【恭喜获得】背包已满会弹空的恭喜获得
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b4834ba2cc
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181306059d
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@ -125,6 +125,11 @@ function RewardItemPopup:OnOpen(...)
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else
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else
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showHero = true
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showHero = true
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end
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end
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--如果没有compShowType和Drop
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if not args[4] and not drop then
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LogYellow("没有奖励没有类型,直接关闭")
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return
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end
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local haveRecord = BattleRecordManager.isHaveRecord()
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local haveRecord = BattleRecordManager.isHaveRecord()
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this.btnResult:SetActive(haveRecord and args[5])
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this.btnResult:SetActive(haveRecord and args[5])
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this.btnBattleBack:SetActive(haveRecord and args[5] and BattleManager.GetLastBattleType() ~= BATTLE_TYPE.MAP_FIGHT and not GuideManager.IsInMainGuide() and not MapManager.Mapping and BattleManager.GetLastBattleType() ~= BATTLE_TYPE.TASUILINGXIAO)
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this.btnBattleBack:SetActive(haveRecord and args[5] and BattleManager.GetLastBattleType() ~= BATTLE_TYPE.MAP_FIGHT and not GuideManager.IsInMainGuide() and not MapManager.Mapping and BattleManager.GetLastBattleType() ~= BATTLE_TYPE.TASUILINGXIAO)
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