Merge branch 'china/dev-c' of http://60.1.1.230/gaoxin/JL_Client into china/dev-c
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|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: ea59f6e5a77af844485f8c4679a081c7
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
Before Width: | Height: | Size: 46 KiB After Width: | Height: | Size: 48 KiB |
|
Before Width: | Height: | Size: 155 KiB After Width: | Height: | Size: 162 KiB |
|
After Width: | Height: | Size: 64 KiB |
|
|
@ -0,0 +1,121 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1060f87894956ed4f94d2cfcc3f673e8
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 9
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -100
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: 65
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 1
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: bafc6ab543a5d1f4db8c49cdc7b76876
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 900 KiB |
|
|
@ -60,6 +60,8 @@ function PackageManager.SetVideo(obj,Image)
|
||||||
end
|
end
|
||||||
|
|
||||||
function PackageManager.UnloadVideo()
|
function PackageManager.UnloadVideo()
|
||||||
|
if this.config.VideoName then
|
||||||
Log("卸载视频:"..tostring(this.config.VideoName))
|
Log("卸载视频:"..tostring(this.config.VideoName))
|
||||||
resMgr:UnLoadAsset(this.config.VideoName)
|
resMgr:UnLoadAsset(this.config.VideoName)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
@ -370,6 +370,7 @@ function this.FriendItemAdapter(node, data)
|
||||||
titlePar:SetActive(true)
|
titlePar:SetActive(true)
|
||||||
if not titleList[node] then
|
if not titleList[node] then
|
||||||
titleList[node] = SubUIManager.Open(SubUIConfig.PlayerTitle, titlePar.transform)
|
titleList[node] = SubUIManager.Open(SubUIConfig.PlayerTitle, titlePar.transform)
|
||||||
|
titleList[node]:RemoveCanvas()
|
||||||
end
|
end
|
||||||
titleList[node]:SetShow(title, Vector3.zero, 0.4, 0.4, this.sortingOrder)
|
titleList[node]:SetShow(title, Vector3.zero, 0.4, 0.4, this.sortingOrder)
|
||||||
else
|
else
|
||||||
|
|
@ -541,6 +542,7 @@ function this.ChatItemAdapter(node, data, isShowTime)
|
||||||
titlePar:SetActive(true)
|
titlePar:SetActive(true)
|
||||||
if not titleList[node] then
|
if not titleList[node] then
|
||||||
titleList[node] = SubUIManager.Open(SubUIConfig.PlayerTitle, titlePar.transform)
|
titleList[node] = SubUIManager.Open(SubUIConfig.PlayerTitle, titlePar.transform)
|
||||||
|
titleList[node]:RemoveCanvas()
|
||||||
end
|
end
|
||||||
titleList[node]:SetShow(title, Vector3.zero, 0.4, 0.4, this.sortingOrder)
|
titleList[node]:SetShow(title, Vector3.zero, 0.4, 0.4, this.sortingOrder)
|
||||||
else
|
else
|
||||||
|
|
|
||||||
|
|
@ -52,11 +52,13 @@ end
|
||||||
|
|
||||||
function this.CheckRedPoint()
|
function this.CheckRedPoint()
|
||||||
local dailyActInfo = ActivityGiftManager.GetActivityTypeInfo(ActivityTypeDef.DailyRecharge)
|
local dailyActInfo = ActivityGiftManager.GetActivityTypeInfo(ActivityTypeDef.DailyRecharge)
|
||||||
|
if dailyActInfo then
|
||||||
for i = 1, #dailyActInfo.mission do
|
for i = 1, #dailyActInfo.mission do
|
||||||
if this.ReceivedEnabled(dailyActInfo.mission[i].missionId) and dailyActInfo.mission[i].state == 0 then
|
if this.ReceivedEnabled(dailyActInfo.mission[i].missionId) and dailyActInfo.mission[i].state == 0 then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -160,7 +160,7 @@ function DailyRechargePanel:OnDestroy()
|
||||||
end
|
end
|
||||||
|
|
||||||
local icon = {
|
local icon = {
|
||||||
[0] = "r_mrcz_zi_11",
|
[0] = "r_mrcz_zi_111_zh",
|
||||||
[1] = "r_mrcz_zi_33_zh",
|
[1] = "r_mrcz_zi_33_zh",
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -191,15 +191,14 @@ function DailyRechargePanel:RefreshPanel()
|
||||||
self.extraTip.text = missionIndex[index].tipText
|
self.extraTip.text = missionIndex[index].tipText
|
||||||
self.dealText.text = Language[10420]
|
self.dealText.text = Language[10420]
|
||||||
self.moneyNum.gameObject:SetActive(true)
|
self.moneyNum.gameObject:SetActive(true)
|
||||||
self.moneyNum:SetNumShow(1,actRewardConfig1.Values[1][1])
|
local dailyActInfo = ActivityGiftManager.GetActivityTypeInfo(ActivityTypeDef.DailyRecharge)
|
||||||
|
self.moneyNum:SetNumShow(1,(actRewardConfig1.Values[1][1] - dailyActInfo.value))
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
self.extraIcon.sprite = self.spLoader:LoadSprite(icon[0])
|
self.extraIcon.sprite = self.spLoader:LoadSprite(icon[1])
|
||||||
self.extraTip.gameObject:SetActive(true)
|
self.extraTip.gameObject:SetActive(false)
|
||||||
self.extraTip.text = missionIndex[index].tipText
|
|
||||||
self.dealText.text = Language[10101]
|
self.dealText.text = Language[10101]
|
||||||
self.moneyNum.gameObject:SetActive(true)
|
self.moneyNum.gameObject:SetActive(false)
|
||||||
self.moneyNum:SetNumShow(1,actRewardConfig1.Values[1][1])
|
|
||||||
end
|
end
|
||||||
self.extraIcon:SetNativeSize()
|
self.extraIcon:SetNativeSize()
|
||||||
table.walk(self.rewardList, function(rewardPosItem)
|
table.walk(self.rewardList, function(rewardPosItem)
|
||||||
|
|
|
||||||
|
|
@ -102,7 +102,6 @@ end
|
||||||
|
|
||||||
-- 登录初始化地图数据
|
-- 登录初始化地图数据
|
||||||
function this.InitMapInfoData(mapId)
|
function this.InitMapInfoData(mapId)
|
||||||
-- --LogGreen("mapId:"..mapId)
|
|
||||||
this.openMapId = mapId > 1 and mapId or 4001-- 开放的地图ID
|
this.openMapId = mapId > 1 and mapId or 4001-- 开放的地图ID
|
||||||
end
|
end
|
||||||
-- ================================== 妖灵师状态刷新 ========================================
|
-- ================================== 妖灵师状态刷新 ========================================
|
||||||
|
|
@ -261,9 +260,7 @@ function this.InitAllEndlessHero(heroList,isClear)
|
||||||
this.InitSingleEndlessHero(heroList[i])
|
this.InitSingleEndlessHero(heroList[i])
|
||||||
end
|
end
|
||||||
local id ,lv = this.GetShiQiValue()
|
local id ,lv = this.GetShiQiValue()
|
||||||
-- --LogGreen("lv:"..lv)
|
|
||||||
this.moraleLv = lv
|
this.moraleLv = lv
|
||||||
-- --LogGreen("this.moraleLv:"..this.moraleLv)
|
|
||||||
this.moraleId = id
|
this.moraleId = id
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
@ -481,7 +478,7 @@ function this.SetHeroFormationList(heroDid,teamId,isAddOrDel)
|
||||||
end
|
end
|
||||||
|
|
||||||
function this.GetSingleCanUseHeroData(heroDid)
|
function this.GetSingleCanUseHeroData(heroDid)
|
||||||
if not this.canUseHeroDatas then
|
if not this.canUseHeroDatas or LengthOfTable(this.canUseHeroDatas) < 1 then
|
||||||
this.GetCanUseHeroDatas()
|
this.GetCanUseHeroDatas()
|
||||||
end
|
end
|
||||||
if this.canUseHeroDatas[heroDid] then
|
if this.canUseHeroDatas[heroDid] then
|
||||||
|
|
@ -515,15 +512,12 @@ function this.GetCanUseHeroDatas()
|
||||||
end
|
end
|
||||||
|
|
||||||
function this.SetCanUseHeroNew()
|
function this.SetCanUseHeroNew()
|
||||||
LogGreen("111:")
|
if not this.canUseHeroDatas or LengthOfTable(this.canUseHeroDatas) < 1 then
|
||||||
if not this.canUseHeroDatas then
|
|
||||||
this.GetCanUseHeroDatas()
|
this.GetCanUseHeroDatas()
|
||||||
end
|
end
|
||||||
LogGreen("222:")
|
|
||||||
for k,v in pairs(this.canUseHeroDatas) do
|
for k,v in pairs(this.canUseHeroDatas) do
|
||||||
PlayerPrefs.SetInt("endlessCanUseHero"..PlayerManager.uid..v.dynamicId,0)
|
PlayerPrefs.SetInt("endlessCanUseHero"..PlayerManager.uid..v.dynamicId,0)
|
||||||
v.isNew = 0
|
v.isNew = 0
|
||||||
LogGreen("v.isNew:"..v.isNew)
|
|
||||||
end
|
end
|
||||||
CheckRedPointStatus(RedPointType.wujinBianDui)
|
CheckRedPointStatus(RedPointType.wujinBianDui)
|
||||||
CheckRedPointStatus(RedPointType.EndlessPanel)
|
CheckRedPointStatus(RedPointType.EndlessPanel)
|
||||||
|
|
@ -610,7 +604,6 @@ function this.GetHeroLeftBlood(heroId)
|
||||||
if this.allHeroBlood[heroId] then
|
if this.allHeroBlood[heroId] then
|
||||||
return this.allHeroBlood[heroId].curHp
|
return this.allHeroBlood[heroId].curHp
|
||||||
else
|
else
|
||||||
Log("神将血量值不存在,默认是满血")
|
|
||||||
local allProp = HeroManager.CalculateWarAllProVal(heroId)
|
local allProp = HeroManager.CalculateWarAllProVal(heroId)
|
||||||
return allProp[3]
|
return allProp[3]
|
||||||
end
|
end
|
||||||
|
|
|
||||||
|
|
@ -27,7 +27,6 @@ function this:InitComponent()
|
||||||
this.leftUp = Util.GetGameObject(self.gameObject, "leftUp")
|
this.leftUp = Util.GetGameObject(self.gameObject, "leftUp")
|
||||||
this.leftDown = Util.GetGameObject(self.gameObject, "leftDown")
|
this.leftDown = Util.GetGameObject(self.gameObject, "leftDown")
|
||||||
this.fireRoot = Util.GetGameObject(self.gameObject, "fireRoot")
|
this.fireRoot = Util.GetGameObject(self.gameObject, "fireRoot")
|
||||||
this.helpBtn = Util.GetGameObject(self.gameObject, "helpBtn")
|
|
||||||
|
|
||||||
this.leftCenter = Util.GetGameObject(self.gameObject, "leftCenter")
|
this.leftCenter = Util.GetGameObject(self.gameObject, "leftCenter")
|
||||||
this.btnRank = Util.GetGameObject(this.leftCenter,"btnRank")
|
this.btnRank = Util.GetGameObject(this.leftCenter,"btnRank")
|
||||||
|
|
@ -37,6 +36,9 @@ function this:InitComponent()
|
||||||
this.rightUp = Util.GetGameObject(self.gameObject, "rightUp")
|
this.rightUp = Util.GetGameObject(self.gameObject, "rightUp")
|
||||||
this.btnSetting = Util.GetGameObject(this.rightUp,"btnSetting")
|
this.btnSetting = Util.GetGameObject(this.rightUp,"btnSetting")
|
||||||
this.btnSetting.gameObject:SetActive(true)
|
this.btnSetting.gameObject:SetActive(true)
|
||||||
|
this.btnRightUpShop = Util.GetGameObject(this.leftCenter,"btnShop")
|
||||||
|
this.helpBtn = Util.GetGameObject(self.gameObject, "helpBtn")
|
||||||
|
this.helpPos = this.helpBtn:GetComponent("RectTransform").localPosition
|
||||||
|
|
||||||
this.rightDown = Util.GetGameObject(self.gameObject, "rightDown")
|
this.rightDown = Util.GetGameObject(self.gameObject, "rightDown")
|
||||||
this.btnAchive = Util.GetGameObject(this.rightDown,"btnAchive")
|
this.btnAchive = Util.GetGameObject(this.rightDown,"btnAchive")
|
||||||
|
|
@ -156,6 +158,20 @@ function this:BindEvent()
|
||||||
UIManager.OpenPanel(UIName.GeneralPopup,GENERAL_POPUP_TYPE.WuJinSetting)
|
UIManager.OpenPanel(UIName.GeneralPopup,GENERAL_POPUP_TYPE.WuJinSetting)
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
Util.AddClick(this.btnRightUpShop,function()
|
||||||
|
JumpManager.GoJump(760001)
|
||||||
|
end)
|
||||||
|
Util.AddClick(this.helpBtn, function()
|
||||||
|
if ctrlView.GetCallListCount() > 1 then
|
||||||
|
PopupTipPanel.ShowTip(Language[11259])
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if CarbonManager.carbonType == CARBON_TYPE.TRIAL then
|
||||||
|
UIManager.OpenPanel(UIName.HelpPopup,HELP_TYPE.Sunro,this.helpPos.x,this.helpPos.y)
|
||||||
|
else
|
||||||
|
UIManager.OpenPanel(UIName.HelpPopup,HELP_TYPE.EndLessMap,this.helpPos.x,this.helpPos.y)
|
||||||
|
end
|
||||||
|
end)
|
||||||
--missionView.BindEvent()
|
--missionView.BindEvent()
|
||||||
trialPanel:BindEvent()
|
trialPanel:BindEvent()
|
||||||
endLessMapView:BindEvent()
|
endLessMapView:BindEvent()
|
||||||
|
|
@ -247,8 +263,9 @@ end
|
||||||
function this:SetActiveGameObj()
|
function this:SetActiveGameObj()
|
||||||
local isShow = MapManager.curCarbonType == CarBonTypeId.TRIAL
|
local isShow = MapManager.curCarbonType == CarBonTypeId.TRIAL
|
||||||
LogGreen("MapManager.curCarbonType:"..MapManager.curCarbonType)
|
LogGreen("MapManager.curCarbonType:"..MapManager.curCarbonType)
|
||||||
this.helpBtn.gameObject:SetActive(isShow)
|
this.helpBtn.gameObject:SetActive(true)
|
||||||
this.leftUp.gameObject:SetActive(isShow)
|
this.leftUp.gameObject:SetActive(isShow)
|
||||||
|
this.btnRightUpShop.gameObject:SetActive(not isShow)
|
||||||
this.btnRank.gameObject:SetActive(isShow)
|
this.btnRank.gameObject:SetActive(isShow)
|
||||||
this.btnReward.gameObject:SetActive(isShow)
|
this.btnReward.gameObject:SetActive(isShow)
|
||||||
this.shiQi.gameObject:SetActive(not isShow)
|
this.shiQi.gameObject:SetActive(not isShow)
|
||||||
|
|
|
||||||
|
|
@ -62,8 +62,8 @@ function TrialMapPanel:InitComponent(root, mapPanel)
|
||||||
this.s_pre=Util.GetGameObject(this.selectHero,"pre")
|
this.s_pre=Util.GetGameObject(this.selectHero,"pre")
|
||||||
|
|
||||||
this.upView = SubUIManager.Open(SubUIConfig.UpView, root.transform, { showType = UpViewOpenType.ShowLeft })
|
this.upView = SubUIManager.Open(SubUIConfig.UpView, root.transform, { showType = UpViewOpenType.ShowLeft })
|
||||||
this.helpBtn=Util.GetGameObject(root,"helpBtn")
|
-- this.helpBtn=Util.GetGameObject(root,"helpBtn")
|
||||||
this.helpPos=this.helpBtn:GetComponent("RectTransform").localPosition
|
-- this.helpPos=this.helpBtn:GetComponent("RectTransform").localPosition
|
||||||
--boss召唤特效
|
--boss召唤特效
|
||||||
this.bossEffect = Util.GetGameObject(root, "UI_effect_shilian_tab")
|
this.bossEffect = Util.GetGameObject(root, "UI_effect_shilian_tab")
|
||||||
this.energyRoot = Util.GetGameObject(root, "stepROot")
|
this.energyRoot = Util.GetGameObject(root, "stepROot")
|
||||||
|
|
@ -121,13 +121,13 @@ function TrialMapPanel:BindEvent()
|
||||||
end)
|
end)
|
||||||
|
|
||||||
--帮助按钮
|
--帮助按钮
|
||||||
Util.AddClick(this.helpBtn,function()
|
-- Util.AddClick(this.helpBtn,function()
|
||||||
if ctrlView.GetCallListCount() > 1 then
|
-- if ctrlView.GetCallListCount() > 1 then
|
||||||
PopupTipPanel.ShowTip(Language[11259])
|
-- PopupTipPanel.ShowTip(Language[11259])
|
||||||
return
|
-- return
|
||||||
end
|
-- end
|
||||||
UIManager.OpenPanel(UIName.HelpPopup,HELP_TYPE.Sunro,this.helpPos.x,this.helpPos.y)
|
-- UIManager.OpenPanel(UIName.HelpPopup,HELP_TYPE.Sunro,this.helpPos.x,this.helpPos.y)
|
||||||
end)
|
-- end)
|
||||||
end
|
end
|
||||||
|
|
||||||
--添加事件监听(用于子类重写)
|
--添加事件监听(用于子类重写)
|
||||||
|
|
|
||||||
|
|
@ -318,12 +318,12 @@ end
|
||||||
|
|
||||||
|
|
||||||
function EndLessMapView:OnOpen()
|
function EndLessMapView:OnOpen()
|
||||||
LogError("EndLessMapView:OnOpen")
|
|
||||||
-- 初始化组件显示
|
-- 初始化组件显示
|
||||||
this:InitCompShow(CarbonManager.difficulty)
|
this:InitCompShow(CarbonManager.difficulty)
|
||||||
if not this:IsEndLessMap() then return end
|
if not this:IsEndLessMap() then return end
|
||||||
local serData = ActTimeCtrlManager.GetSerDataByTypeId(FUNCTION_OPEN_TYPE.ENDLESS)
|
local serData = ActTimeCtrlManager.GetSerDataByTypeId(FUNCTION_OPEN_TYPE.ENDLESS)
|
||||||
PlayerPrefs.SetInt("WuJin"..PlayerManager.uid,serData.endTime)
|
PlayerPrefs.SetInt("WuJin"..PlayerManager.uid,serData.endTime)
|
||||||
|
CheckRedPointStatus(RedPointType.EndlessPanel)
|
||||||
-- 初始化各种标志的状态
|
-- 初始化各种标志的状态
|
||||||
this:InitBoolState()
|
this:InitBoolState()
|
||||||
-- 开始探索请求
|
-- 开始探索请求
|
||||||
|
|
@ -335,8 +335,6 @@ function EndLessMapView:OnOpen()
|
||||||
this:InitCostValue()
|
this:InitCostValue()
|
||||||
this:RefreshEnergyValue(true, 0)
|
this:RefreshEnergyValue(true, 0)
|
||||||
this:RefreshEnergyShow()
|
this:RefreshEnergyShow()
|
||||||
Util.GetGameObject(MapPanel.gameObject, "centerDown/selectHero"):SetActive(false)
|
|
||||||
this.helpBtn:SetActive(false)
|
|
||||||
-- 检测引导
|
-- 检测引导
|
||||||
GuideManager.CheckCarbonGuild(CARBON_TYPE.ENDLESS)
|
GuideManager.CheckCarbonGuild(CARBON_TYPE.ENDLESS)
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -56,8 +56,10 @@ end
|
||||||
function StoryMapPanel:BindEvent()
|
function StoryMapPanel:BindEvent()
|
||||||
Util.AddClick(this.btnSkip, function ()
|
Util.AddClick(this.btnSkip, function ()
|
||||||
--StoryMapManager.GetSingleStoryConfig()
|
--StoryMapManager.GetSingleStoryConfig()
|
||||||
|
MsgPanel.ShowTwo("是否跳过这段剧情?",function() end,function()
|
||||||
isSkip = true
|
isSkip = true
|
||||||
this:StackPop()
|
this:StackPop()
|
||||||
|
end,"取消","确认")
|
||||||
end)
|
end)
|
||||||
Util.AddClick(this.btnGoOn, function ()
|
Util.AddClick(this.btnGoOn, function ()
|
||||||
this:ShowDialog()
|
this:ShowDialog()
|
||||||
|
|
@ -155,6 +157,7 @@ function StoryMapPanel:OnShow()
|
||||||
end
|
end
|
||||||
table.insert(this.triggerEvent,event)
|
table.insert(this.triggerEvent,event)
|
||||||
end
|
end
|
||||||
|
isSkip = false
|
||||||
this.callList:Clear()
|
this.callList:Clear()
|
||||||
for i = #this.triggerEvent,1,-1 do
|
for i = #this.triggerEvent,1,-1 do
|
||||||
this.callList:Push(function()
|
this.callList:Push(function()
|
||||||
|
|
@ -185,22 +188,32 @@ local pos = {
|
||||||
|
|
||||||
function this:CheckTrigger(data,go)
|
function this:CheckTrigger(data,go)
|
||||||
if isSkip then
|
if isSkip then
|
||||||
--LogGreen("data.eventType:"..tostring(data.eventType).." this.curEvent.eventType:"..tostring(this.curEvent.eventType))
|
-- --LogGreen("data.eventType:"..tostring(data.eventType).." this.curEvent.eventType:"..tostring(this.curEvent.eventType))
|
||||||
if (data.eventType == this.curEvent.eventType) then--(data.eventType ~= 3 and data.eventType ~= 1 and data.eventType ~= 2 and data.eventType ~= 10) or (data.eventType == this.curEvent.eventType) then
|
-- if (data.eventType == this.curEvent.eventType) then--(data.eventType ~= 3 and data.eventType ~= 1 and data.eventType ~= 2 and data.eventType ~= 10) or (data.eventType == this.curEvent.eventType) then
|
||||||
this:CloseDiaLog()
|
-- this:CloseDiaLog()
|
||||||
|
-- this:StackPop()
|
||||||
|
-- return
|
||||||
|
-- end
|
||||||
|
-- if this.curEvent.eventType == 2 then
|
||||||
|
-- for k,v in pairs(this.PlayerGrouops) do
|
||||||
|
-- v:StopAction()
|
||||||
|
-- end
|
||||||
|
-- end
|
||||||
|
if data.eventType ~= 3 then
|
||||||
this:StackPop()
|
this:StackPop()
|
||||||
return
|
|
||||||
end
|
end
|
||||||
if this.curEvent.eventType == 2 then
|
-- MsgPanel.ShowTwo("是否跳过这段剧情?",function() end,function()
|
||||||
for k,v in pairs(this.PlayerGrouops) do
|
-- if this.callList:Count() > 0 then
|
||||||
v:StopAction()
|
-- this.callList:Clear()
|
||||||
end
|
-- end
|
||||||
end
|
-- StoryMapManager.GetSingleStoryConfig()
|
||||||
if this.curEvent.eventType == 1 then
|
-- return
|
||||||
this:CloseDiaLog()
|
-- end,"取消","确认")
|
||||||
|
-- MsgPanel.ShowTwo("是否跳过整段剧情?",function() end,function()
|
||||||
|
-- this:ClosePanel()
|
||||||
|
-- end,"取消","确认")
|
||||||
end
|
end
|
||||||
isSkip = false
|
isSkip = false
|
||||||
end
|
|
||||||
this.go = go
|
this.go = go
|
||||||
this.curEvent = data
|
this.curEvent = data
|
||||||
if data.eventType == 1 then -- 1 对话 2跑图 3假战斗
|
if data.eventType == 1 then -- 1 对话 2跑图 3假战斗
|
||||||
|
|
|
||||||
|
|
@ -160,6 +160,7 @@ function SingleFightPlayerView:SetData(u,v,isSelf,data)
|
||||||
scale = NameManager.roleSex == ROLE_SEX.BOY and 1 or 0.5
|
scale = NameManager.roleSex == ROLE_SEX.BOY and 1 or 0.5
|
||||||
self.userId = PlayerManager.uid
|
self.userId = PlayerManager.uid
|
||||||
self.playerLiveView = PlayerLiveView:New(self.roleRoot,1,nil)
|
self.playerLiveView = PlayerLiveView:New(self.roleRoot,1,nil)
|
||||||
|
self.playerLiveView:RemoveTitleCanvas()
|
||||||
self.nameDi.gameObject:SetActive(false)
|
self.nameDi.gameObject:SetActive(false)
|
||||||
--如果修行开启设置修行标识
|
--如果修行开启设置修行标识
|
||||||
if ActTimeCtrlManager.SingleFuncState(108) then
|
if ActTimeCtrlManager.SingleFuncState(108) then
|
||||||
|
|
@ -176,6 +177,7 @@ function SingleFightPlayerView:SetData(u,v,isSelf,data)
|
||||||
ride = data.userMount,
|
ride = data.userMount,
|
||||||
designation = data.userTitle,
|
designation = data.userTitle,
|
||||||
})
|
})
|
||||||
|
self.playerLiveView:RemoveTitleCanvas()
|
||||||
if data.userMount == 0 then
|
if data.userMount == 0 then
|
||||||
self.nameDi.transform.localPosition = namePos[1].pos
|
self.nameDi.transform.localPosition = namePos[1].pos
|
||||||
else
|
else
|
||||||
|
|
|
||||||