变身卡名字颜色修改

dev_chengFeng
jiaoyangna 2021-11-26 13:18:45 +08:00
parent a15ca8407e
commit 14b54c7d5e
3 changed files with 23 additions and 6 deletions

View File

@ -5994,7 +5994,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: -0.000028870196}
m_AnchoredPosition: {x: 0, y: -0.0000010166028}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 1}
--- !u!114 &1537562228229781123

View File

@ -3063,7 +3063,19 @@ GetTailsmanSoulDiImage = {
GetIncarnationDiImage = {
[1] = "s_swhs_pinzhidi_01",
[2] = "s_swhs_pinzhidi_01",
[3] = "s_swhs_pinzhidi_03",
[4] = "s_swhs_pinzhidi_04",
[5] = "s_swhs_pinzhidi_02",
[3] = "s_swhs_pinzhidi_01",
[4] = "s_swhs_pinzhidi_01",
[5] = "s_swhs_pinzhidi_03",
[6] = "s_swhs_pinzhidi_04",
[7] = "s_swhs_pinzhidi_02",
}
GetIncarnationNameColor = {
[1] = "7E20Af",
[2] = "7E20Af",
[3] = "7E20Af",
[4] = "7E20Af",
[5] = "BB6FIE",
[6] = "B63939",
[7] = "96FFEF",
}

View File

@ -269,8 +269,13 @@ function IncarnationPanel:SetSingleData(go,data,index)
end
go.gameObject:SetActive(true)
self.itemPreList[go].bg.sprite = self.spLoader:LoadSprite(GetIncarnationDiImage[data.quality])
self.itemPreList[go].nameText.text = data.name
self.itemPreList[go].nameText1.text = data.name
self.itemPreList[go].nameText.text = string.format("<color=#%s>%s</color>",GetIncarnationNameColor[data.quality], data.name)
if data.quality == 7 then
self.itemPreList[go].nameText1.gameObject:SetActive(true)
self.itemPreList[go].nameText1.text = data.name
else
self.itemPreList[go].nameText1.gameObject:SetActive(false)
end
self.itemPreList[go].red.gameObject:SetActive(data.state == 0)
self:RefreshSingleCardPre(self.itemPreList[go].cardPre,data,true,index)
self:SetProList(data.proDesList,self.itemPreList[go].preList,self.itemPreList[go].proGrid,self.itemPreList[go].pro.gameObject)