xiyou_sanguo
parent
240712fb15
commit
033c0c6384
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@ -237,7 +237,6 @@ function GodsWayTowerPanel:OnShow()
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this.becomeAGodText.gameObject:SetActive(false)
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else
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curId = 0
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curFloor = 0
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this.becomeAGodText1.gameObject:SetActive(false)
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this.becomeAGodText.gameObject:SetActive(true)
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local curDay = math.ceil((CalculateSecondsNowTo_N_OClock(0) + GetTimeStamp() - PlayerManager.userCreateTime) /
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@ -247,7 +246,7 @@ function GodsWayTowerPanel:OnShow()
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this.becomeAGodText.text = "当前可挑战层数上限" .. floorLimit .. "层(功能开启后每天解锁20层挑战上限)"
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end
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this.btnHelpFightObj:SetActive(curId ~= 0)
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this.moppingUpBtn:SetActive(curFloor ~= 0)
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this.moppingUpBtn:SetActive(curFloor ~= 0 and curType ~= 3)
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storeDataId, itemId, costNum = GodsWayTowerManager.GetCost(curType)
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if curType == 1 then
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this.titleText.text = Language[11635]
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@ -8,7 +8,7 @@ end
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function this.Init(msg)
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local infos = msg.info
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LogError("================多队塔试炼:"..#infos)
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--LogError("================多队塔试炼:"..#infos)
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for i = 1, #infos do
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local config = ConfigManager.GetConfigData(ConfigName.DuoDuiTowerConfig, infos[i].type)
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local needFloor
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@ -17,7 +17,7 @@ function this.Init(msg)
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else
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needFloor = infos[i].tier
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end
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LogError("================多队塔试炼:"..needFloor)
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--LogError("================多队塔试炼:"..needFloor)
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towerInfos[i] = {
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time = infos[i].time,
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type = infos[i].type,
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@ -59,7 +59,7 @@ function this.GetCurrFloorRewardByType(_type)
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if floor <= 0 then
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floor = 1
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end
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LogError("floor======" .. floor)
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--LogError("floor======" .. floor)
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local config = ConfigManager.TryGetConfigDataByDoubleKey(ConfigName.DuoDuiTower, "Type", _type, "TowerNumber", floor)
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if config then
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return config.Income
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