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@ -399,7 +399,7 @@ function RoleView:TextBuffFloating(type, text)
|
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end
|
end
|
||||||
|
|
||||||
--
|
--
|
||||||
function RoleView:ImageBuffFloating(textImg, numImg)
|
function RoleView:ImageBuffFloating(textImg, numImg, numTxt)
|
||||||
|
|
||||||
local go = loadAsset(buffFloatingEffect)
|
local go = loadAsset(buffFloatingEffect)
|
||||||
local baseY = 0
|
local baseY = 0
|
||||||
|
@ -430,6 +430,7 @@ function RoleView:ImageBuffFloating(textImg, numImg)
|
||||||
|
|
||||||
local img1 = Util.GetGameObject(go, "anim/grid/Image1"):GetComponent("Image")
|
local img1 = Util.GetGameObject(go, "anim/grid/Image1"):GetComponent("Image")
|
||||||
local img2 = Util.GetGameObject(go, "anim/grid/Image2"):GetComponent("Image")
|
local img2 = Util.GetGameObject(go, "anim/grid/Image2"):GetComponent("Image")
|
||||||
|
local txt3 = Util.GetGameObject(go, "anim/grid/Text"):GetComponent("Text")
|
||||||
|
|
||||||
if textImg then
|
if textImg then
|
||||||
img1.gameObject:SetActive(true)
|
img1.gameObject:SetActive(true)
|
||||||
|
@ -447,6 +448,13 @@ function RoleView:ImageBuffFloating(textImg, numImg)
|
||||||
img2.gameObject:SetActive(false)
|
img2.gameObject:SetActive(false)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if numTxt then
|
||||||
|
txt3.gameObject:SetActive(true)
|
||||||
|
txt3.text = numTxt
|
||||||
|
else
|
||||||
|
txt3.gameObject:SetActive(false)
|
||||||
|
end
|
||||||
|
|
||||||
self:AddDelayRecycleRes(buffFloatingEffect, go, 1.3)
|
self:AddDelayRecycleRes(buffFloatingEffect, go, 1.3)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -1699,7 +1707,9 @@ end
|
||||||
function RoleView:RoleRageChange(deltaRage)
|
function RoleView:RoleRageChange(deltaRage)
|
||||||
if deltaRage ~= 0 then
|
if deltaRage ~= 0 then
|
||||||
if deltaRage > 0 then
|
if deltaRage > 0 then
|
||||||
self:ImageBuffFloating("z_zhandou_nuqijia", "z_zhandou_nuqijia_"..deltaRage)
|
-- self:ImageBuffFloating("z_zhandou_nuqijia", "z_zhandou_nuqijia_"..deltaRage)
|
||||||
|
|
||||||
|
self:ImageBuffFloating("z_zhandou_nuqijia", nil, deltaRage)
|
||||||
|
|
||||||
|
|
||||||
-- local go = loadAsset(rageEffect)
|
-- local go = loadAsset(rageEffect)
|
||||||
|
|
|
@ -0,0 +1,13 @@
|
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|
info face="Arial" size=32 bold=0 italic=0 charset="" unicode=1 stretchH=100 smooth=1 aa=1 padding=0,0,0,0 spacing=1,1 outline=0
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|
common lineHeight=32 base=26 scaleW=256 scaleH=128 pages=1 packed=0 alphaChnl=1 redChnl=0 greenChnl=0 blueChnl=0
|
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|
page id=0 file="ArtFont_3_0.png"
|
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|
chars count=9
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char id=49 x=80 y=58 width=23 height=56 xoffset=0 yoffset=0 xadvance=23 page=0 chnl=15
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char id=50 x=0 y=59 width=39 height=56 xoffset=0 yoffset=0 xadvance=39 page=0 chnl=15
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char id=51 x=40 y=59 width=39 height=56 xoffset=0 yoffset=0 xadvance=39 page=0 chnl=15
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char id=52 x=0 y=0 width=40 height=58 xoffset=0 yoffset=0 xadvance=40 page=0 chnl=15
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char id=53 x=41 y=0 width=40 height=57 xoffset=0 yoffset=0 xadvance=40 page=0 chnl=15
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char id=54 x=82 y=0 width=40 height=57 xoffset=0 yoffset=0 xadvance=40 page=0 chnl=15
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char id=55 x=205 y=0 width=35 height=57 xoffset=0 yoffset=0 xadvance=35 page=0 chnl=15
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char id=56 x=123 y=0 width=40 height=57 xoffset=0 yoffset=0 xadvance=40 page=0 chnl=15
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char id=57 x=164 y=0 width=40 height=57 xoffset=0 yoffset=0 xadvance=40 page=0 chnl=15
|
After Width: | Height: | Size: 14 KiB |
|
@ -0,0 +1,68 @@
|
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|
# AngelCode Bitmap Font Generator configuration file
|
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|
fileVersion=1
|
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|
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|
# font settings
|
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|
fontName=Arial
|
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|
fontFile=
|
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|
charSet=0
|
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|
fontSize=32
|
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|
aa=1
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|
scaleH=100
|
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|
useSmoothing=1
|
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|
isBold=0
|
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|
isItalic=0
|
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|
useUnicode=1
|
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|
disableBoxChars=1
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|
outputInvalidCharGlyph=0
|
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|
dontIncludeKerningPairs=0
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|
useHinting=1
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|
renderFromOutline=0
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useClearType=1
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autoFitNumPages=0
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|
autoFitFontSizeMin=0
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|
autoFitFontSizeMax=0
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|
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|
# character alignment
|
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|
paddingDown=0
|
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|
paddingUp=0
|
||||||
|
paddingRight=0
|
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|
paddingLeft=0
|
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|
spacingHoriz=1
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|
spacingVert=1
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forceZero=0
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widthPaddingFactor=0.00
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|
# output file
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|
outWidth=512
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|
outHeight=512
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|
outBitDepth=32
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|
fontDescFormat=0
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fourChnlPacked=0
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textureFormat=png
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textureCompression=0
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alphaChnl=1
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redChnl=0
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greenChnl=0
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blueChnl=0
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invA=0
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invR=0
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invG=0
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invB=0
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|
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|
# outline
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|
outlineThickness=0
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|
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|
# selected chars
|
||||||
|
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||||||
|
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||||||
|
# imported icon images
|
||||||
|
icon="z_zhandou_nuqijia_9.png",57,0,0,0
|
||||||
|
icon="z_zhandou_nuqijia_1.png",49,0,0,0
|
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|
icon="z_zhandou_nuqijia_2.png",50,0,0,0
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|
icon="z_zhandou_nuqijia_3.png",51,0,0,0
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|
icon="z_zhandou_nuqijia_4.png",52,0,0,0
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|
icon="z_zhandou_nuqijia_5.png",53,0,0,0
|
||||||
|
icon="z_zhandou_nuqijia_6.png",54,0,0,0
|
||||||
|
icon="z_zhandou_nuqijia_7.png",55,0,0,0
|
||||||
|
icon="z_zhandou_nuqijia_8.png",56,0,0,0
|
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.9 KiB |
After Width: | Height: | Size: 1.7 KiB |
After Width: | Height: | Size: 2.1 KiB |
After Width: | Height: | Size: 1.7 KiB |
After Width: | Height: | Size: 1.8 KiB |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 2.0 KiB |
After Width: | Height: | Size: 1.9 KiB |