【battlelogic】增加log
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86fdb9395b
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1b06ae40c9
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@ -104,6 +104,7 @@ end
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-- 检测先手阵营
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-- 检测先手阵营
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function BattleLogic.CheckFirstCamp()
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function BattleLogic.CheckFirstCamp()
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Log("检测先后手")
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-- 默认我方先手
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-- 默认我方先手
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BattleLogic.FirstCamp = 0
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BattleLogic.FirstCamp = 0
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-- 数据不存在时,兼容老战斗数据
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-- 数据不存在时,兼容老战斗数据
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@ -226,6 +227,7 @@ function BattleLogic.TurnRound(debugTurn)
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SkillManager.CheckMonsterSkill(function()
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SkillManager.CheckMonsterSkill(function()
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CurRound = CurRound + 1
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CurRound = CurRound + 1
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CurCamp = BattleLogic.FirstCamp -- 判断先手阵营
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CurCamp = BattleLogic.FirstCamp -- 判断先手阵营
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Log("BattleLogic.230:"..tostring(CurCamp))
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CurSkillPos[0] = 0
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CurSkillPos[0] = 0
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CurSkillPos[1] = 0
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CurSkillPos[1] = 0
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--
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--
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@ -257,6 +259,7 @@ function BattleLogic.TurnRound(debugTurn)
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BattleLogic.WaitForTrigger(0.2,function()
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BattleLogic.WaitForTrigger(0.2,function()
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-- 切换阵营
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-- 切换阵营
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CurCamp = (CurCamp + 1) % 2
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CurCamp = (CurCamp + 1) % 2
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Log("BattleLogic.260:"..tostring(CurCamp))
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BattleLogic.CheckBattleLogic()
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BattleLogic.CheckBattleLogic()
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end)
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end)
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end)
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end)
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