parent
a68330c17f
commit
173221dd1a
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@ -838,7 +838,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &224172487803996794
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--- !u!224 &224172487803996794
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RectTransform:
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RectTransform:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -1706,7 +1706,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -2133, y: 232}
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m_AnchoredPosition: {x: -2133, y: 674}
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m_SizeDelta: {x: 216, y: 434}
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m_SizeDelta: {x: 216, y: 434}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &222189988231697376
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--- !u!222 &222189988231697376
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@ -2752,6 +2752,7 @@ RectTransform:
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- {fileID: 3094864558833778807}
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- {fileID: 3094864558833778807}
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- {fileID: 7868471710346716691}
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- {fileID: 7868471710346716691}
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- {fileID: 224758322593848220}
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- {fileID: 224758322593848220}
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- {fileID: 7988514468786704464}
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m_Father: {fileID: 224172487803996794}
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m_Father: {fileID: 224172487803996794}
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m_RootOrder: 0
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -4511,6 +4512,80 @@ RectTransform:
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 160, y: 40}
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m_SizeDelta: {x: 160, y: 40}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!1 &3219191283840862740
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 7988514468786704464}
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- component: {fileID: 5878404588687697688}
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- component: {fileID: 263471138794148527}
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m_Layer: 5
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m_Name: new
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &7988514468786704464
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RectTransform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3219191283840862740}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 4300363014719737227}
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m_RootOrder: 3
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -52.1, y: 91.7}
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m_SizeDelta: {x: 58, y: 58}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &5878404588687697688
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CanvasRenderer:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3219191283840862740}
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m_CullTransparentMesh: 0
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--- !u!114 &263471138794148527
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3219191283840862740}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_Sprite: {fileID: 21300000, guid: 1412f0395d549ba4384894d8e8b33dee, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillMethod: 4
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m_FillAmount: 1
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m_FillClockwise: 1
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m_FillOrigin: 0
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m_UseSpriteMesh: 0
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--- !u!1 &3815434678658175326
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--- !u!1 &3815434678658175326
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -49,6 +49,12 @@ function this.GetAllHavedSoulPrint()
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return this.allHavedSoulPrint
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return this.allHavedSoulPrint
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end
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end
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function this.CheckSoulExist(soulId)
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if this.allHavedSoulPrint[soulId] and this.allHavedSoulPrint[soulId] > 0 then
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return true
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end
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return false
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end
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function this.CreateSoulPrintData()
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function this.CreateSoulPrintData()
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return {
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return {
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@ -487,7 +487,7 @@ function this:ShopItemAdapter(shopItem, itemData)
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local empty = Util.GetGameObject(shopItem, "empty")
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local empty = Util.GetGameObject(shopItem, "empty")
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local lock = Util.GetGameObject(shopItem, "lock")
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local lock = Util.GetGameObject(shopItem, "lock")
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local lockTip = Util.GetGameObject(shopItem, "lock/tip"):GetComponent("Text")
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local lockTip = Util.GetGameObject(shopItem, "lock/tip"):GetComponent("Text")
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local new = Util.GetGameObject(shopItem, "GameObject/new")
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-- 计算数据
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-- 计算数据
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local itemInfo = ShopManager.GetShopItemInfo(itemData.id)
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local itemInfo = ShopManager.GetShopItemInfo(itemData.id)
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local curBuyCount = itemData.buyNum
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local curBuyCount = itemData.buyNum
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@ -577,6 +577,16 @@ function this:ShopItemAdapter(shopItem, itemData)
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effect.gameObject:SetActive(true)
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effect.gameObject:SetActive(true)
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end
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end
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if self.ShopType == SHOP_TYPE.SOUL_PRINT_SHOP then
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if SoulPrintManager.CheckSoulExist(con.Id) then
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new.gameObject:SetActive(false)
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else
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new.gameObject:SetActive(true)
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end
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else
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new.gameObject:SetActive(false)
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end
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-- 购买事件
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-- 购买事件
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Util.AddOnceClick(lock, function()
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Util.AddOnceClick(lock, function()
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PopupTipPanel.ShowTip(Language[12038])
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PopupTipPanel.ShowTip(Language[12038])
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Reference in New Issue