【表删除】AdventureReward
parent
28ca69e078
commit
1de64d1492
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@ -63,7 +63,7 @@ ConfigName = {
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ArenaReward = "ArenaReward",
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ArenaReward = "ArenaReward",
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ArenaSetting = "ArenaSetting",
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ArenaSetting = "ArenaSetting",
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DifferDemonsBoxSetting = "DifferDemonsBoxSetting",
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DifferDemonsBoxSetting = "DifferDemonsBoxSetting",
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AdventureReward = "AdventureReward",
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-- AdventureReward = "AdventureReward",
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DialogueViewConfig = "DialogueViewConfig",
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DialogueViewConfig = "DialogueViewConfig",
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JumpConfig = "JumpConfig",
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JumpConfig = "JumpConfig",
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RechargeCommodityConfig = "RechargeCommodityConfig",
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RechargeCommodityConfig = "RechargeCommodityConfig",
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@ -1,7 +1,7 @@
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AdventureManager = {}
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AdventureManager = {}
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local this = AdventureManager
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local this = AdventureManager
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local GameSetting = ConfigManager.GetConfig(ConfigName.GameSetting)
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local GameSetting = ConfigManager.GetConfig(ConfigName.GameSetting)
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local AdventureReward = ConfigManager.GetConfig(ConfigName.AdventureReward)
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-- local AdventureReward = ConfigManager.GetConfig(ConfigName.AdventureReward)
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-- local AdventureConfig = ConfigManager.GetConfig(ConfigName.AdventureConfig)
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-- local AdventureConfig = ConfigManager.GetConfig(ConfigName.AdventureConfig)
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local VipLevelConfig = ConfigManager.GetConfig(ConfigName.VipLevelConfig)
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local VipLevelConfig = ConfigManager.GetConfig(ConfigName.VipLevelConfig)
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local StoreConfig = ConfigManager.GetConfig(ConfigName.StoreConfig)
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local StoreConfig = ConfigManager.GetConfig(ConfigName.StoreConfig)
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@ -142,11 +142,11 @@ function this.GetTableStaticData()
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--冒险宝箱显示的三种状态(达到多少时间显示什么宝箱)
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--冒险宝箱显示的三种状态(达到多少时间显示什么宝箱)
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--每日奖励
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--每日奖励
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this.adventureBoxShow = GameSetting[1].AdventureBoxShow
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this.adventureBoxShow = GameSetting[1].AdventureBoxShow
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for k, v in ConfigPairs(AdventureReward) do
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-- for k, v in ConfigPairs(AdventureReward) do
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this.minRank[k] = v.MinRank
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-- this.minRank[k] = v.MinRank
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this.maxRank[k] = v.MaxRank
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-- this.maxRank[k] = v.MaxRank
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table.insert(this.dailyReward, v.DailyReward)
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-- table.insert(this.dailyReward, v.DailyReward)
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end
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-- end
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end
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end
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function this.TimeCountDown()
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function this.TimeCountDown()
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