活动预设相关修改

onepiece_demo_arena
wangzhenxing 2024-01-18 17:41:04 +08:00
parent 3cf54d7d77
commit 0a257e6b31
4 changed files with 15 additions and 15 deletions

View File

@ -330,7 +330,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 2.1999998, y: -2.1999998}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 160, y: 66.08}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3767776331293579830
@ -362,9 +362,9 @@ MonoBehaviour:
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3}
m_FontSize: 38
m_FontStyle: 0
m_FontStyle: 2
m_BestFit: 0
m_MinSize: 3
m_MaxSize: 45
@ -713,7 +713,7 @@ MonoBehaviour:
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3}
m_FontSize: 35
m_FontStyle: 0
m_BestFit: 0
@ -841,7 +841,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -209, y: -168}
m_SizeDelta: {x: 233.96, y: 66.08}
m_SizeDelta: {x: 258, y: 85}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &15391406383627659
CanvasRenderer:
@ -871,7 +871,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: f615ecdbbffd77f4b89afe678ee4d8d5, type: 3}
m_Sprite: {fileID: 21300000, guid: 6ff20609e8c68014394e6b730e1c7948, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1

View File

@ -409,7 +409,7 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1377581433624104458}
m_Enabled: 1
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:

View File

@ -3883,7 +3883,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 1749f0558e7a633478f04db1ed64459b, type: 3}
m_Sprite: {fileID: 21300000, guid: 4f58e11140824794f88cb72ac324c08f, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -4348,7 +4348,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -12, y: 56}
m_AnchoredPosition: {x: 9.3, y: 71.7}
m_SizeDelta: {x: 51, y: 55}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4708442608581007944
@ -5136,7 +5136,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -29, y: 3}
m_SizeDelta: {x: 119, y: 77}
m_SizeDelta: {x: 137, y: 49}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5394818939192951364
CanvasRenderer:
@ -5166,7 +5166,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: d8a904e4d56f67e48bed0f6f2d3642a6, type: 3}
m_Sprite: {fileID: 21300000, guid: b8f3ae7f408ddf54cb97bd150617752b, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -6818,7 +6818,7 @@ MonoBehaviour:
m_FontData:
m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3}
m_FontSize: 28
m_FontStyle: 2
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 2
m_MaxSize: 40

View File

@ -166,7 +166,7 @@ function MissionPre:SetContent1()
self.type1.gameObject:SetActive(true)
self.moneyNum.gameObject:SetActive(false)
local curNumText = "("..(self.data.progress > self.data.value and self.data.value or self.data.progress) .."/"..self.data.value..")"
local chongzhiName=self.actConfig.ActiveType == ActivityTypeDef.yaojingleichong and "妖晶" or "仙晶"
local chongzhiName=self.actConfig.ActiveType == ActivityTypeDef.yaojingleichong and "钻石" or "仙晶"
--self.type1Text1.text = string.format("%s%d%s%s%s",Language[11377],self.data.value,chongzhiName,"")
self.type1Text1.text = Language[11377].."<color=ffffe7>"..self.data.value.."</color>"..chongzhiName
self.type1Text3.text = Language[12323]..curNumText
@ -186,7 +186,7 @@ end
local type={
[0]={sprite = "Btn_hz_cheng_01",text = Language[10019]},
[1]={sprite = "Btn_hz_lan_01",text = Language[10018]},
[2]={sprite = "s_slbz_1anniuhuise",text = Language[10101]},
[2]={sprite = "Btn_hz_lan_01",text = Language[10101]},
}
function MissionPre:SetIcon1(_itemdata)
Util.SetGray(self.btnGet,_itemdata.state == 2)
@ -259,7 +259,7 @@ end
function MissionPre:SetIcon(_itemdata)
--0 未领取(等级已达到,未购买基金) 1 已领取 -1 未达到等级 2可领取
Util.SetGray(self.btnGet,false)
self.btnGet:GetComponent("Image").sprite = self.spLoader:LoadSprite("s_slbz_1anniuongse")
self.btnGet:GetComponent("Image").sprite = self.spLoader:LoadSprite("Btn_hz_tongyong_001")
self.redPoint.gameObject:SetActive(false)
self.btnGet:GetComponent("Button").enabled = true
if self.data.state == -1 then