【特效】优化点对点特效的显示时间,优化特效层级错误的问题

dev_chengFeng
gaoxin 2021-11-26 13:58:59 +08:00
parent 71aa002b13
commit 21e7638a75
2 changed files with 2 additions and 2 deletions

View File

@ -991,7 +991,7 @@ function this.LoadAsset(path, battleSorting)
UIManager.DoLanguageCheck(this.spLoader, go)
local layer = tonumber(go.name) or 0
battleSorting = battleSorting or BattleManager.GetBattleSorting()
Util.SetParticleSortLayer(go, battleSorting)-- - layer)
Util.AddParticleSortLayer(go, battleSorting - layer)
go.name = tostring(battleSorting)
return go
end

View File

@ -404,7 +404,7 @@ function SkillCaster:CheckFullSceenSkill(combat, skill)
--
BattleManager.AddDelayRecycleRes(combat.Bullet, go2, combat.KeyFrame/1000)
BattleManager.AddDelayRecycleRes(combat.Bullet, go2, combat.KeyFrame/1000 + 0.2) -- 额外增加0.2秒显示时间
end
end