装备潜能加成显示修改
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f43b829322
commit
0fcacbb85b
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@ -359,7 +359,7 @@ function RewardEquipSingleShowPopup2:OnShow()
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elseif equipConfigData.Position<=4 and self.curHeroData then
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elseif equipConfigData.Position<=4 and self.curHeroData then
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local potencyAdd=HeroManager.GetHeroPotencyAddByType(self.curHeroData.dynamicId,equipConfigData.Position)
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local potencyAdd=HeroManager.GetHeroPotencyAddByType(self.curHeroData.dynamicId,equipConfigData.Position)
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LogError("potencyAdd============"..potencyAdd)
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LogError("potencyAdd============"..potencyAdd)
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vText.text = "+"..GetPropertyFormatStr(proConfigData.Style, prop[2])..string.format(" <color=#00ff00>潜能 +%s(%s%%)</color>",math.floor(prop[2]*(1+potencyAdd)+0.5),potencyAdd*100)
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vText.text = "+"..GetPropertyFormatStr(proConfigData.Style, prop[2])..string.format(" <color=#00ff00>潜能 +%s(%s%%)</color>",math.floor(prop[2]*potencyAdd+0.5),potencyAdd*100)
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else
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else
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vText.text = "+"..GetPropertyFormatStr(proConfigData.Style, prop[2])
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vText.text = "+"..GetPropertyFormatStr(proConfigData.Style, prop[2])
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end
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end
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