parent
91a569d918
commit
171da338df
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@ -142612,7 +142612,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &5251286333026968868
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RectTransform:
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m_ObjectHideFlags: 0
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@ -286,8 +286,6 @@ end
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-- 初始化
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function this.InitPanelData()
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this.dmg2:SetActive(fightType == BATTLE_TYPE.XINJIANG)
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this.dmg3:SetActive(fightType == BATTLE_TYPE.TASUILINGXIAO)
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if fightType == BATTLE_TYPE.GUILD_BOSS and fightType == BATTLE_TYPE.GUILD_CAR_DELAY then
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this.myDamage = 0
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this.myDamageLevel = 0
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@ -301,6 +299,7 @@ function this.InitPanelData()
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end)
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end
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elseif fightType == BATTLE_TYPE.XINJIANG then
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this.dmg2:SetActive(fightType == BATTLE_TYPE.XINJIANG)
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boxList[1]:SetActive(true)
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this.myDamage = 0
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this.myDamageLevel = 0
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@ -320,6 +319,7 @@ function this.InitPanelData()
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local actData = CommonActPageManager.GetData(ActivityTypeDef.TaSuiLingXiao)
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local boxs = ConfigManager.GetConfigDataByKey(ConfigName.NewHeroConfig,"Id",actData.activityId).BoxList
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local maxDmg = actData.value
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this.dmg3:SetActive(fightType == BATTLE_TYPE.TASUILINGXIAO)
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this.myDamage = 0
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this.myDamageLevel = 0
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this.dmg3Text.text = string.format("0/%s",boxs[1][1])
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