bg update
parent
802286d743
commit
1b7f35e41f
|
@ -482,7 +482,7 @@ function this.ShowHeroEquip()
|
|||
end
|
||||
end
|
||||
end
|
||||
this.heroBg.sprite = Util.LoadSprite(GetHeroCardQuantityImage[curHeroData.heroConfig.Quality])
|
||||
SetHeroBg(Util.GetGameObject(this.transform, "bg/heroInfo"),Util.GetGameObject(this.transform, "bg/heroInfo/bg"), curHeroData.star)
|
||||
this.heroLv.text = curHeroData.lv
|
||||
this.heroIcon.sprite = Util.LoadSprite(curHeroData.painting)
|
||||
--this.heroPosIcon.sprite = Util.LoadSprite(curHeroData.professionIcon)
|
||||
|
|
|
@ -97,7 +97,7 @@ function this.RefreshPanel()
|
|||
local heroId=_curData[i].HeroList[j]
|
||||
Util.GetGameObject(o,"Mask"):SetActive(not HeroManager.GetCurHeroIsHaveBySid(heroId))
|
||||
if HeroManager.GetCurHeroIsHaveBySid(heroId)==false then table.insert(nh,j) end --未拥有Hero的位置 存储位置信息
|
||||
Util.GetGameObject(o,"Frame"):GetComponent("Image").sprite=Util.LoadSprite(GetHeroQuantityImageByquality(heroConfig[heroId].Quality,heroConfig[heroId].Star))
|
||||
Util.GetGameObject(o,"Frame"):GetComponent("Image").sprite=Util.LoadSprite(GetHeroQuantityImageByquality(nil,heroConfig[heroId].Star))
|
||||
Util.GetGameObject(o,"Icon"):GetComponent("Image").sprite=Util.LoadSprite(GetResourcePath(heroConfig[heroId].Icon))
|
||||
Util.GetGameObject(o,"ProIcon"):GetComponent("Image").sprite=Util.LoadSprite(GetProStrImageByProNum(heroConfig[heroId].PropertyName))
|
||||
Util.GetGameObject(o,"Lv/Text"):GetComponent("Text").text=1
|
||||
|
|
Loading…
Reference in New Issue