神应 上限修改
parent
f6e27c21d3
commit
05d1eeeb6c
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@ -32,16 +32,12 @@ function this.InitSingleTreasureData(_singleData,notAdd)
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single.idDyn = _singleData.id
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single.lv = _singleData.exp
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single.refineLv = _singleData.rebuildLevel
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single.treeLv=_singleData.treeLv
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single.fourSpirit=_singleData.fourSpirit
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single.maxLv = currJewel.Max[1]
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single.maxRefineLv = currJewel.Max[2]
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single.maxTreeLv = currJewel.GodHoodMaxlv
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single.treeLv=_singleData.treeLv <= single.maxTreeLv and _singleData.treeLv or single.maxTreeLv
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single.upHeroDid = ""
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-- single.TreeLv = function()
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-- return SacredTreeManager.treeLevel <= single.maxTreeLv and SacredTreeManager.treeLevel or single.maxTreeLv
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-- end
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-- single.treeLv = single.TreeLv()
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single.fourTotal = MonsterCampManager.GetFourElementTotalWave()
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local quantity = currJewel.Level
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single.quantity = quantity
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@ -422,7 +422,7 @@ function EquipTreasureStrongPopup:SetWindShow(_index)
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this.btnStrong:SetActive(false)
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this.btnShenying:SetActive(true)
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this.SetBtnSelect(this.btn_shenyingPage)
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isMax=curEquipData.treeLv==curEquipData.maxTreeLv
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isMax=curEquipData.treeLv>=curEquipData.maxTreeLv
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this.properList[0].leftTxt.text = "神应等级"..curEquipData.treeLv
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if isMax then
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this.properList[0].rightTxt.text = Language[11062]
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