优化页面

PC-202302260912\Administrator 2024-03-31 15:41:25 +08:00
parent e5cf441230
commit 0010ff04ea
6 changed files with 238 additions and 18 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.9 MiB

View File

@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: d16ca6d30613b5c4c970d8725864629d
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 2
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: 65
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: 57
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: 4
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 1f2001e668e683e4f8f46a5a8c86e030
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 103 KiB

View File

@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: c2662f0e062530a43805c1fa5448520c
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 2
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: 65
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: 57
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: 4
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 6a5dc11b48c71ab4e80b5e23c305b8ac
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1219,7 +1219,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &3011407289684062894
RectTransform:
m_ObjectHideFlags: 0
@ -1232,12 +1232,12 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3233073780574710381}
m_RootOrder: 3
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -2, y: -188.8}
m_SizeDelta: {x: 1012, y: 1368.2}
m_AnchoredPosition: {x: 0, y: 42.9}
m_SizeDelta: {x: 1080, y: 2005.8}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &9183439104181216327
CanvasRenderer:
@ -1267,8 +1267,8 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 1410c5d21cdab554c82c0fc2eec0f542, type: 3}
m_Type: 1
m_Sprite: {fileID: 21300000, guid: 16b2a28b57bc1384fbfd40787779dcbf, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
@ -1822,9 +1822,9 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3753356304809304800}
- {fileID: 3011407289684062894}
- {fileID: 6616730211952462317}
- {fileID: 6551732854407264896}
- {fileID: 3011407289684062894}
- {fileID: 2592642900422186787}
- {fileID: 1398421206}
- {fileID: 4999213227612767911}
@ -2659,7 +2659,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5}
m_AnchoredPosition: {x: -0.0000007772956, y: -5.9}
m_AnchoredPosition: {x: 0, y: -5.9}
m_SizeDelta: {x: 0, y: 146.9}
m_Pivot: {x: 0, y: 0.5}
--- !u!114 &4153919401695343612
@ -2933,12 +2933,12 @@ RectTransform:
- {fileID: 1365847374173356250}
- {fileID: 1565031752}
m_Father: {fileID: 3233073780574710381}
m_RootOrder: 1
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: -74}
m_SizeDelta: {x: 0, y: 524}
m_SizeDelta: {x: 0, y: 540.15}
m_Pivot: {x: 0.5, y: 1}
--- !u!222 &6616730211952462319
CanvasRenderer:
@ -3035,7 +3035,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.7735849, g: 0.61980623, b: 0.46342114, a: 1}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
@ -3447,12 +3447,12 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3233073780574710381}
m_RootOrder: 2
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: 0, y: 663.98}
m_SizeDelta: {x: 0, y: 1316}
m_AnchoredPosition: {x: 0, y: 135.0899}
m_SizeDelta: {x: 0, y: 258.22}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &888587491399412841
CanvasRenderer:
@ -3482,8 +3482,8 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 993079002fe07704c8a501ea8d448527, type: 3}
m_Type: 1
m_Sprite: {fileID: 21300000, guid: d0af3f2a2e71ac6438b1f993847a96c2, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4

View File

@ -15,9 +15,9 @@ local maxForce = 0
--顶部背景图
local titleBg={
--回合
[1]={bg="OPY132", titleImg = "chall_title_fangyu",name="防御副本", titleTip = GetLanguageStrById(specialConfig[150].Value),pos = Vector3.New(257.08,658.37,0)},
[1]={bg="OPX167", titleImg = "chall_title_fangyu",name="防御副本", titleTip = GetLanguageStrById(specialConfig[150].Value),pos = Vector3.New(257.08,658.37,0)},
--伤害
[2]={bg="UI_hz_yt_04", titleImg = "chall_title_shanghai",name="伤害副本", titleTip = GetLanguageStrById(specialConfig[151].Value),pos = Vector3.New(257.08,651.24,0)},
[2]={bg="OPX166", titleImg = "chall_title_shanghai",name="伤害副本", titleTip = GetLanguageStrById(specialConfig[151].Value),pos = Vector3.New(257.08,651.24,0)},
}
--难度图片
local qualityBg={