红点变灰修改 剩余时间文字描述修改

dev_chengFeng
jiaoyangna 2021-05-13 20:31:47 +08:00
parent 138f3d2ff1
commit 1732d1e2db
2 changed files with 11 additions and 2 deletions

View File

@ -180,6 +180,7 @@ function MissionPre:SetIcon1(_itemdata)
self.btnGet:GetComponent("Image").sprite = Util.LoadSprite(type[_itemdata.state].sprite)
self.redPoint.gameObject:SetActive(false)
self.redPoint.gameObject:SetActive(_itemdata.state == 1)
Util.SetGray(self.redPoint,false)
self.btnGet:GetComponent("Button").enabled = _itemdata.state ~= 2
self.btnGetText.text = type[_itemdata.state].text
if _itemdata.state ~= 0 then
@ -250,6 +251,7 @@ function MissionPre:SetIcon(_itemdata)
self.btnGetText.text = Language[10018]
elseif self.data.state == 2 then
self.redPoint.gameObject:SetActive(true)
Util.SetGray(self.redPoint,false)
self.btnGetText.text = Language[10018]
elseif self.data.state == 1 then
self.redPoint.gameObject:SetActive(false)
@ -258,6 +260,7 @@ function MissionPre:SetIcon(_itemdata)
Util.SetGray(self.btnGet,true)
elseif self.data.state == 0 then
self.redPoint.gameObject:SetActive(true)
Util.SetGray(self.redPoint,false)
self.btnGetText.text = Language[10018]
end
end

View File

@ -242,6 +242,12 @@ function EveryDayGift:GetRemainTime()
self.endTimeBg.gameObject:SetActive(false)
return
end
local la = ""
if self.actConfig.ShowTime ~= 1 then
la = Language[10023]
else
la = Language[11355]
end
self.endTimeBg.gameObject:SetActive(true)
local freshTime = 0
if self.shopData and #self.shopData > 0 then
@ -256,9 +262,9 @@ function EveryDayGift:GetRemainTime()
-- 剩余小时
local formatTime, leftHour = TimeToHMS(showfreshTime)
if leftHour > 24 then
self.endTime.text = Language[11355]..TimeToDHMS(showfreshTime)--天时分秒
self.endTime.text = la..TimeToDHMS(showfreshTime)--天时分秒
else
self.endTime.text = Language[11355]..formatTime--时分秒
self.endTime.text = la..formatTime--时分秒
end
elseif showfreshTime < 0 then
if self.localTimer then