【报错】
parent
b797a12a87
commit
1607b44fb8
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@ -54,7 +54,6 @@ public class UnityEngine_ApplicationWrap
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L.RegVar("logMessageReceived", get_logMessageReceived, set_logMessageReceived);
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L.RegVar("logMessageReceived", get_logMessageReceived, set_logMessageReceived);
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L.RegVar("logMessageReceivedThreaded", get_logMessageReceivedThreaded, set_logMessageReceivedThreaded);
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L.RegVar("logMessageReceivedThreaded", get_logMessageReceivedThreaded, set_logMessageReceivedThreaded);
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L.RegVar("onBeforeRender", get_onBeforeRender, set_onBeforeRender);
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L.RegVar("onBeforeRender", get_onBeforeRender, set_onBeforeRender);
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L.RegVar("focusChanged", get_focusChanged, set_focusChanged);
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L.RegVar("wantsToQuit", get_wantsToQuit, set_wantsToQuit);
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L.RegVar("wantsToQuit", get_wantsToQuit, set_wantsToQuit);
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L.RegVar("quitting", get_quitting, set_quitting);
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L.RegVar("quitting", get_quitting, set_quitting);
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L.RegFunction("AdvertisingIdentifierCallback", UnityEngine_Application_AdvertisingIdentifierCallback);
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L.RegFunction("AdvertisingIdentifierCallback", UnityEngine_Application_AdvertisingIdentifierCallback);
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@ -753,13 +752,6 @@ public class UnityEngine_ApplicationWrap
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return 1;
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return 1;
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_focusChanged(IntPtr L)
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{
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ToLua.Push(L, new EventObject(typeof(System.Action<bool>)));
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_wantsToQuit(IntPtr L)
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static int get_wantsToQuit(IntPtr L)
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{
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{
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@ -959,41 +951,6 @@ public class UnityEngine_ApplicationWrap
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}
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}
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_focusChanged(IntPtr L)
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{
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try
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{
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EventObject arg0 = null;
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if (LuaDLL.lua_isuserdata(L, 2) != 0)
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{
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arg0 = (EventObject)ToLua.ToObject(L, 2);
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}
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else
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{
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return LuaDLL.luaL_throw(L, "The event 'UnityEngine.Application.focusChanged' can only appear on the left hand side of += or -= when used outside of the type 'UnityEngine.Application'");
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}
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if (arg0.op == EventOp.Add)
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{
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System.Action<bool> ev = (System.Action<bool>)arg0.func;
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UnityEngine.Application.focusChanged += ev;
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}
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else if (arg0.op == EventOp.Sub)
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{
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System.Action<bool> ev = (System.Action<bool>)arg0.func;
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UnityEngine.Application.focusChanged -= ev;
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}
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_wantsToQuit(IntPtr L)
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static int set_wantsToQuit(IntPtr L)
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{
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{
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