特效提交
parent
6e10183d80
commit
227e0f68c1
File diff suppressed because it is too large
Load Diff
|
@ -17,6 +17,8 @@ function FestevalPanel:InitComponent()
|
|||
|
||||
self.time = Util.GetGameObject(self.gameObject,"timeDi/time"):GetComponent("Text")
|
||||
self.gridPos = self.grid:GetComponent("RectTransform").anchoredPosition
|
||||
|
||||
self.UI_effect_RecruitPanel_particle = Util.GetGameObject(self.gameObject,"UI_effect_RecruitPanel_particle")
|
||||
end
|
||||
|
||||
--绑定事件(用于子类重写)
|
||||
|
@ -43,6 +45,7 @@ end
|
|||
|
||||
--界面打开或者重新打开后,界面刷新时调用(用于子类重写)
|
||||
function FestevalPanel:OnShow()
|
||||
Util.SetParticleSortLayer(self.UI_effect_RecruitPanel_particle,self.sortingOrder + 1)
|
||||
self.actData = ActivityGiftManager.GetActivityTypeInfo(ActivityTypeDef.qiandaohaoli)
|
||||
if not self.actData then
|
||||
self:ClosePanel()
|
||||
|
@ -186,7 +189,7 @@ function FestevalPanel:RefreshSingleData(obj,data)
|
|||
end
|
||||
|
||||
function FestevalPanel:OnSortingOrderChange()
|
||||
|
||||
Util.SetParticleSortLayer(self.UI_effect_RecruitPanel_particle,self.sortingOrder + 1)
|
||||
end
|
||||
|
||||
--刷新倒计时显示
|
||||
|
|
Loading…
Reference in New Issue