聊天修改限制条件 天天0.1界面修改
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66bb7be784
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1a4ae6fe3a
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@ -218,7 +218,7 @@ function this.OnTabChange(index, lastIndex)
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LogError("VipManager.GetChargedNum()=="..VipManager.GetChargedNum())
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--ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.CHAT)
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--xiao7 渠道
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if VipManager.GetChargedNum()>=30 and chanel and chanel=="ZZXX" or FightPointPassManager.soldierLayerId>200 then
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if VipManager.GetChargedNum()>=50 and chanel and (chanel=="ZZXX" or chanel=="ZZXXXQ" )or FightPointPassManager.IsFightPointPass(4011) then
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this.input:SetActive(true)
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this.noInputTip:SetActive(false)
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--其他渠道及本地
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@ -228,8 +228,8 @@ function this.OnTabChange(index, lastIndex)
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else
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this.input:SetActive(false)
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this.noInputTip:SetActive(true)
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if chanel and chanel=="ZZXX" then
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this.noInputTip:GetComponent("Text").text = "真实累充30元或通关200关可发言"
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if chanel and (chanel=="ZZXX" or chanel=="ZZXXXQ" )then
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this.noInputTip:GetComponent("Text").text = "累计充值50元 或 通关4-1副本才可发言"
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else
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this.noInputTip:GetComponent("Text").text = "真实累值10元或通关20关可发言"
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end
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@ -105,6 +105,7 @@ function ZeroPointOnePanel:SetSingleReward(item,i,data,config)
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local kuang = Util.GetGameObject(item,"kuang"):GetComponent("Image")
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local reward = Util.GetGameObject(item,"kuang/reward")
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local event = Util.GetGameObject(item,"kuang/reward/event")
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event:SetActive(false)
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local day = Util.GetGameObject(item,"kuang/reward/days"):GetComponent("Text")
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local icon = Util.GetGameObject(item,"kuang/reward/icon")
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