【战斗】修复战斗结束后立刻再进入战斗会报错卡死
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@ -16,6 +16,7 @@ this.momItems = {}
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function this.Init(poolRoot)
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function this.Init(poolRoot)
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this.root = poolRoot
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this.root = poolRoot
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this.momItems = {}
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end
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end
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function this.Register(type, item)
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function this.Register(type, item)
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@ -69,13 +70,13 @@ function this.Clear()
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end)
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end)
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end
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end
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this.pool = {}
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this.pool = {}
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end
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-- 销毁对象池
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function this.Destroy()
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this.Clear()
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this.momItems = {}
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this.momItems = {}
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end
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end
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-- 销毁对象池
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-- function this.Destroy()
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-- this.Clear()
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-- end
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return BattlePool
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return BattlePool
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@ -1032,7 +1032,7 @@ function this:OnDestroy()
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SubUIManager.Close(this.ElementalResonanceView)
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SubUIManager.Close(this.ElementalResonanceView)
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SubUIManager.Close(this.ElementalResonanceView2)
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SubUIManager.Close(this.ElementalResonanceView2)
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BattlePool.Destroy()
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-- BattlePool.Destroy()
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-- 回收所有延迟资源
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-- 回收所有延迟资源
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BattleManager.RecycleAllDelayRes()
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BattleManager.RecycleAllDelayRes()
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end
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end
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