魂印合成引导
parent
b5246024d0
commit
085c7add9f
|
@ -68,7 +68,7 @@ function this.OnLevelChange()
|
||||||
this.CheckFuncGuide()
|
this.CheckFuncGuide()
|
||||||
elseif PlayerManager.level == 15 then
|
elseif PlayerManager.level == 15 then
|
||||||
StoryMapManager.isShowStory = 3
|
StoryMapManager.isShowStory = 3
|
||||||
elseif PlayerManager.level == tonumber(SpecialConfig[89].Value) then
|
elseif CheckFunctionOpen(FUNCTION_OPEN_TYPE.hunyin) then--魂印功能 魂印合成引导
|
||||||
table.insert(_FuncGuideList, 103000)
|
table.insert(_FuncGuideList, 103000)
|
||||||
this.CheckFuncGuide()
|
this.CheckFuncGuide()
|
||||||
-- elseif PlayerManager.level == tonumber(SpecialConfig[40].Value) then
|
-- elseif PlayerManager.level == tonumber(SpecialConfig[40].Value) then
|
||||||
|
|
Loading…
Reference in New Issue