【公会战】不再请求公会战数据
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afaf672de4
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04613652fd
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@ -314,6 +314,9 @@ function this.SetEnemyBaseData(data)
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end
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end
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-- 获取敌方公会基础信息
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-- 获取敌方公会基础信息
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function GuildFightManager.GetEnemyBaseData()
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function GuildFightManager.GetEnemyBaseData()
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if not this._GuildFightBaseData then
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return
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end
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local _CurStage = this._GuildFightBaseData.type
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local _CurStage = this._GuildFightBaseData.type
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if _CurStage == GUILD_FIGHT_STAGE.EMPTEY or _CurStage == GUILD_FIGHT_STAGE.UN_START or _CurStage == GUILD_FIGHT_STAGE.DEFEND then
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if _CurStage == GUILD_FIGHT_STAGE.EMPTEY or _CurStage == GUILD_FIGHT_STAGE.UN_START or _CurStage == GUILD_FIGHT_STAGE.DEFEND then
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return
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return
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@ -33,13 +33,13 @@ function MyGuildManager.InitAllData(func)
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local step = 0
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local step = 0
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local function _StepFunc()
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local function _StepFunc()
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step = step + 1
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step = step + 1
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if step == 3 then
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if step == 2 then
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if func then func() end
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if func then func() end
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end
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end
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end
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end
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NetManager.RequestMyGuildInfo(_StepFunc)
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NetManager.RequestMyGuildInfo(_StepFunc)
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this.RequestMyGuildMembers(_StepFunc)
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this.RequestMyGuildMembers(_StepFunc)
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GuildFightManager.InitData(_StepFunc)
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-- GuildFightManager.InitData(_StepFunc)
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end
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end
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-- 设置我的公会信息
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-- 设置我的公会信息
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@ -649,36 +649,36 @@ function this.ExecuteLoading()
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--[[[20] =]]function() NetManager.RequestGetFriendInfo(4, LoadingPanel.OnStep) end, -- 黑名单
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--[[[20] =]]function() NetManager.RequestGetFriendInfo(4, LoadingPanel.OnStep) end, -- 黑名单
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--[[[21] =]]function() FriendChatManager.InitData(LoadingPanel.OnStep) end, -- 好友消息
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--[[[21] =]]function() FriendChatManager.InitData(LoadingPanel.OnStep) end, -- 好友消息
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--[[[22] =]]function() MyGuildManager.InitBaseData(LoadingPanel.OnStep) end, -- 公会信息
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--[[[22] =]]function() MyGuildManager.InitBaseData(LoadingPanel.OnStep) end, -- 公会信息
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--[[[23] =]]function() GuildFightManager.InitBaseData(LoadingPanel.OnStep) end, -- 公会战
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--function() GuildFightManager.InitBaseData(LoadingPanel.OnStep) end, -- 公会战
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--[[[24] =]]function() NetManager.GetAllGuildSkillData(LoadingPanel.OnStep) end, -- 公会技能
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--[[[23] =]]function() NetManager.GetAllGuildSkillData(LoadingPanel.OnStep) end, -- 公会技能
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--[[[25] =]]function() NetManager.InitFightPointLevelInfo(LoadingPanel.OnStep) end, -- 关卡
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--[[[24] =]]function() NetManager.InitFightPointLevelInfo(LoadingPanel.OnStep) end, -- 关卡
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--[[[26] =]]function() NetManager.GetExpeditionRequest(ExpeditionManager.expeditionLeve,LoadingPanel.OnStep) end, -- 大闹天宫
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--[[[25] =]]function() NetManager.GetExpeditionRequest(ExpeditionManager.expeditionLeve,LoadingPanel.OnStep) end, -- 大闹天宫
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--[[[27] =]]function() NetManager.GuildHelpGetAllRequest(LoadingPanel.OnStep) end, -- 公会援助
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--[[[26] =]]function() NetManager.GuildHelpGetAllRequest(LoadingPanel.OnStep) end, -- 公会援助
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--[[[28] =]]function() DeathPosManager.InitData(LoadingPanel.OnStep) end, -- 十绝阵
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--[[[27] =]]function() DeathPosManager.InitData(LoadingPanel.OnStep) end, -- 十绝阵
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--[[[29] =]]function() NetManager.TreasureOfHeavenScoreRequest(LoadingPanel.OnStep) end, -- 天宫秘宝积分
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--[[[28] =]]function() NetManager.TreasureOfHeavenScoreRequest(LoadingPanel.OnStep) end, -- 天宫秘宝积分
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--[[[30] =]]function() NetManager.RankFirstRequest({3,22,20,4,21},{0,0,0,0,20},LoadingPanel.OnStep) end, -- 排行榜数据
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--[[[29] =]]function() NetManager.RankFirstRequest({3,22,20,4,21},{0,0,0,0,20},LoadingPanel.OnStep) end, -- 排行榜数据
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--[[[31] =]]function() NetManager.GetSituationInfoRequest(LoadingPanel.OnStep) end, --轩辕宝镜
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--[[[30] =]]function() NetManager.GetSituationInfoRequest(LoadingPanel.OnStep) end, --轩辕宝镜
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--[[[32] =]]function() NetManager.RefreshTimeSLRequest(LoadingPanel.OnStep) end, --青龙秘宝倒计时
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--[[[31] =]]function() NetManager.RefreshTimeSLRequest(LoadingPanel.OnStep) end, --青龙秘宝倒计时
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--[[[33] =]]function() HeroManager.CheckRepeatTreasure(LoadingPanel.OnStep) end, --检测所有重复穿戴的宝器并卸下
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--[[[32] =]]function() HeroManager.CheckRepeatTreasure(LoadingPanel.OnStep) end, --检测所有重复穿戴的宝器并卸下
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--[[[34] =]]function() XiaoYaoManager.GetOpenMapData(LoadingPanel.OnStep) end, --逍遥游
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--[[[33] =]]function() XiaoYaoManager.GetOpenMapData(LoadingPanel.OnStep) end, --逍遥游
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--[[[35] =]]function() NetManager.GetHeroSkinData(LoadingPanel.OnStep) end, --皮肤
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--[[[34] =]]function() NetManager.GetHeroSkinData(LoadingPanel.OnStep) end, --皮肤
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--[[[36] =]]function() NetManager.GetFourElementGetInfo(LoadingPanel.OnStep) end, --四灵试炼
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--[[[35] =]]function() NetManager.GetFourElementGetInfo(LoadingPanel.OnStep) end, --四灵试炼
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--[[[37] =]]function() MonsterCampManager.SetMyHelpHeroData(nil,nil,LoadingPanel.OnStep) end,--助战神将
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--[[[36] =]]function() MonsterCampManager.SetMyHelpHeroData(nil,nil,LoadingPanel.OnStep) end,--助战神将
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--[[[38] =]]function() NetManager.HongMengInfoResponse(LoadingPanel.OnStep) end, --鸿蒙阵
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--[[[37] =]]function() NetManager.HongMengInfoResponse(LoadingPanel.OnStep) end, --鸿蒙阵
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--[[[39] =]]function() NetManager.AllBookEnableResponse(LoadingPanel.OnStep) end, --
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--[[[38] =]]function() NetManager.AllBookEnableResponse(LoadingPanel.OnStep) end, --
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--[[[40] =]]function() NetManager.AllEndLessHeroDataResponse(0, LoadingPanel.OnStep) end,--无尽英雄数据
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--[[[39] =]]function() NetManager.AllEndLessHeroDataResponse(0, LoadingPanel.OnStep) end,--无尽英雄数据
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--[[[41] =]]function() NetManager.GetEndlessTreasureInfoResponse(LoadingPanel.OnStep) end,--无尽密保
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--[[[40] =]]function() NetManager.GetEndlessTreasureInfoResponse(LoadingPanel.OnStep) end,--无尽密保
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--[[[42] =]]function() MyGuildManager.ReuqsetRedPackage(LoadingPanel.OnStep) end, --请求红包
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--[[[41] =]]function() MyGuildManager.ReuqsetRedPackage(LoadingPanel.OnStep) end, --请求红包
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--[[[43] =]]function() NetManager.HardStageRequest(LoadingPanel.OnStep) end, --山河社稷图
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--[[[42] =]]function() NetManager.HardStageRequest(LoadingPanel.OnStep) end, --山河社稷图
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--[[[44] =]]function() NetManager.VipLevelStateRequset(LoadingPanel.OnStep) end, --vip
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--[[[43] =]]function() NetManager.VipLevelStateRequset(LoadingPanel.OnStep) end, --vip
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--function() JumpServerManager.LoginGetWorldArenaInfoRequest(LoadingPanel.OnStep) end,--跨服天梯
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--function() JumpServerManager.LoginGetWorldArenaInfoRequest(LoadingPanel.OnStep) end,--跨服天梯
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--[[[45] =]]function() NetManager.RequestRedPacketData(LoadingPanel.OnStep) end, --福利红包
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--[[[44] =]]function() NetManager.RequestRedPacketData(LoadingPanel.OnStep) end, --福利红包
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--[[[46] =]]function() NetManager.BeautyBagWishEquipRequest(nil,LoadingPanel.OnStep) end,--心愿魂印
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--[[[45] =]]function() NetManager.BeautyBagWishEquipRequest(nil,LoadingPanel.OnStep) end,--心愿魂印
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--[[[47] =]]function() LingLongBaoJingManager.InitData(LoadingPanel.OnStep) end, --玲珑宝镜
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--[[[46] =]]function() LingLongBaoJingManager.InitData(LoadingPanel.OnStep) end, --玲珑宝镜
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--[[[48] =]]function() NetManager.IsCrossRequert(LoadingPanel.OnStep) end, --跨服
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--[[[47] =]]function() NetManager.IsCrossRequert(LoadingPanel.OnStep) end, --跨服
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--[[[49] =]]function() NetManager.TaiChuSecretvolumeRequest(LoadingPanel.OnStep) end, --太初密卷
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--[[[48] =]]function() NetManager.TaiChuSecretvolumeRequest(LoadingPanel.OnStep) end, --太初密卷
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--[[[50] =]]function() NetManager.CrossYuXuLunDaoGetInfoRequest(2,LoadingPanel.OnStep) end, --玉虚论道红点
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--[[[49] =]]function() NetManager.CrossYuXuLunDaoGetInfoRequest(2,LoadingPanel.OnStep) end, --玉虚论道红点
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--[[[51] =]]function() NetManager.GetLikeableDataRequest(LoadingPanel.OnStep) end, --好感度
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--[[[50] =]]function() NetManager.GetLikeableDataRequest(LoadingPanel.OnStep) end, --好感度
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function() -- 登录请求最终接口,所有请求放在此接口之前
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function() -- 登录请求最终接口,所有请求放在此接口之前
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-- 登录成功确认
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-- 登录成功确认
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NetManager.LoginConfimRequest()
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NetManager.LoginConfimRequest()
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