data =giftGoodsInfoList[GoodsTypeDef.DirectPurchaseGift][i]
|
|
|
|
|
-- if data then
|
|
|
|
|
-- local id = data.goodsId
|
|
|
|
|
-- if rechargeConfig[id].ShowType == 8 then --- 只有前端显示的商品类型
|
|
|
|
|
-- activeNum = activeNum + 1
|
|
|
|
|
-- end
|
|
|
|
|
-- end
|
|
|
|
|
-- end
|
|
|
|
|
-- end
|
2020-05-09 13:31:21 +08:00
|
|
|
|
|
2020-07-26 17:28:44 +08:00
|
|
|
|
-- return activeNum > 0
|
2020-05-09 13:31:21 +08:00
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
--- 获取礼包的显示数据
|
|
|
|
|
function this.GetGiftShowData()
|
|
|
|
|
local staticData = this.GetStarGiftData()
|
|
|
|
|
local newData = {}
|
|
|
|
|
for i = 1, #staticData do
|
|
|
|
|
local goodsId = staticData[i].Id
|
|
|
|
|
local data = {}
|
|
|
|
|
data.rewardData = staticData[i].data.RewardShow
|
|
|
|
|
data.price = staticData[i].data.Price
|
|
|
|
|
data.id = goodsId
|
|
|
|
|
data.name = staticData[i].data.Name
|
|
|
|
|
local serData = this.GetGiftGoodsInfo(GoodsTypeDef.DirectPurchaseGift, goodsId)
|
|
|
|
|
if serData and serData.endTime > 0 then --- 商品激活可购买
|
|
|
|
|
data.endTime = serData.endTime
|
|
|
|
|
data.startTime = serData.startTime
|
|
|
|
|
data.leftBuyTime = serData.dynamicBuyTimes
|
|
|
|
|
data.isActive = 1
|
|
|
|
|
else --- 未激活只是显示而已
|
|
|
|
|
data.endTime = 0
|
|
|
|
|
data.startTime = 0
|
|
|
|
|
data.leftBuyTime = 0
|
|
|
|
|
data.isActive = 0
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
newData[#newData + 1] = data
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
---排序
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if #newData > 1 then
|
|
|
|
|
table.sort(newData, function(a, b)
|
|
|
|
|
if a.isActive == b.isActive then
|
|
|
|
|
return a.id > b.id
|
|
|
|
|
else
|
|
|
|
|
return a.isActive > b.isActive
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
end)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
return newData
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
--- 礼包红点
|
|
|
|
|
function this.IsHeroStarGiftActive()
|
|
|
|
|
local clickedState = this.GetHeroRedState()
|
|
|
|
|
local isActive = this.IsHeroGiftActive()
|
|
|
|
|
local hasRed = clickedState == 1 and isActive
|
|
|
|
|
return hasRed
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function this.SetHeroRedState(value)
|
|
|
|
|
PlayerPrefs.SetInt(PlayerManager.uid .. "hero_star_gift", value)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function this.GetHeroRedState()
|
|
|
|
|
return PlayerPrefs.GetInt(PlayerManager.uid .. "hero_star_gift")
|
|
|
|
|
end
|
|
|
|
|
----------------------------------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
--- 获取鸡精面版的显示信息
|
|
|
|
|
--- 传进来的参数值是 33或者是34基金类型
|
2020-05-25 19:16:23 +08:00
|
|
|
|
function this.GetPanelShowReward(type, isAll,isOverlay)
|
2020-05-09 13:31:21 +08:00
|
|
|
|
local data = {}
|
|
|
|
|
for k, v in ConfigPairs(luxuryConfig) do
|
|
|
|
|
if not isAll then
|
|
|
|
|
if v.Type == type and v.ShowReward == 1 then
|
|
|
|
|
data[#data + 1] = v
|
|
|
|
|
end
|
|
|
|
|
else
|
|
|
|
|
if v.Type == type then
|
|
|
|
|
data[#data + 1] = v
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
2020-05-25 19:16:23 +08:00
|
|
|
|
if isOverlay then
|
|
|
|
|
local endData = {}
|
|
|
|
|
for i = 1, #data do
|
|
|
|
|
if endData[data[i].reward[1][1]] then
|
|
|
|
|
endData[data[i].reward[1][1]] = endData[data[i].reward[1][1]] + data[i].reward[1][2]
|
|
|
|
|
else
|
|
|
|
|
endData[data[i].reward[1][1]] = data[i].reward[1][2]
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
local endData2 = {}
|
|
|
|
|
for i, v in pairs(endData) do
|
|
|
|
|
table.insert(endData2,{i,v})
|
|
|
|
|
end
|
|
|
|
|
return endData2
|
|
|
|
|
else
|
|
|
|
|
return data
|
|
|
|
|
end
|
2020-05-09 13:31:21 +08:00
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
--- 某一个鸡精活动是否开启
|
|
|
|
|
function this.IsBaseOpen(type, id)
|
|
|
|
|
local isOpen = false
|
|
|
|
|
local data = this.GetGiftGoodsInfo(type, id)
|
|
|
|
|
|
|
|
|
|
if data then
|
|
|
|
|
--- 常驻
|
|
|
|
|
if tonumber(data.endTime) == 0 then
|
|
|
|
|
isOpen = true
|
|
|
|
|
else
|
|
|
|
|
local time = data.endTime - PlayerManager.serverTime
|
|
|
|
|
local isBuy = this.IsBaseBuy(type)
|
|
|
|
|
|
|
|
|
|
isOpen = time > 0
|
|
|
|
|
|
|
|
|
|
-- 如果购买了结束也没有用
|
|
|
|
|
if isBuy then
|
|
|
|
|
isOpen = true
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
else
|
|
|
|
|
isOpen = false
|
|
|
|
|
-- 如果购买了结束也没有用
|
|
|
|
|
if this.IsBaseBuy(type) then
|
|
|
|
|
isOpen = true
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
return isOpen
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
--- 判断某一个鸡精是否购买
|
|
|
|
|
function this.IsBaseBuy(type)
|
|
|
|
|
local leftTime = this.GetGoodsEndTime(type)
|
|
|
|
|
local isBuy = false
|
|
|
|
|
if not leftTime then
|
|
|
|
|
isBuy = false
|
|
|
|
|
else
|
|
|
|
|
if leftTime <= 0 then
|
|
|
|
|
isBuy = false
|
|
|
|
|
else
|
|
|
|
|
isBuy = true
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
return isBuy
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
---- 界面打开时设置一下服务器数据
|
|
|
|
|
function this.SetSerData(goodsType)
|
|
|
|
|
local endTime = this.GetGoodsEndTime(goodsType)
|
|
|
|
|
if not endTime then return end
|
|
|
|
|
|
|
|
|
|
local startTime = endTime - 24 * 30 * 60 * 60
|
|
|
|
|
local passSecond = GetTimeStamp() - startTime
|
|
|
|
|
|
|
|
|
|
-- Log("结束时间" .. os.date("%Y年%m月%d", endTime))
|
|
|
|
|
-- Log("起点时间" .. os.date("%Y年%m月%d", startTime))
|
|
|
|
|
|
|
|
|
|
-- Log("服务器时间".. os.date("%Y年%m月%d", GetTimeStamp()))
|
|
|
|
|
|
|
|
|
|
-- Log("经历时间 --- " .. PlayerManager.serverTime)
|
|
|
|
|
this.SetSignRewarDay(goodsType, passSecond)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
local getDay = {}
|
|
|
|
|
local oneDaySeconds = 24 * 60 * 60
|
|
|
|
|
|
|
|
|
|
-- 累计领取天数
|
|
|
|
|
function this.GetRewardDay(goodType)
|
|
|
|
|
-- Log("天数 " .. getDay[goodType])
|
|
|
|
|
-- 未激活时没有天数
|
|
|
|
|
if not this.IsBaseBuy(goodType) then return 0 end
|
|
|
|
|
return getDay[goodType]
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
--- 设置累计天数
|
|
|
|
|
function this.SetSignRewarDay(goodType, second)
|
|
|
|
|
if not getDay[goodType] then getDay[goodType] = {} end
|
|
|
|
|
-- 小于24小时按一天
|
|
|
|
|
if second <= oneDaySeconds * 1 then
|
|
|
|
|
getDay[goodType] = 1
|
|
|
|
|
elseif second >= oneDaySeconds * 30 then
|
|
|
|
|
getDay[goodType] = 30
|
|
|
|
|
else
|
|
|
|
|
|
|
|
|
|
local hour = math.ceil(math.ceil(second / 60) / 60)
|
|
|
|
|
getDay[goodType] = math.ceil(hour / 24)
|
|
|
|
|
-- Log("累计" .. hour .. "小时")
|
|
|
|
|
getDay[goodType] = getDay[goodType] >= 30 and 30 or getDay[goodType]
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
-- 显示数据
|
|
|
|
|
function this.GetShowTime(endTime)
|
|
|
|
|
local duration = 30 * 24 * 60 * 60
|
2020-06-23 18:36:24 +08:00
|
|
|
|
local endStr = os.date(Language[11484], endTime)
|
|
|
|
|
local startStr = os.date(Language[11484], endTime - duration + 1)
|
2020-05-09 13:31:21 +08:00
|
|
|
|
return startStr, endStr
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
--月卡开始
|
|
|
|
|
--初始化月卡数据
|
|
|
|
|
local monthSaveAmt = 0--月卡累计总额
|
|
|
|
|
local smonthSaveAmt = 0--豪华月卡累计总额
|
|
|
|
|
local monthCardData = {}
|
|
|
|
|
function this.InitMonthCardData(data)
|
|
|
|
|
monthCardData = {}
|
|
|
|
|
--LogError("月卡信息初始化 "..#data)
|
|
|
|
|
for i = 1, #data do
|
|
|
|
|
--LogError("月卡信息初始化 "..data[i].id.." "..data[i].endingTime.." "..data[i].state)
|
|
|
|
|
local singleMonthCard = {}
|
|
|
|
|
singleMonthCard.id = data[i].id
|
|
|
|
|
singleMonthCard.endingTime = data[i].endingTime
|
|
|
|
|
singleMonthCard.state = data[i].state
|
|
|
|
|
if i == MONTH_CARD_TYPE.MONTHCARD then
|
|
|
|
|
--LogError("月卡信息初始化 月卡累计充值 "..data[i].totleAmt)
|
|
|
|
|
monthSaveAmt = data[i].totleAmt
|
|
|
|
|
elseif i == MONTH_CARD_TYPE.LUXURYMONTHCARD then
|
|
|
|
|
--LogError("月卡信息初始化 豪华月卡累计充值 "..data[i].totleAmt)
|
|
|
|
|
smonthSaveAmt = data[i].totleAmt
|
|
|
|
|
end
|
|
|
|
|
table.insert(monthCardData,singleMonthCard)
|
|
|
|
|
end
|
|
|
|
|
CheckRedPointStatus(RedPointType.MonthCard)
|
|
|
|
|
end
|
|
|
|
|
--推送更新月卡数据
|
|
|
|
|
function this.UpdateMonthCardData(msg)
|
|
|
|
|
--LogError("月卡信息推送 "..#msg.monthinfos)
|
|
|
|
|
--当我数据没有 后端推过来的有数据 此时需要弹窗
|
|
|
|
|
local showStr = ""
|
|
|
|
|
for i = 1, #msg.monthinfos do
|
|
|
|
|
if monthCardData[i].endingTime <= 0 then
|
2020-06-23 18:36:24 +08:00
|
|
|
|
showStr = Language[11485]
|
2020-05-09 13:31:21 +08:00
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
monthCardData = {}
|
2020-08-22 15:31:14 +08:00
|
|
|
|
local curActiveMONTHCARD = false
|
|
|
|
|
local curActiveLUXURYMONTHCARD = false
|
2020-05-09 13:31:21 +08:00
|
|
|
|
for i = 1, #msg.monthinfos do
|
|
|
|
|
--LogError("月卡信息推送 "..msg.monthinfos[i].id.." "..msg.monthinfos[i].endingTime.." "..msg.monthinfos[i].state)
|
|
|
|
|
local singleMonthCard = {}
|
|
|
|
|
singleMonthCard.id = msg.monthinfos[i].id
|
|
|
|
|
singleMonthCard.endingTime = msg.monthinfos[i].endingTime
|
|
|
|
|
singleMonthCard.state = msg.monthinfos[i].state--0 未领取 1 已领取
|
|
|
|
|
if i == MONTH_CARD_TYPE.MONTHCARD then
|
|
|
|
|
monthSaveAmt = msg.monthinfos[i].totleAmt
|
2020-08-22 15:31:14 +08:00
|
|
|
|
curActiveMONTHCARD = true
|
2020-05-09 13:31:21 +08:00
|
|
|
|
elseif i == MONTH_CARD_TYPE.LUXURYMONTHCARD then
|
|
|
|
|
smonthSaveAmt = msg.monthinfos[i].totleAmt
|
2020-08-22 15:31:14 +08:00
|
|
|
|
curActiveLUXURYMONTHCARD = true
|
2020-05-09 13:31:21 +08:00
|
|
|
|
end
|
|
|
|
|
table.insert(monthCardData,singleMonthCard)
|
|
|
|
|
end
|
|
|
|
|
CheckRedPointStatus(RedPointType.MonthCard)
|
|
|
|
|
if showStr ~= "" then
|
|
|
|
|
if ActTimeCtrlManager.SingleFuncState(JumpType.Welfare) then
|
2020-08-22 15:31:14 +08:00
|
|
|
|
if curActiveMONTHCARD then
|
|
|
|
|
--发送埋点数据
|
|
|
|
|
CustomEventManager.SendCustomEvents(FBSDKCustomEventType.FirstBuyMonthCard,0)
|
|
|
|
|
end
|
|
|
|
|
if curActiveLUXURYMONTHCARD then
|
|
|
|
|
--发送埋点数据
|
|
|
|
|
CustomEventManager.SendCustomEvents(FBSDKCustomEventType.FirstBuyHeightMonthCard,0)
|
|
|
|
|
end
|
2020-05-25 19:16:23 +08:00
|
|
|
|
MsgPanel.ShowTwo(showStr, function()
|
2020-05-09 13:31:21 +08:00
|
|
|
|
JumpManager.GoJump(36004)
|
2020-05-25 19:16:23 +08:00
|
|
|
|
end,
|
|
|
|
|
function()
|
|
|
|
|
UIManager.ClosePanel()
|
2020-06-23 18:36:24 +08:00
|
|
|
|
end,Language[10549],Language[11486])
|
2020-05-09 13:31:21 +08:00
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
function this.RefreshMonthCardChargeMoney(msg)
|
|
|
|
|
--LogError("月卡金额信息推送 "..msg.monthSaveAmt.." "..msg.smonthSaveAmt)
|
|
|
|
|
monthSaveAmt = msg.monthSaveAmt--月卡累计总额
|
|
|
|
|
smonthSaveAmt = msg.smonthSaveAmt--豪华月卡累计总额
|
|
|
|
|
end
|
|
|
|
|
-- 月卡累计总额
|
|
|
|
|
function this.GetmonthSaveAmt()
|
|
|
|
|
return monthSaveAmt
|
|
|
|
|
end
|
|
|
|
|
-- 豪华月卡累计总额
|
|
|
|
|
function this.GetsmonthSaveAmt()
|
|
|
|
|
return smonthSaveAmt
|
|
|
|
|
end
|
|
|
|
|
--前端设置月卡领取状态数据
|
|
|
|
|
function this.SetMonthCardGetStateData(type,state)
|
|
|
|
|
if monthCardData[type] then
|
|
|
|
|
monthCardData[type].state = state--0 未领取 1 已领取
|
|
|
|
|
end
|
|
|
|
|
CheckRedPointStatus(RedPointType.MonthCard)
|
|
|
|
|
end
|
|
|
|
|
--后端设置月卡领取状态数据 datas已领取的月卡id 五点刷新
|
|
|
|
|
function this.BackSetMonthCardGetStateData(datas)
|
|
|
|
|
for i = 1, #monthCardData do
|
|
|
|
|
if monthCardData[i] then--0 未领取 1 已领取
|
|
|
|
|
if datas[i] then
|
|
|
|
|
monthCardData[i].state = 1
|
|
|
|
|
else
|
|
|
|
|
monthCardData[i].state = 0
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
--事件
|
|
|
|
|
CheckRedPointStatus(RedPointType.MonthCard)
|
|
|
|
|
Game.GlobalEvent:DispatchEvent(GameEvent.MonthCard.OnMonthCardUpdate)
|
|
|
|
|
end
|
|
|
|
|
--获取月卡数据
|
|
|
|
|
function this.GetMonthCardData()
|
|
|
|
|
if monthCardData then
|
|
|
|
|
return monthCardData
|
|
|
|
|
else
|
|
|
|
|
return nil
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
--月卡到期
|
|
|
|
|
local addTimeNum = 30 * 24 * 60 * 60
|
|
|
|
|
function this.RefreshMonthCardEnd()
|
|
|
|
|
for i = 1, #monthCardData do
|
|
|
|
|
if monthCardData[i] and monthCardData[i].endingTime > 0 then--0 未领取 1 已领取
|
|
|
|
|
local dayLuxuryNum = math.floor((monthCardData[i].endingTime + addTimeNum - GetTimeStamp()) / (24 * 3600))
|
|
|
|
|
if dayLuxuryNum < 0 then
|
|
|
|
|
monthCardData[i].endingTime = 0
|
|
|
|
|
monthCardData[i].state = 0--0 未领取 1 已领取
|
|
|
|
|
if i == MONTH_CARD_TYPE.MONTHCARD then
|
|
|
|
|
monthSaveAmt = 0--月卡累计总额
|
|
|
|
|
else
|
|
|
|
|
smonthSaveAmt = 0--豪华月卡累计总额
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
CheckRedPointStatus(RedPointType.MonthCard)
|
|
|
|
|
end
|
|
|
|
|
--单种月卡红点检测
|
|
|
|
|
function this.RefreshMonthCardRedPoint(type)
|
|
|
|
|
if monthCardData[type] then
|
|
|
|
|
if monthCardData[type].endingTime ~= 0 and monthCardData[type].state == 0 then
|
|
|
|
|
return true
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
return false
|
|
|
|
|
end
|
|
|
|
|
--所有月卡红点检测
|
|
|
|
|
function this.AllRefreshMonthCardRedPoint()
|
|
|
|
|
for i = 1, #monthCardData do
|
|
|
|
|
if monthCardData[i].endingTime ~= 0 and monthCardData[i].state == 0 then
|
|
|
|
|
return true
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
return false
|
|
|
|
|
end
|
|
|
|
|
--所有月卡激活状态
|
|
|
|
|
function this.GetMonthCardIsOpen(type)
|
|
|
|
|
if monthCardData[type] then
|
|
|
|
|
if monthCardData[type].endingTime ~= 0 then
|
|
|
|
|
return true
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
return false
|
|
|
|
|
end
|
|
|
|
|
--月卡结束
|
2020-06-03 19:09:01 +08:00
|
|
|
|
--礼包抢购是否开启
|
|
|
|
|
function this.IsGiftBuyActive()
|
|
|
|
|
local activeNum = 0
|
|
|
|
|
local GiftBuyData = ConfigManager.GetAllConfigsDataByDoubleKey(ConfigName.RechargeCommodityConfig, "ShowType", 20, "Type", GoodsTypeDef.DirectPurchaseGift)
|
|
|
|
|
if GiftBuyData then
|
|
|
|
|
for i = 1, #GiftBuyData do
|
|
|
|
|
local curgoodData = OperatingManager.GetGiftGoodsInfo(GoodsTypeDef.DirectPurchaseGift, GiftBuyData[i].Id)
|
|
|
|
|
if curgoodData then
|
|
|
|
|
if curgoodData.endTime - GetTimeStamp() > 0 then
|
|
|
|
|
activeNum = activeNum + 1
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
return activeNum > 0
|
|
|
|
|
end
|
2020-06-28 17:52:29 +08:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function this.GetTimeLimitRedPointStatus()
|
|
|
|
|
local lotterySetting=ConfigManager.GetConfig(ConfigName.LotterySetting)
|
|
|
|
|
local freeTimesId=lotterySetting[RecruitType.TimeLimitSingle].FreeTimes
|
|
|
|
|
local freeTime= 0
|
|
|
|
|
if freeTimesId>0 then
|
|
|
|
|
freeTime= PrivilegeManager.GetPrivilegeRemainValue(freeTimesId)
|
|
|
|
|
RecruitManager.freeUseTimeList[freeTimesId]=freeTime
|
|
|
|
|
return freeTime and freeTime >= 1
|
|
|
|
|
end
|
|
|
|
|
end
|
2020-07-17 18:20:31 +08:00
|
|
|
|
|
|
|
|
|
function this.GetQiankunBoxRedPointStatus()
|
|
|
|
|
local lotterySetting=ConfigManager.GetConfig(ConfigName.LotterySetting)
|
|
|
|
|
local freeTimesId=lotterySetting[RecruitType.QianKunBoxSingle].FreeTimes
|
|
|
|
|
local freeTime= 0
|
|
|
|
|
if freeTimesId>0 then
|
|
|
|
|
freeTime= PrivilegeManager.GetPrivilegeRemainValue(freeTimesId)
|
|
|
|
|
RecruitManager.freeUseTimeList[freeTimesId]=freeTime
|
|
|
|
|
return freeTime and freeTime >= 1
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
2020-07-09 10:04:20 +08:00
|
|
|
|
this.TimeLimitedTimes = 0
|
2020-08-20 17:36:19 +08:00
|
|
|
|
this.allData = {}
|
|
|
|
|
function this.InitPoZhenZhuXianData()
|
|
|
|
|
local id = ActivityGiftManager.GetActivityIdByType(ActivityTypeDef.pozhenzhuxian_task)
|
2020-08-28 11:31:38 +08:00
|
|
|
|
if (not id) or id == 0 then
|
|
|
|
|
return nil
|
|
|
|
|
end
|
|
|
|
|
if not ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.pozhenzhuxian_task) then
|
2020-08-20 17:36:19 +08:00
|
|
|
|
return nil
|
|
|
|
|
end
|
|
|
|
|
this.allData = {}
|
|
|
|
|
local allListData = ConfigManager.GetAllConfigsDataByKey(ConfigName.ThemeActivityTaskConfig, "ActivityId", id)
|
2020-08-28 16:36:08 +08:00
|
|
|
|
local allMissionData = TaskManager.GetTypeTaskList(TaskTypeDef.PoZhenZhuXianTask)
|
2020-08-20 17:36:19 +08:00
|
|
|
|
for i=1,#allListData do
|
|
|
|
|
for j=1,#allMissionData do
|
|
|
|
|
if allListData[i].Id == allMissionData[j].missionId then
|
|
|
|
|
local data = {}
|
|
|
|
|
data.id = allMissionData[j].missionId
|
|
|
|
|
data.progress = allMissionData[j].progress
|
|
|
|
|
data.state = allMissionData[j].state
|
|
|
|
|
data.type = allListData[i].Type
|
|
|
|
|
local strs = string.split(allListData[i].Show,"#")
|
|
|
|
|
data.title = strs[1]
|
|
|
|
|
data.content = strs[2]
|
|
|
|
|
data.value = allListData[i].TaskValue[2][1]
|
|
|
|
|
data.reward = {allListData[i].Integral[1][1],allListData[i].Integral[1][2]}
|
|
|
|
|
data.jump = allListData[i].Jump[1]
|
|
|
|
|
table.insert(this.allData,data)
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
return this.allData
|
|
|
|
|
end
|
|
|
|
|
function this.CheckPoZhenZhuXianTaskRed()
|
|
|
|
|
this.InitPoZhenZhuXianData()
|
|
|
|
|
if not this.allData then
|
|
|
|
|
return false
|
|
|
|
|
end
|
|
|
|
|
for i=1,#this.allData do
|
2020-08-21 18:56:00 +08:00
|
|
|
|
if this.allData[i].state == 1 then
|
2020-08-20 17:36:19 +08:00
|
|
|
|
return true
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
return false
|
|
|
|
|
end
|
2020-08-21 16:39:30 +08:00
|
|
|
|
function this.InitLeiJiChongZhiData()
|
|
|
|
|
local id = ActivityGiftManager.GetActivityIdByType(ActivityTypeDef.pozhenzhuxian_recharge)
|
|
|
|
|
if (not id) or id == 0 then
|
|
|
|
|
return nil
|
|
|
|
|
end
|
|
|
|
|
if not ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.pozhenzhuxian_recharge) then
|
|
|
|
|
return nil
|
|
|
|
|
end
|
2020-08-21 18:30:44 +08:00
|
|
|
|
this.LeiJiChongZhiData = {}
|
2020-08-21 16:39:30 +08:00
|
|
|
|
local allListData = ConfigManager.GetAllConfigsDataByKey(ConfigName.ActivityRewardConfig, "ActivityId", id)
|
2020-08-21 18:30:44 +08:00
|
|
|
|
local allMissionData = ActivityGiftManager.GetActivityTypeInfo(ActivityTypeDef.pozhenzhuxian_recharge)
|
2020-08-21 16:39:30 +08:00
|
|
|
|
for i=1,#allListData do
|
2020-08-21 18:30:44 +08:00
|
|
|
|
for j=1,#allMissionData.mission do
|
|
|
|
|
if allListData[i].Id == allMissionData.mission[j].missionId then
|
2020-08-21 16:39:30 +08:00
|
|
|
|
local data = {}
|
2020-08-21 18:30:44 +08:00
|
|
|
|
data.id = allMissionData.mission[j].missionId
|
|
|
|
|
data.progress = allMissionData.value
|
2020-08-21 16:39:30 +08:00
|
|
|
|
data.value = allListData[i].Values[1][1]
|
2020-08-21 18:30:44 +08:00
|
|
|
|
data.state = allMissionData.mission[j].state == 1 and allMissionData.mission[j].state or (data.progress>= data.value and 2 or 0) -- 0 前往 1已领奖 2领奖
|
2020-08-21 16:39:30 +08:00
|
|
|
|
data.reward = allListData[i].Reward
|
|
|
|
|
data.jump = allListData[i].Jump[1]
|
2020-08-21 18:30:44 +08:00
|
|
|
|
table.insert(this.LeiJiChongZhiData,data)
|
2020-08-21 16:39:30 +08:00
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
2020-08-21 18:30:44 +08:00
|
|
|
|
return this.LeiJiChongZhiData
|
|
|
|
|
end
|
|
|
|
|
function this.CheckLeiJiChongZhiRedData()
|
|
|
|
|
local mission = this.InitLeiJiChongZhiData()
|
|
|
|
|
if not mission or #mission < 1 then
|
|
|
|
|
return false
|
|
|
|
|
end
|
|
|
|
|
for j = 1,#mission do
|
|
|
|
|
if mission.state == 2 then
|
|
|
|
|
return true
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
return false
|
2020-08-21 16:39:30 +08:00
|
|
|
|
end
|
2020-06-23 18:36:24 +08:00
|
|
|
|
return this
|