Merge branch 'china/dev' of http://60.1.1.230/gaoxin/JL_Client into china/dev

dev_chengFeng
ZhangBiao 2021-07-02 14:48:41 +08:00
commit 21f8259143
6 changed files with 16 additions and 86 deletions

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@ -53,7 +53,7 @@ function EveryDayGift:InitComponent()
self.store = Util.GetGameObject(self.extra, "store")
self.UI_Effect_jinkuang_Yuan = Util.GetGameObject(self.store, "UI_Effect_jinkuang_Yuan")
self.UI_Effect_jinkuang_Yuan.gameObject:SetActive(false)
self.endTimeBg = Util.GetGameObject(self.bg,"tiao")
self.endTime = Util.GetGameObject(self.endTimeBg,"time"):GetComponent("Text")

View File

@ -57,9 +57,10 @@ end
function TeHuiShenZhuang:OnSortingOrderChange()
Util.SetParticleSortLayer(self.effect,self.sortingOrder + 1)
end
local fun
--界面打开时调用(用于子类重写)
function TeHuiShenZhuang:OnOpen()
function TeHuiShenZhuang:OnOpen(_fun)
fun = _fun
end
--界面打开或者重新打开后,界面刷新时调用(用于子类重写)
@ -180,6 +181,10 @@ function TeHuiShenZhuang:OnClose()
self.Live = nil
PatFaceManager.RefreshPatface()
self.sortingOrder = 0
if fun then
fun()
fun = nil
end
end
--界面销毁时调用(用于子类重写)