【跨服天梯】国内提交+1
parent
008df5b422
commit
18d24b638f
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@ -180,6 +180,7 @@ function this.SystemState(id,fun)
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fun()
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fun()
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fun = nil
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fun = nil
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end
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end
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return
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end
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end
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local conFigWorldLevel = ConfigManager.GetConfigData(ConfigName.MServerArenaSetting,1).WorldLevel
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local conFigWorldLevel = ConfigManager.GetConfigData(ConfigName.MServerArenaSetting,1).WorldLevel
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if PlayerManager.worldLeve < conFigWorldLevel then --如果世界等级不足
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if PlayerManager.worldLeve < conFigWorldLevel then --如果世界等级不足
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@ -189,6 +190,7 @@ function this.SystemState(id,fun)
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fun()
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fun()
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fun = nil
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fun = nil
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end
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end
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return
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end
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end
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if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.JumpServer_HightLadder) == false then --如果未解锁
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if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.JumpServer_HightLadder) == false then --如果未解锁
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state = -3
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state = -3
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@ -197,6 +199,7 @@ function this.SystemState(id,fun)
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fun()
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fun()
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fun = nil
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fun = nil
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end
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end
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return
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end
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end
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JumpServerManager.GetWorldArenaInfoRequest(function()
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JumpServerManager.GetWorldArenaInfoRequest(function()
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@ -207,6 +210,7 @@ function this.SystemState(id,fun)
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fun()
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fun()
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fun = nil
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fun = nil
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end
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end
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return
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elseif not JumpServerManager.GetHightLadderDataIsGroup() then
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elseif not JumpServerManager.GetHightLadderDataIsGroup() then
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state = -5
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state = -5
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tipStr = "未划分跨服分组,无法参与!"
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tipStr = "未划分跨服分组,无法参与!"
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@ -214,6 +218,7 @@ function this.SystemState(id,fun)
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fun()
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fun()
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fun = nil
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fun = nil
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end
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end
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return
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else
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else
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state = 1
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state = 1
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tipStr = ""
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tipStr = ""
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@ -221,6 +226,7 @@ function this.SystemState(id,fun)
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fun()
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fun()
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fun = nil
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fun = nil
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end
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end
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return
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end
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end
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end)
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end)
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else
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else
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