【竞技场】时间到弹出
parent
6c673de50a
commit
1980c01573
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@ -288,6 +288,17 @@ function this.StartCountTime()
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hourText.text = hour
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hourText.text = hour
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second = second -1
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second = second -1
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if second <= 0 then
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if this.parent then
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this.parent:ClosePanel()
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else
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UIManager.OpenPanel(UIName.MainPanel)
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end
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if this.TimeCounter then
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this.TimeCounter:Stop()
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this.TimeCounter = nil
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end
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end
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end
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end
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_TimeUpdate()
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_TimeUpdate()
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this.TimeCounter = Timer.New(_TimeUpdate, 1, -1, true)
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this.TimeCounter = Timer.New(_TimeUpdate, 1, -1, true)
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@ -255,6 +255,8 @@ function this:StartTimeCount()
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local refreshTime = ShopManager.GetShopRefreshLeftTime(localSelf.ShopType)
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local refreshTime = ShopManager.GetShopRefreshLeftTime(localSelf.ShopType)
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if refreshTime >= 0 then
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if refreshTime >= 0 then
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localSelf.refreshTime:GetComponent("Text").text = TimeToHMS(refreshTime)
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localSelf.refreshTime:GetComponent("Text").text = TimeToHMS(refreshTime)
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elseif refreshTime < 0 and localSelf.ShopType == SHOP_TYPE.ARENA_SHOP then
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JumpManager.GoJump(20003)
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end
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end
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end
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end
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-- 关闭时间
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-- 关闭时间
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