DESKTOP-MMO982B\User 2026-04-30 15:56:07 +08:00
parent 7d034bd884
commit 0ed14423fc
1 changed files with 8 additions and 4 deletions

View File

@ -26,6 +26,7 @@ function RecruitEquipPanelNew:InitComponent()
self.root = Util.GetGameObject(self.panel, "root") self.root = Util.GetGameObject(self.panel, "root")
self.rewardBox = Util.GetGameObject(self.panel, "btngroup/rewardBox") self.rewardBox = Util.GetGameObject(self.panel, "btngroup/rewardBox")
self.rewardBox.gameObject:SetActive(false)
self.boxIcon = Util.GetGameObject(self.rewardBox, "boxIcon") self.boxIcon = Util.GetGameObject(self.rewardBox, "boxIcon")
self.slider = Util.GetGameObject(self.rewardBox, "Bg/Slider"):GetComponent("Image") self.slider = Util.GetGameObject(self.rewardBox, "Bg/Slider"):GetComponent("Image")
self.sliderText = Util.GetGameObject(self.rewardBox, "progress/Text"):GetComponent("Text") self.sliderText = Util.GetGameObject(self.rewardBox, "progress/Text"):GetComponent("Text")
@ -53,6 +54,8 @@ function RecruitEquipPanelNew:InitComponent()
self.wishPre = Util.GetGameObject(self.wish, "upHeroPre") self.wishPre = Util.GetGameObject(self.wish, "upHeroPre")
self.lsth = Util.GetGameObject(self.gameObject, "btngroup/zqbg") self.lsth = Util.GetGameObject(self.gameObject, "btngroup/zqbg")
--self.lsthIcon = Util.GetGameObject(self.gameObject, "btngroup/zqbg/Image"):GetComponent("Image")
self.lsthText = Util.GetGameObject(self.gameObject, "btngroup/zqbg/Text"):GetComponent("Text")
self.lsth.gameObject:SetActive(ActivityGiftManager.IsActivityTypeOpen(20015) ~= nil) self.lsth.gameObject:SetActive(ActivityGiftManager.IsActivityTypeOpen(20015) ~= nil)
self.zqbgRed = Util.GetGameObject(self.gameObject, "btngroup/zqbg/red") self.zqbgRed = Util.GetGameObject(self.gameObject, "btngroup/zqbg/red")
BindRedPointObject(RedPointType.WishEquipStore, self.zqbgRed) BindRedPointObject(RedPointType.WishEquipStore, self.zqbgRed)
@ -171,6 +174,7 @@ function RecruitEquipPanelNew:OnShow(sortingOrder)
self.sortingOrder = sortingOrder self.sortingOrder = sortingOrder
self:OnSortingOrderChange(sortingOrder) self:OnSortingOrderChange(sortingOrder)
self.gameObject:SetActive(true) self.gameObject:SetActive(true)
self.lsthText.text = self.config.Sesc
RecruitManager.curWishType = self.config.ShopData[1][1] RecruitManager.curWishType = self.config.ShopData[1][1]
self.singleConfig = ConfigManager.GetConfigDataByDoubleKey(ConfigName.LotterySetting, "LotteryType", self.singleConfig = ConfigManager.GetConfigDataByDoubleKey(ConfigName.LotterySetting, "LotteryType",
self.config.ShopData[1][1], "PerCount", 1) self.config.ShopData[1][1], "PerCount", 1)
@ -185,10 +189,10 @@ function RecruitEquipPanelNew:OnShow(sortingOrder)
end end
if self.config.ShopData[2][1] == 1 then if self.config.ShopData[2][1] == 1 then
local heroConfig = ConfigManager.GetConfigData(ConfigName.HeroConfig, self.config.ShopData[2][2]) local heroConfig = ConfigManager.GetConfigData(ConfigName.HeroConfig, self.config.ShopData[2][2])
local name = GetResourcePath(heroConfig.Live) local name = GetResourcePath(heroConfig.Painting)
self.liveNode = poolManager:LoadLive(name, self.root.transform, Vector3.one * heroConfig.Scale * 18, self.liveNode = poolManager:LoadLive(name, self.root.transform, Vector3.one * heroConfig.Scale,
--Vector3.New(heroConfig.Position[1] - 80, heroConfig.Position[2], 0)) Vector3.New(heroConfig.Position[1], heroConfig.Position[2], 0))
Vector3.New(0, 0, 0)) --Vector3.New(0, 0, 0))
self.liveNode.name = name self.liveNode.name = name
SetHEeroLiveToward(self.liveNode, heroConfig.Toward) SetHEeroLiveToward(self.liveNode, heroConfig.Toward)
local SkeletonGraphic = self.liveNode:GetComponent("SkeletonGraphic") local SkeletonGraphic = self.liveNode:GetComponent("SkeletonGraphic")