【幸运探宝】加标签

dev_chengFeng
zhangqiang 2021-05-28 15:54:20 +08:00
parent 9a4f1a64b2
commit 1dc1ad1db1
7 changed files with 241 additions and 16 deletions

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@ -1858,6 +1858,7 @@ FUNC_OPNE_STATE = {
COMPOUND_HERO = "COMPOUND_HERO",
POKEMON = "COMPOUND_HERO",
TianShuMiJuan = "TianShuMiJuan",
LUCKYTURN = "LUCKYTURN",
}
-- 开放功能ID作为索引键值索引对应的字符串
@ -1887,6 +1888,7 @@ FUNC_OPEN_STR = {
[FUNCTION_OPEN_TYPE.COMPOUND_HERO] = FUNC_OPNE_STATE.COMPOUND_HERO,
[FUNCTION_OPEN_TYPE.POKEMON] = FUNC_OPNE_STATE.POKEMON,
[FUNCTION_OPEN_TYPE.tianshumijuan] = FUNC_OPNE_STATE.TianShuMiJuan,
[FUNCTION_OPEN_TYPE.LUCKYTURN] = FUNC_OPNE_STATE.LUCKYTURN,
}
-- 地图中图标对应的ID

View File

@ -155,7 +155,7 @@ function this:InitComponent()
[FUNCTION_OPEN_TYPE.COMPOUND_HERO] = this:AddFuncItem(this.btnCompoundHero, 0),--神将合成、置换
[FUNCTION_OPEN_TYPE.POKEMON] = this:AddFuncItem(this.btnPokemon, -1200),--神将合成、置换
[FUNCTION_OPEN_TYPE.tianshumijuan] = this:AddFuncItem(this.btnTianShuMiJuan, 0),
-- [FUNCTION_OPEN_TYPE.LUCKYTURN] = this:AddFuncItem(this.btnXingYunTanBao, 0),--幸运探宝
[FUNCTION_OPEN_TYPE.LUCKYTURN] = this:AddFuncItem(this.btnXingYunTanBao, 0),--幸运探宝
}
this.operateNewText = {
@ -169,7 +169,7 @@ function this:InitComponent()
[FUNCTION_OPEN_TYPE.COMPOUND_HERO] = this:InsertNewText(this.btnCompoundHero),--神将合成、置换
[FUNCTION_OPEN_TYPE.POKEMON] = this:InsertNewText(this.btnPokemon),--神将合成、置换
[FUNCTION_OPEN_TYPE.tianshumijuan] = this:InsertNewText(this.btnTianShuMiJuan),
-- [FUNCTION_OPEN_TYPE.LUCKYTURN] = this:InsertNewText(this.btnXingYunTanBao),--幸运探宝
[FUNCTION_OPEN_TYPE.LUCKYTURN] = this:InsertNewText(this.btnXingYunTanBao),--幸运探宝
}
-- 红点
@ -185,7 +185,7 @@ function this:InitComponent()
this.rpCompoundHero = Util.GetGameObject(this.btnCompoundHero, "redPoint")--神将合成、置换
this.rpPokemon = Util.GetGameObject(this.btnPokemon, "redPoint")--灵兽
this.rpbtnTianShuMiJuan = Util.GetGameObject(this.btnTianShuMiJuan, "redPoint")--灵兽
-- this.rpbtnXingYunTanBao = Util.GetGameObject(this.btnXingYunTanBao, "redPoint")--幸运探宝
this.rpbtnXingYunTanBao = Util.GetGameObject(this.btnXingYunTanBao, "redPoint")--幸运探宝
@ -557,6 +557,7 @@ function this:BindEvent()
-- UIManager.OpenPanel(UIName.LuckyTurnTablePanel)
-- this.ScenceBtnClick(FUNCTION_OPEN_TYPE.LUCKYTURN)
JumpManager.GoJump(1027)
this.ScenceBtnClick(FUNCTION_OPEN_TYPE.LUCKYTURN)
end)
this.BindRedPoint()
end
@ -611,6 +612,7 @@ function this.BindRedPoint()
BindRedPointObject(RedPointType.PokemonMainCity, this.rpPokemon)
BindRedPointObject(RedPointType.HongMeng,this.HongMengRedPoint)
BindRedPointObject(RedPointType.TianShuMiJuan,this.rpbtnTianShuMiJuan)
BindRedPointObject(RedPointType.LuckyTurn,this.rpbtnXingYunTanBao)
BindRedPointObject(RedPointType.FifteenDayGift,this.rpFifteenDayGift)
BindRedPointObject(RedPointType.Huaxutan,this.rpCompoundHero)
BindRedPointObject(RedPointType.RightUp2,this.rpRightUp2)
@ -631,6 +633,7 @@ function this.ClearRedPoint()
ClearRedPointObject(RedPointType.Vientiane, this.rpColorfulWorld)
ClearRedPointObject(RedPointType.PokemonMainCity, this.rpPokemon)
ClearRedPointObject(RedPointType.TianShuMiJuan,this.rpbtnTianShuMiJuan)
ClearRedPointObject(RedPointType.LuckyTurn,this.rpbtnXingYunTanBao)
ClearRedPointObject(RedPointType.FifteenDayGift,this.rpFifteenDayGift)
ClearRedPointObject(RedPointType.Huaxutan,this.rpCompoundHero)
ClearRedPointObject(RedPointType.RightUp2,this.rpRightUp2)