功能解锁UI修改

onepiece_demo_arena
xiejun 2023-12-08 14:51:46 +08:00
parent 71140a84d7
commit 009bf6b0af
2 changed files with 24 additions and 7 deletions

View File

@ -11,13 +11,14 @@ GameObject:
- component: {fileID: 263484944}
- component: {fileID: 263484946}
- component: {fileID: 3225005313150070876}
- component: {fileID: 9222665767812020159}
m_Layer: 5
m_Name: name
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &263484944
RectTransform:
m_ObjectHideFlags: 0
@ -67,7 +68,7 @@ MonoBehaviour:
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3}
m_FontSize: 35
m_FontSize: 36
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 3
@ -80,6 +81,21 @@ MonoBehaviour:
m_LineSpacing: 1
m_Text: "\u5F02\u5996"
LanguageIndex: 0
--- !u!114 &9222665767812020159
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 263484943}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
m_EffectDistance: {x: 1, y: -1}
m_UseGraphicAlpha: 1
--- !u!1 &458348165
GameObject:
m_ObjectHideFlags: 0
@ -267,7 +283,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 441, y: 0.000038146973}
m_AnchoredPosition: {x: 441, y: -0.000009827567}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &764029605
@ -67849,7 +67865,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &661902147309056301
RectTransform:
m_ObjectHideFlags: 0
@ -68166,7 +68182,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 441, y: 0.000045776367}
m_AnchoredPosition: {x: 441, y: -0.000011451179}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3234776055937844155

View File

@ -103,6 +103,7 @@ function this.ShowPlayerAndLevelPassOpenFun()
for i = 1, #openFunDataList do
local go = newObjToParent(this.itemPro.gameObject, this.curopenListPre.gameObject)
Util.GetGameObject(go, "name"):GetComponent("Text").text = openFunDataList[i].Name
Util.GetGameObject(go, "name"):GetComponent("Text").text = openFunDataList[i].Name
Util.GetGameObject(go, "frame"):GetComponent("Image").sprite =
this.spLoader:LoadSprite(GetQuantityImageByquality(1))
Util.GetGameObject(go, "icon"):GetComponent("Image").sprite =
@ -110,7 +111,7 @@ function this.ShowPlayerAndLevelPassOpenFun()
Util.GetGameObject(go, "icon"):GetComponent("Image"):SetNativeSize()
local iconTextImage = Util.GetGameObject(go, "icon/iconTextImage")
if openFunDataList[i].scriptshow and openFunDataList[i].scriptshow > 0 then
iconTextImage:SetActive(true)
iconTextImage:SetActive(false)
iconTextImage:GetComponent("Image").sprite =
this.spLoader:LoadSprite(GetResourcePath(openFunDataList[i].scriptshow))
else
@ -136,7 +137,7 @@ function this.ShowPlayerAndLevelPassOpenFun()
Util.GetGameObject(go, "icon"):GetComponent("Image"):SetNativeSize()
local iconTextImage = Util.GetGameObject(go, "icon/iconTextImage")
if nextFunDataList[i].scriptshow and nextFunDataList[i].scriptshow > 0 then
iconTextImage:SetActive(true)
iconTextImage:SetActive(false)
iconTextImage:GetComponent("Image").sprite =
this.spLoader:LoadSprite(GetResourcePath(nextFunDataList[i].scriptshow))
else